Player Matchup

Terra
Terra
Malphasmarx
Terra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,418 Elo+
Solo
Ravana
Ravana
Nik-nicolas567
Ravana
Level 138
God Stats
0W - 4L
1,209 SR
Queue Stats
384W - 419L
1,485 Elo+
Solo
Medusa
Medusa
TechnoYeti
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,722 Elo+
Solo
Kuzenbo
Kuzenbo
Vayzar
Kuzenbo
Level 148
God Stats
1W - 1L
1,513 SR
Queue Stats
143W - 134L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
cmack704
Tsukuyomi
Level 128
God Stats
5W - 3L
1,496 SR
Queue Stats
412W - 410L
1,511 Elo+
Solo
Team Averages
Level 125
1,444 SR
1,523 Elo+

VS

Team Averages
Level 119
1,599 SR
1,484 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AndreMD5699
Kali
Level 140
God Stats
101W - 108L
1,432 SR
Queue Stats
3,834W - 4,162L
1,448 Elo+
Solo
Zeus
Zeus
PixelMike54
Zeus
Level 107
God Stats
4W - 2L
1,718 SR
Queue Stats
77W - 60L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
ResurrectedEvil
Sun Wukong
Level 129
God Stats
12W - 6L
1,563 SR
Queue Stats
485W - 467L
1,506 Elo+
Solo
Janus
Janus
eldemocrata
Janus
Level 109
God Stats
9W - 3L
1,780 SR
Queue Stats
317W - 323L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
8,395
600
9,318
18,081
19,058
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 6 / 1
8,354
597
7,236
13,358
6,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
TechnoYeti
Medusa
15
0 / 4 / 1
8,057
576
11,608
11,461
4,590
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Vayzar
Kuzenbo
14
0 / 5 / 3
8,233
588
10,109
22,209
24,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
cmack704
Tsukuyomi
15
2 / 5 / 3
8,819
630
15,982
12,726
5,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
6 / 2 / 15
11,573
827
8,597
15,343
19,980
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 2 / 16
10,164
726
6,491
11,728
7,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 1 / 15
10,911
779
26,577
13,282
6,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ResurrectedEvil
Sun Wukong
17
3 / 2 / 17
10,234
731
13,569
17,404
15,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 0 / 14
11,019
787
14,675
8,216
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
101
4
Kills
24
24
Deaths
7
10
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
2
15
6.75
W
3
2
16
5.5
L
1
4
2
0.5
L
1
6
1
0.25
W
5
1
15
12.5
W
Sun Wukong
ResurrectedEvil
Sun Wukong
3
2
17
5.75
L
Medusa
TechnoYeti
Medusa
0
4
1
0.13
L
Kuzenbo
Vayzar
Kuzenbo
0
5
3
0.3
L
Tsukuyomi
cmack704
Tsukuyomi
2
5
3
0.7
W
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,253
Damage
69,909
77,835
Taken
65,973
60,557
Mitigated
53,094
20,878
Healing
34,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,597
1,901
10,252
5,708
15,343
19,980
442
4,552
10,791
14,327
0
W
6,491
3,624
840
3,893
11,728
7,485
1,583
2,720
9,008
0
14,260
L
9,318
788
3,692
3,388
18,081
19,058
0
11,006
7,075
14,682
0
L
7,236
856
1,216
2,113
13,358
6,459
0
6,810
6,548
0
17,174
W
26,577
2,861
1,934
3,225
13,282
6,691
996
4,015
9,267
48,905
0
W
Sun Wukong
ResurrectedEvil
Sun Wukong
13,569
3,686
2,622
2,590
17,404
15,447
1,289
4,883
12,521
0
32,510
L
Medusa
TechnoYeti
Medusa
11,608
3,014
839
571
11,461
4,590
0
7,379
4,082
0
38,819
L
Kuzenbo
Vayzar
Kuzenbo
10,109
3,157
1,732
4,446
22,209
24,703
0
15,709
6,500
16,402
0
L
Tsukuyomi
cmack704
Tsukuyomi
15,982
2,430
690
2,191
12,726
5,747
0
8,945
3,781
0
27,359
W
14,675
706
2,153
1,494
8,216
3,491
883
3,257
4,959
39,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
53,901
127
Minions Killed
171
0
Camps Cleared
0
1,182,811
Distance Traveled
1,298,350
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,573
827
15
1
0
222,921
0
W
Kali
10,164
726
13
1
0
245,335
2
L
Terra
8,395
600
16
1
0
226,370
0
L
Ravana
8,354
597
23
2
0
251,049
3
W
Zeus
10,911
779
47
3
0
271,663
0
W
Sun Wukong
10,234
731
39
3
0
282,098
7
L
Medusa
8,057
576
42
3
0
222,267
0
L
Kuzenbo
8,233
588
22
2
0
213,429
1
L
Tsukuyomi
8,819
630
24
2
0
269,696
0
W
Janus
11,019
787
57
4
0
276,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role