Player Matchup

Bacchus
Bacchus
Bloodkill24
Bacchus
Level 49
God Stats
1W - 0L
1,514 SR
Queue Stats
195W - 111L
1,644 Elo+
Solo
Persephone
Persephone
MissesShotz
Persephone
Level 98
God Stats
28W - 41L
1,435 SR
Queue Stats
271W - 289L
1,509 Elo+
Party 3
Osiris
Osiris
SmallWin
Osiris
Level 29
God Stats
14W - 6L
1,646 SR
Queue Stats
127W - 98L
1,552 Elo+
Party 3
Anhur
Anhur
Spyder VII
Anhur
Level 158
God Stats
11W - 6L
1,816 SR
Queue Stats
913W - 901L
1,522 Elo+
Party 3
Cliodhna
Cliodhna
Vincent Von Hex
Cliodhna
Level 155
God Stats
28W - 22L
1,584 SR
Queue Stats
485W - 471L
1,525 Elo+
Party 3
Team Averages
Level 98
1,599 SR
1,550 Elo+

VS

Team Averages
Level 86
1,537 SR
1,501 Elo+
Bacchus
Bacchus
AGRAPZ-TTV
Bacchus
Level 111
God Stats
0W - 1L
1,247 SR
Queue Stats
29W - 26L
1,455 Elo+
Party 2
He Bo
He Bo
SzdRebel
He Bo
Level 118
God Stats
2W - 1L
1,853 SR
Queue Stats
104W - 91L
1,495 Elo+
Party 1
Chiron
Chiron
ThaGeneYes
Chiron
Level 26
God Stats
1W - 1L
1,509 SR
Queue Stats
9W - 14L
1,462 Elo+
Party 2
Osiris
Osiris
Wrathboi
Osiris
Level 17
God Stats
10W - 13L
1,485 SR
Queue Stats
38W - 41L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dynamite45
Tsukuyomi
Level 158
God Stats
2W - 5L
1,591 SR
Queue Stats
278W - 253L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bloodkill24
Bacchus
18
5 / 3 / 19
13,239
576
11,487
26,918
39,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
MissesShotz
Persephone
18
2 / 4 / 14
12,708
553
9,696
10,016
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
SmallWin
Osiris
19
3 / 3 / 9
13,099
570
8,552
20,499
17,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
20
13 / 4 / 6
14,601
635
14,242
14,835
6,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
20
18 / 3 / 13
15,797
687
26,000
25,637
11,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AGRAPZ-TTV
Bacchus
16
3 / 7 / 7
11,340
493
9,766
22,596
30,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
SzdRebel
He Bo
16
3 / 10 / 4
10,602
461
13,646
19,087
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
ThaGeneYes
Chiron
16
0 / 7 / 4
9,871
429
5,656
16,228
5,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Wrathboi
Osiris
17
3 / 7 / 1
11,426
497
11,005
17,874
17,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
dynamite45
Tsukuyomi
18
8 / 11 / 4
12,539
545
22,800
24,650
10,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
37
41
Kills
17
17
Deaths
42
61
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AGRAPZ-TTV
Bacchus
3
7
7
0.93
W
Bacchus
Bloodkill24
Bacchus
5
3
19
4.83
W
Persephone
MissesShotz
Persephone
2
4
14
2.25
W
Osiris
SmallWin
Osiris
3
3
9
2.5
W
Anhur
13
4
6
4
L
He Bo
SzdRebel
He Bo
3
10
4
0.5
L
Chiron
ThaGeneYes
Chiron
0
7
4
0.29
W
Cliodhna
18
3
13
8.17
L
Osiris
Wrathboi
Osiris
3
7
1
0.5
L
Tsukuyomi
dynamite45
Tsukuyomi
8
11
4
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,977
Damage
62,873
97,905
Taken
100,435
77,598
Mitigated
68,943
30,831
Healing
21,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AGRAPZ-TTV
Bacchus
9,766
875
570
2,763
22,596
30,026
452
4,530
17,630
49,318
0
W
Bacchus
Bloodkill24
Bacchus
11,487
1,101
2,840
4,877
26,918
39,022
0
6,609
20,309
35,009
0
W
Persephone
MissesShotz
Persephone
9,696
96
0
3,347
10,016
3,292
904
4,205
5,807
64,582
0
W
Osiris
SmallWin
Osiris
8,552
3,408
0
9,767
20,499
17,386
1,417
5,370
15,129
239
62,907
W
Anhur
14,242
6,116
0
4,542
14,835
6,389
3,095
4,899
9,936
0
111,732
L
He Bo
SzdRebel
He Bo
13,646
899
0
3,974
19,087
5,854
10
4,091
14,696
74,104
0
L
Chiron
ThaGeneYes
Chiron
5,656
951
687
5,012
16,228
5,400
1,852
1,995
14,121
0
60,726
W
Cliodhna
26,000
7,858
0
5,458
25,637
11,509
3,257
5,001
20,636
0
144,996
L
Osiris
Wrathboi
Osiris
11,005
3,379
0
2,611
17,874
17,234
1,025
2,385
15,413
638
57,986
L
Tsukuyomi
dynamite45
Tsukuyomi
22,800
6,039
0
6,052
24,650
10,429
92
7,126
17,151
0
85,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,444
Gold Earned
55,778
567
Minions Killed
510
0
Camps Cleared
0
2,321,427
Distance Traveled
2,123,109
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,340
493
71
3
0
447,268
0
W
Bacchus
13,239
576
42
2
0
455,457
4
W
Persephone
12,708
553
104
5
0
431,167
0
W
Osiris
13,099
570
118
5
0
452,524
8
W
Anhur
14,601
635
152
7
0
460,679
4
L
He Bo
10,602
461
105
5
0
403,757
8
L
Chiron
9,871
429
107
5
0
430,281
5
W
Cliodhna
15,797
687
151
7
0
521,600
9
L
Osiris
11,426
497
106
5
0
435,864
0
L
Tsukuyomi
12,539
545
121
5
0
405,939
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role