Player Matchup

Sylvanus
Sylvanus
FSTBK
Sylvanus
Level 10
God Stats
3W - 1L
1,733 SR
Queue Stats
14W - 14L
1,586 Elo+
Solo
Kukulkan
Kukulkan
RubberDuckyBoi
Kukulkan
Level 16
God Stats
1W - 5L
1,238 SR
Queue Stats
122W - 108L
1,505 Elo+
Solo
Neith
Neith
SlurmsMacKnz
Neith
Level 12
God Stats
9W - 14L
1,152 SR
Queue Stats
31W - 30L
1,453 Elo+
Solo
Achilles
Achilles
fatelesssoul
Achilles
Level 8
God Stats
3W - 2L
1,781 SR
Queue Stats
10W - 13L
1,557 Elo+
Solo
Hun Batz
Hun Batz
zudyp
Hun Batz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 223L
1,603 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,541 Elo+

VS

Team Averages
Level 11
1,447 SR
1,460 Elo+
Thor
Thor
BankGoals
Thor
Level 23
God Stats
0W - 2L
1,292 SR
Queue Stats
30W - 28L
1,487 Elo+
Party 2
Kali
Kali
CANIVETEH
Kali
Level 4
God Stats
1W - 5L
1,337 SR
Queue Stats
4W - 6L
1,459 Elo+
Party 1
Rama
Rama
Quafers
Rama
Level 19
God Stats
18W - 9L
1,866 SR
Queue Stats
109W - 78L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
whyntn
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
是小诺呀
Sun Wukong
Level 3
God Stats
0W - 3L
1,239 SR
Queue Stats
1W - 3L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FSTBK
Sylvanus
15
4 / 4 / 14
10,810
491
8,087
13,685
18,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
16
2 / 5 / 9
10,942
497
8,497
8,830
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 6 / 3
11,319
515
8,120
16,963
6,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
fatelesssoul
Achilles
16
4 / 4 / 5
11,172
508
8,191
14,794
15,044
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
zudyp
Hun Batz
20
13 / 3 / 4
14,175
644
19,628
20,546
7,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
5 / 5 / 8
11,945
543
10,163
19,967
8,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Kali
14
2 / 7 / 4
9,494
432
2,624
15,647
5,503
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
Quafers
Rama
20
11 / 3 / 3
12,813
582
19,800
15,005
7,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
whyntn
Kukulkan
13
0 / 9 / 4
8,641
393
5,811
10,935
6,142
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
是小诺呀
Sun Wukong
10
2 / 4 / 2
7,870
358
2,862
13,660
10,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
28
Kills
20
22
Deaths
28
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
5
5
8
1.8
L
Kali
2
7
4
0.57
W
Sylvanus
FSTBK
Sylvanus
4
4
14
2.75
L
Rama
Quafers
Rama
11
3
3
4.17
W
Kukulkan
2
5
9
1.3
W
5
6
3
1.08
W
Achilles
fatelesssoul
Achilles
4
4
5
1.63
L
Kukulkan
whyntn
Kukulkan
0
9
4
0.22
W
Hun Batz
zudyp
Hun Batz
13
3
4
5
L
Sun Wukong
是小诺呀
Sun Wukong
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,523
Damage
41,260
74,818
Taken
75,214
50,663
Mitigated
38,111
23,561
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
10,163
4,126
0
6,623
19,967
8,351
0
1,526
18,375
0
106,761
L
Kali
2,624
1,249
0
2,848
15,647
5,503
757
2,072
13,451
0
40,670
W
Sylvanus
FSTBK
Sylvanus
8,087
2,654
1,973
3,381
13,685
18,067
2,126
4,078
9,568
33,356
7,535
L
Rama
Quafers
Rama
19,800
12,018
0
3,859
15,005
7,343
1,098
2,829
12,086
0
102,164
W
Kukulkan
8,497
1,117
0
1,375
8,830
3,117
909
2,252
6,460
40,408
0
W
8,120
4,186
0
7,422
16,963
6,602
3,925
1,807
15,071
0
82,421
W
Achilles
fatelesssoul
Achilles
8,191
3,373
0
1,156
14,794
15,044
1,156
3,253
11,498
0
56,724
L
Kukulkan
whyntn
Kukulkan
5,811
887
0
0
10,935
6,142
360
3,079
7,674
34,193
0
W
Hun Batz
zudyp
Hun Batz
19,628
9,651
0
8,254
20,546
7,833
0
865
19,602
0
119,818
L
Sun Wukong
是小诺呀
Sun Wukong
2,862
637
0
566
13,660
10,772
341
6,007
7,315
0
14,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,418
Gold Earned
50,763
512
Minions Killed
486
0
Camps Cleared
0
1,906,009
Distance Traveled
1,913,819
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,945
543
153
7
0
400,166
2
L
Kali
9,494
432
73
3
0
423,350
5
W
Sylvanus
10,810
491
66
3
0
379,604
0
L
Rama
12,813
582
162
7
0
380,724
1
W
Kukulkan
10,942
497
94
4
0
330,941
7
W
Neith
11,319
515
113
5
0
372,072
0
W
Achilles
11,172
508
97
4
0
401,989
1
L
Kukulkan
8,641
393
72
3
0
381,902
2
W
Hun Batz
14,175
644
142
6
0
421,403
2
L
Sun Wukong
7,870
358
26
1
0
327,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role