Player Matchup

Hun Batz
Hun Batz
BobaBadger
Hun Batz
Level 16
God Stats
1W - 0L
1,740 SR
Queue Stats
2W - 2L
1,389 Elo+
Party 3
Sun Wukong
Sun Wukong
Dorfo1
Sun Wukong
Level 16
God Stats
9W - 7L
1,572 SR
Queue Stats
47W - 46L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
ToadMode9900
Gilgamesh
Level 40
God Stats
4W - 3L
1,535 SR
Queue Stats
61W - 80L
1,436 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ambyneo25
Kumbhakarna
Level 43
God Stats
1W - 1L
1,301 SR
Queue Stats
15W - 30L
1,275 Elo+
Party 2
Jormungandr
Jormungandr
oOMapleBadgerOo
Jormungandr
Level 62
God Stats
12W - 17L
1,413 SR
Queue Stats
33W - 37L
1,389 Elo+
Party 3
Team Averages
Level 35
1,512 SR
1,405 Elo+

VS

Team Averages
Level 80
1,592 SR
1,459 Elo+
Bellona
Bellona
Noata22
Bellona
Level 26
God Stats
25W - 17L
1,468 SR
Queue Stats
62W - 55L
1,494 Elo+
Party 1
Zeus
Zeus
RedKingSavage50
Zeus
Level 115
God Stats
19W - 8L
1,952 SR
Queue Stats
204W - 179L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
The JL of time
Danzaburou
Level 109
God Stats
18W - 25L
1,546 SR
Queue Stats
265W - 249L
1,512 Elo+
Party 1
Vamana
Vamana
WizardPond28199
Vamana
Level 47
God Stats
1W - 2L
1,705 SR
Queue Stats
171W - 203L
1,368 Elo+
Solo
Kukulkan
Kukulkan
lil money92
Kukulkan
Level 104
God Stats
0W - 3L
1,289 SR
Queue Stats
302W - 270L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BobaBadger
Hun Batz
20
0 / 10 / 10
15,353
853
17,245
27,369
13,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
Dorfo1
Sun Wukong
20
12 / 3 / 5
18,165
1,009
24,902
22,197
18,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
ToadMode9900
Gilgamesh
20
4 / 4 / 11
16,909
939
25,725
46,213
51,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
ambyneo25
Kumbhakarna
20
2 / 8 / 11
15,200
844
11,871
54,884
68,552
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
oOMapleBadgerOo
Jormungandr
20
2 / 3 / 10
16,150
897
34,844
23,996
29,334
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Noata22
Bellona
20
5 / 2 / 16
15,965
887
24,754
22,960
21,128
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 1 / 10
15,783
877
35,307
7,224
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
The JL of time
Danzaburou
20
7 / 7 / 10
17,194
955
34,979
24,212
9,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
2 / 6 / 20
16,949
942
24,970
53,141
46,167
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
lil money92
Kukulkan
20
6 / 4 / 16
16,314
906
41,370
17,063
6,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
100
20
Kills
28
28
Deaths
20
47
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BobaBadger
Hun Batz
0
10
10
0.5
W
Sun Wukong
Dorfo1
Sun Wukong
12
3
5
4.83
L
Bellona
Noata22
Bellona
5
2
16
6.5
L
8
1
10
13
L
Danzaburou
The JL of time
Danzaburou
7
7
10
1.71
W
Gilgamesh
ToadMode9900
Gilgamesh
4
4
11
2.38
L
2
6
20
2
W
Kumbhakarna
ambyneo25
Kumbhakarna
2
8
11
0.94
L
Kukulkan
lil money92
Kukulkan
6
4
16
3.5
W
Jormungandr
oOMapleBadgerOo
Jormungandr
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,587
Damage
161,380
174,659
Taken
124,600
180,631
Mitigated
86,077
25,864
Healing
23,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BobaBadger
Hun Batz
17,245
4,698
0
342
27,369
13,332
0
12,986
13,974
0
42,926
W
Sun Wukong
Dorfo1
Sun Wukong
24,902
7,529
0
2,052
22,197
18,223
0
12,484
9,355
0
50,155
L
Bellona
Noata22
Bellona
24,754
6,060
110
558
22,960
21,128
0
9,899
13,061
1,107
34,759
L
35,307
759
0
1,158
7,224
2,344
0
2,561
4,663
50,821
0
L
Danzaburou
The JL of time
Danzaburou
34,979
17,001
0
6,934
24,212
9,521
0
8,410
15,802
0
74,908
W
Gilgamesh
ToadMode9900
Gilgamesh
25,725
6,142
1,696
4,543
46,213
51,190
0
20,807
24,823
94
48,642
L
24,970
13,198
2,635
11,062
53,141
46,167
0
19,021
31,603
2,706
55,475
W
Kumbhakarna
ambyneo25
Kumbhakarna
11,871
1,995
1,988
14,909
54,884
68,552
0
21,156
33,135
23,876
0
L
Kukulkan
lil money92
Kukulkan
41,370
1,130
0
918
17,063
6,917
0
6,918
10,145
73,094
0
W
Jormungandr
oOMapleBadgerOo
Jormungandr
34,844
6,014
0
334
23,996
29,334
0
10,090
13,705
94,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,777
Gold Earned
82,205
369
Minions Killed
321
8
Camps Cleared
8
1,842,650
Distance Traveled
1,707,448
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,353
853
85
5
4
364,680
0
W
Sun Wukong
18,165
1,009
71
4
1
379,740
0
L
Bellona
15,965
887
22
1
0
368,554
0
L
Zeus
15,783
877
41
2
1
253,798
0
L
Danzaburou
17,194
955
90
5
6
314,278
0
W
Gilgamesh
16,909
939
49
3
1
401,305
0
L
Vamana
16,949
942
70
4
0
419,102
0
W
Kumbhakarna
15,200
844
26
1
0
351,771
0
L
Kukulkan
16,314
906
98
5
1
351,716
0
W
Jormungandr
16,150
897
138
8
2
345,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role