Player Matchup

Sun Wukong
Sun Wukong
ACE 123 MLG
Sun Wukong
Level 107
God Stats
4W - 1L
1,617 SR
Queue Stats
164W - 163L
1,496 Elo+
Party 1
Fenrir
Fenrir
DELTAROJAEXPERT
Fenrir
Level 78
God Stats
21W - 14L
1,628 SR
Queue Stats
93W - 84L
1,492 Elo+
Party 1
Chronos
Chronos
II Zoar II
Chronos
Level 85
God Stats
3W - 2L
1,565 SR
Queue Stats
120W - 113L
1,507 Elo+
Party 1
Team Averages
Level 90
1,604 SR
1,499 Elo+

VS

Team Averages
Level 64
1,627 SR
1,371 Elo+
Neith
Neith
Jrlibra93
Neith
Level 6
God Stats
0W - 6L
1,331 SR
Queue Stats
1W - 6L
1,171 Elo+
Solo
Kukulkan
Kukulkan
Nygma0_0
Kukulkan
Level 120
God Stats
2W - 1L
1,832 SR
Queue Stats
159W - 148L
1,475 Elo+
Party 2
Odin
Odin
o0_ShadowRi_0o
Odin
Level 65
God Stats
1W - 1L
1,719 SR
Queue Stats
141W - 134L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ACE 123 MLG
Sun Wukong
13
3 / 0 / 15
8,042
731
6,314
10,313
10,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
10 / 1 / 6
9,192
836
8,133
9,941
4,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
II Zoar II
Chronos
12
10 / 2 / 8
8,634
785
10,092
10,830
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jrlibra93
Neith
9
0 / 13 / 3
6,470
588
3,965
11,287
3,469
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Nygma0_0
Kukulkan
11
1 / 3 / 2
7,526
684
9,672
6,921
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 7 / 1
7,660
696
5,924
10,224
5,921
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
23
Kills
3
3
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ACE 123 MLG
Sun Wukong
3
0
15
10.5
W
10
1
6
13
W
Chronos
II Zoar II
Chronos
10
2
8
7
L
Neith
Jrlibra93
Neith
0
13
3
0.12
L
Kukulkan
Nygma0_0
Kukulkan
1
3
2
0.67
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,539
Damage
19,561
31,084
Taken
28,432
19,598
Mitigated
11,779
10,211
Healing
1,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ACE 123 MLG
Sun Wukong
6,314
1,401
0
2,908
10,313
10,048
69
3,799
6,250
0
21,361
W
8,133
2,063
0
3,825
9,941
4,660
0
3,086
6,649
0
29,897
W
Chronos
II Zoar II
Chronos
10,092
3,890
0
3,478
10,830
4,890
1,153
3,738
6,756
24,765
0
L
Neith
Jrlibra93
Neith
3,965
2,542
0
213
11,287
3,469
0
4,668
6,405
0
9,383
L
Kukulkan
Nygma0_0
Kukulkan
9,672
440
0
114
6,921
2,389
0
2,079
4,716
31,167
0
L
5,924
470
0
1,196
10,224
5,921
0
2,995
6,975
1,772
10,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,868
Gold Earned
21,656
133
Minions Killed
89
10
Camps Cleared
0
624,826
Distance Traveled
536,463
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,042
731
41
4
0
219,491
2
W
Fenrir
9,192
836
44
4
9
223,790
0
W
Chronos
8,634
785
48
4
1
181,545
0
L
Neith
6,470
588
13
1
0
123,046
0
L
Kukulkan
7,526
684
61
6
0
207,446
2
L
Odin
7,660
696
15
1
0
205,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role