Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DrShizno
Anubis
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
235W - 238L
1,401 Elo+
Party 1
Neith
Neith
Maxximin
Neith
Level 16
God Stats
4W - 4L
1,619 SR
Queue Stats
11W - 9L
1,319 Elo+
Solo
Scylla
Scylla
Zaraki59
Scylla
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 12L
1,382 Elo+
Party 1
Bellona
Bellona
meleemaham
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,382 Elo+
Party 1
Team Averages
Level 39
1,524 SR
1,397 Elo+

VS

Team Averages
Level 26
1,452 SR
1,429 Elo+
Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DaddyLazerNips
Morgan Le Fay
Level 23
God Stats
1W - 4L
1,308 SR
Queue Stats
71W - 89L
1,350 Elo+
Solo
Cliodhna
Cliodhna
HanginoutBeincoo
Cliodhna
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 26L
1,500 Elo+
Party 2
Achilles
Achilles
Theodesius
Achilles
Level 59
God Stats
5W - 5L
1,494 SR
Queue Stats
173W - 182L
1,430 Elo+
Party 2
Medusa
Medusa
TwistedTipsy
Medusa
Level 14
God Stats
1W - 2L
1,458 SR
Queue Stats
15W - 19L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 7
7,540
444
4,339
9,724
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
DrShizno
Anubis
18
19 / 0 / 3
11,168
657
21,629
10,141
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Maxximin
Neith
12
4 / 2 / 2
7,704
453
4,543
7,601
2,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Zaraki59
Scylla
14
7 / 1 / 8
8,838
520
11,011
8,297
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
meleemaham
Bellona
12
1 / 2 / 7
7,736
455
6,423
9,838
9,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 5 / 0
6,813
401
6,144
13,315
9,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
DaddyLazerNips
Morgan Le Fay
11
1 / 12 / 0
7,647
450
9,381
16,289
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 5 / 1
7,056
415
3,447
7,922
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Theodesius
Achilles
12
1 / 6 / 1
7,382
434
3,866
20,533
9,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
11
0 / 4 / 2
7,006
412
2,940
9,878
2,526
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
31
Kills
5
5
Deaths
32
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
7
3.5
L
Ares
 
Ares
1
5
0
0.2
L
Morgan Le Fay
DaddyLazerNips
Morgan Le Fay
1
12
0
0.08
W
Anubis
DrShizno
Anubis
19
0
3
20.5
L
2
5
1
0.5
W
Neith
Maxximin
Neith
4
2
2
2.5
L
Achilles
Theodesius
Achilles
1
6
1
0.25
L
Medusa
0
4
2
0.25
W
Scylla
Zaraki59
Scylla
7
1
8
11
W
Bellona
meleemaham
Bellona
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,945
Damage
25,778
45,601
Taken
67,937
29,304
Mitigated
27,476
11,940
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,339
639
0
857
9,724
9,812
404
3,437
6,193
21,481
0
L
Ares
 
Ares
6,144
421
0
2,606
13,315
9,099
0
6,216
7,033
30,175
0
L
Morgan Le Fay
DaddyLazerNips
Morgan Le Fay
9,381
859
0
982
16,289
3,580
270
11,838
4,100
37,502
0
W
Anubis
DrShizno
Anubis
21,629
1,229
0
6,860
10,141
4,876
441
3,441
6,452
87,333
0
L
3,447
169
0
633
7,922
2,465
0
2,124
5,770
0
35,746
W
Neith
Maxximin
Neith
4,543
1,715
0
391
7,601
2,430
1,096
2,437
5,130
0
38,432
L
Achilles
Theodesius
Achilles
3,866
944
0
5,208
20,533
9,806
62
11,591
8,911
0
30,787
L
Medusa
2,940
973
347
2,777
9,878
2,526
1,242
4,694
5,144
0
32,735
W
Scylla
Zaraki59
Scylla
11,011
1,599
0
2,217
8,297
2,863
1,205
3,922
4,045
41,970
0
W
Bellona
meleemaham
Bellona
6,423
2,051
0
1,615
9,838
9,323
336
1,925
7,259
0
27,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,986
Gold Earned
35,904
354
Minions Killed
278
0
Camps Cleared
0
1,555,680
Distance Traveled
1,299,178
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,540
444
12
1
0
312,764
1
L
Ares
6,813
401
35
2
0
290,578
1
L
Morgan Le Fay
7,647
450
69
4
0
238,889
1
W
Anubis
11,168
657
142
8
0
330,157
1
L
Cliodhna
7,056
415
42
2
0
236,302
0
W
Neith
7,704
453
73
4
0
283,043
0
L
Achilles
7,382
434
61
4
0
274,057
4
L
Medusa
7,006
412
71
4
0
259,352
0
W
Scylla
8,838
520
80
5
0
303,437
0
W
Bellona
7,736
455
47
3
0
326,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role