Player Matchup

Zhong Kui
Zhong Kui
EmbraceAmbition
Zhong Kui
Level 129
God Stats
7W - 2L
1,668 SR
Queue Stats
335W - 259L
1,659 Elo+
Party 1
Khepri
Khepri
KrYpTEd KRonIcK
Khepri
Level 142
God Stats
1W - 1L
1,224 SR
Queue Stats
215W - 163L
1,646 Elo+
Party 1
King Arthur
King Arthur
ProdigyJakeV2
King Arthur
Level 156
God Stats
2W - 2L
1,547 SR
Queue Stats
484W - 380L
1,669 Elo+
Party 1
Team Averages
Level 142
1,480 SR
1,658 Elo+

VS

Team Averages
Level 80
1,565 SR
1,656 Elo+
Tiamat
Tiamat
Stupld_Witch
Tiamat
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,642 Elo+
Solo
Scylla
Scylla
TrynnaMatch7
Scylla
Level 125
God Stats
13W - 14L
1,611 SR
Queue Stats
392W - 322L
1,646 Elo+
Solo
Kali
Kali
diorkonflict
Kali
Level 68
God Stats
0W - 1L
1,585 SR
Queue Stats
7W - 6L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EmbraceAmbition
Zhong Kui
14
6 / 1 / 5
9,621
740
8,829
12,344
9,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 1 / 13
8,771
675
5,165
10,508
8,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
ProdigyJakeV2
King Arthur
14
8 / 1 / 4
9,842
757
9,924
13,119
11,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 9 / 2
7,860
605
2,746
12,889
6,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
13
2 / 3 / 1
8,389
645
14,476
11,691
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 0
6,515
501
218
2,183
651
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
EmbraceAmbition
Zhong Kui
6
1
5
8.5
W
0
1
13
6.5
W
King Arthur
ProdigyJakeV2
King Arthur
8
1
4
10
L
Tiamat
1
9
2
0.22
L
Scylla
2
3
1
0.83
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,918
Damage
17,440
35,971
Taken
26,763
29,058
Mitigated
11,066
11,152
Healing
1,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
EmbraceAmbition
Zhong Kui
8,829
680
119
5,452
12,344
9,087
1,999
7,033
4,950
39,795
2,418
W
5,165
479
0
506
10,508
8,828
152
3,207
6,874
19,341
0
W
King Arthur
ProdigyJakeV2
King Arthur
9,924
584
0
5,075
13,119
11,143
216
6,533
6,260
0
32,531
L
Tiamat
2,746
228
76
1,758
12,889
6,647
0
6,763
5,659
13,153
0
L
Scylla
14,476
1,353
0
0
11,691
3,768
0
5,887
5,295
48,753
0
L
218
124
0
60
2,183
651
0
1,289
855
0
877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,234
Gold Earned
22,764
167
Minions Killed
98
9
Camps Cleared
2
744,949
Distance Traveled
411,342
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,621
740
88
7
5
247,387
3
W
Khepri
8,771
675
23
2
2
266,794
3
W
King Arthur
9,842
757
56
4
2
230,768
3
L
Tiamat
7,860
605
21
2
1
167,364
2
L
Scylla
8,389
645
75
6
1
217,326
1
L
Kali
6,515
501
2
0
0
26,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role