Player Matchup

Baron Samedi
Baron Samedi
Gînger
Baron Samedi
Level 144
God Stats
4W - 0L
1,828 SR
Queue Stats
139W - 75L
1,803 Elo+
Party 2
Medusa
Medusa
ISyzygyI
Medusa
Level 148
God Stats
1W - 1L
1,745 SR
Queue Stats
129W - 51L
1,848 Elo+
Party 2
Ganesha
Ganesha
ThePeanutFarmer
Ganesha
Level 125
God Stats
15W - 5L
1,810 SR
Queue Stats
135W - 61L
1,775 Elo+
Party 2
Team Averages
Level 139
1,794 SR
1,808 Elo+

VS

Team Averages
Level 114
1,652 SR
1,894 Elo+
Hercules
Hercules
DadEscanor
Hercules
Level 157
God Stats
0W - 2L
1,490 SR
Queue Stats
34W - 25L
1,948 Elo+
Party 1
Sol
Sol
ItachiUchihaaa
Sol
Level 47
God Stats
4W - 3L
1,922 SR
Queue Stats
9W - 5L
1,888 Elo+
Solo
Achilles
Achilles
Turtsmash
Achilles
Level 139
God Stats
0W - 2L
1,544 SR
Queue Stats
37W - 26L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gînger
Baron Samedi
18
11 / 5 / 10
14,009
737
19,205
15,872
8,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ISyzygyI
Medusa
18
10 / 5 / 11
14,069
740
26,565
18,739
9,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 3 / 21
13,613
716
8,253
18,691
26,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DadEscanor
Hercules
15
2 / 7 / 10
11,963
630
13,340
29,414
25,307
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 5 / 6
12,714
669
17,692
15,424
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Turtsmash
Achilles
14
6 / 10 / 3
11,617
611
9,394
26,109
26,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
22
Kills
13
13
Deaths
22
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
DadEscanor
Hercules
2
7
10
1
W
Baron Samedi
Gînger
Baron Samedi
11
5
10
3.2
W
Medusa
ISyzygyI
Medusa
10
5
11
3.1
L
5
5
6
1.6
W
1
3
21
3.83
L
Achilles
Turtsmash
Achilles
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,023
Damage
40,426
53,302
Taken
70,947
44,492
Mitigated
59,025
18,107
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DadEscanor
Hercules
13,340
3,021
0
5,504
29,414
25,307
443
13,046
16,368
5,786
26,796
W
Baron Samedi
Gînger
Baron Samedi
19,205
1,492
3,264
5,936
15,872
8,244
651
6,566
8,920
64,018
0
W
Medusa
ISyzygyI
Medusa
26,565
13,565
0
3,775
18,739
9,257
2,045
6,387
11,864
0
77,398
L
17,692
4,060
0
5,874
15,424
6,816
3,090
4,771
10,653
76,767
0
W
8,253
736
0
5,132
18,691
26,991
449
7,105
11,290
29,270
0
L
Achilles
Turtsmash
Achilles
9,394
2,125
0
3,845
26,109
26,902
280
10,366
15,743
0
25,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,691
Gold Earned
36,294
202
Minions Killed
184
8
Camps Cleared
9
1,088,991
Distance Traveled
981,847
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,963
630
45
2
2
349,153
3
W
Baron Samedi
14,009
737
105
6
3
342,393
4
W
Medusa
14,069
740
93
5
5
377,102
6
L
Sol
12,714
669
110
6
6
331,033
4
W
Ganesha
13,613
716
4
0
0
369,496
3
L
Achilles
11,617
611
29
2
1
301,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role