Player Matchup

Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ZxSLaYeRxL
Erlang Shen
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,545 Elo+
Party 1
Artemis
Artemis
iTzWave
Artemis
Level 8
God Stats
2W - 0L
1,829 SR
Queue Stats
23W - 7L
1,730 Elo+
Party 1
Team Averages
Level 53
1,610 SR
1,591 Elo+

VS

Team Averages
Level 49
1,459 SR
1,401 Elo+
Janus
Janus
Cocolin
Janus
Level 25
God Stats
1W - 2L
1,508 SR
Queue Stats
21W - 33L
1,461 Elo+
Party 2
Medusa
Medusa
ItzSlay
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,341 Elo+
Party 2
Kuzenbo
Kuzenbo
TuttaSky
Kuzenbo
Level 107
God Stats
0W - 6L
1,367 SR
Queue Stats
266W - 334L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
6 / 2 / 18
11,117
794
11,264
6,621
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
ZxSLaYeRxL
Erlang Shen
15
14 / 2 / 10
11,863
847
20,166
18,992
16,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
iTzWave
Artemis
15
6 / 2 / 17
11,083
792
15,146
11,755
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cocolin
Janus
11
2 / 9 / 3
9,005
643
7,165
15,141
4,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ItzSlay
Medusa
12
3 / 11 / 1
10,011
715
7,190
13,987
4,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
TuttaSky
Kuzenbo
13
1 / 6 / 4
9,275
663
8,543
22,890
27,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
26
Kills
6
6
Deaths
26
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
2
18
7.5
L
Janus
Cocolin
Janus
2
9
3
0.39
L
Medusa
ItzSlay
Medusa
3
11
1
0.32
L
Kuzenbo
TuttaSky
Kuzenbo
1
6
4
0.5
W
Erlang Shen
ZxSLaYeRxL
Erlang Shen
14
2
10
9.5
W
Artemis
iTzWave
Artemis
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,576
Damage
22,898
37,368
Taken
52,018
23,323
Mitigated
36,286
13,584
Healing
3,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,264
394
0
1,571
6,621
1,924
547
3,152
2,331
38,784
0
L
Janus
Cocolin
Janus
7,165
688
54
1,025
15,141
4,126
0
4,027
10,584
23,952
0
L
Medusa
ItzSlay
Medusa
7,190
2,719
0
453
13,987
4,354
0
2,658
10,797
0
14,920
L
Kuzenbo
TuttaSky
Kuzenbo
8,543
1,899
0
1,656
22,890
27,806
36
4,655
17,636
33,697
0
W
Erlang Shen
ZxSLaYeRxL
Erlang Shen
20,166
10,333
0
9,389
18,992
16,551
1,418
6,844
11,729
0
43,624
W
Artemis
iTzWave
Artemis
15,146
7,452
0
2,624
11,755
4,848
1,267
5,316
6,137
0
54,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
28,291
159
Minions Killed
109
12
Camps Cleared
1
777,604
Distance Traveled
608,952
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,117
794
70
5
3
251,679
2
L
Janus
9,005
643
39
3
0
198,208
1
L
Medusa
10,011
715
23
2
1
178,017
1
L
Kuzenbo
9,275
663
47
3
0
232,727
2
W
Erlang Shen
11,863
847
27
2
3
269,759
1
W
Artemis
11,083
792
62
4
6
256,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role