Player Matchup

Medusa
Medusa
Gigglinsimba
Medusa
Level 14
God Stats
8W - 2L
1,992 SR
Queue Stats
64W - 35L
1,721 Elo+
Party 2
Artio
Artio
HeyImComplex
Artio
Level 34
God Stats
0W - 2L
1,740 SR
Queue Stats
97W - 110L
1,439 Elo+
Party 1
Agni
Agni
Tiddit
Agni
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 45L
1,724 Elo+
Party 2
Thanatos
Thanatos
itsyaboizmac
Thanatos
Level 26
God Stats
6W - 11L
1,419 SR
Queue Stats
60W - 75L
1,407 Elo+
Party 1
Neith
Neith
otaap
Neith
Level 26
God Stats
3W - 8L
1,289 SR
Queue Stats
198W - 218L
1,485 Elo+
Solo
Team Averages
Level 22
1,588 SR
1,555 Elo+

VS

Team Averages
Level 26
1,627 SR
1,487 Elo+
Izanami
Izanami
BrothrDarkness
Izanami
Level 26
God Stats
17W - 6L
1,716 SR
Queue Stats
221W - 242L
1,458 Elo+
Solo
Ares
Ares
CUZZLEMYGUM
Ares
Level 29
God Stats
3W - 3L
1,456 SR
Queue Stats
30W - 24L
1,524 Elo+
Solo
Cthulhu
Cthulhu
HyperRidley
Cthulhu
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 14L
1,336 Elo+
Solo
Nu Wa
Nu Wa
Loveaddict3
Nu Wa
Level 26
God Stats
104W - 63L
1,660 SR
Queue Stats
149W - 121L
1,593 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Schneesus
Ah Muzen Cab
Level 19
God Stats
3W - 2L
1,805 SR
Queue Stats
54W - 55L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 3 / 5
9,427
943
6,874
14,731
3,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 5
8,962
896
3,989
15,618
12,288
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
Tiddit
Agni
15
1 / 0 / 5
9,179
918
6,460
7,514
2,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
itsyaboizmac
Thanatos
15
3 / 7 / 2
9,473
947
9,580
15,668
5,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
otaap
Neith
15
0 / 4 / 6
9,234
923
10,149
17,790
5,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

106

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
9,763
976
8,826
6,299
2,834
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 3 / 11
10,988
1,099
9,337
15,018
21,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
HyperRidley
Cthulhu
17
1 / 1 / 13
9,790
979
7,290
3,316
4,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 0 / 9
11,416
1,142
22,912
5,747
2,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Schneesus
Ah Muzen Cab
17
7 / 1 / 11
12,101
1,210
19,011
11,160
5,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
6
Kills
19
19
Deaths
6
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
2
3
11
2.5
L
Medusa
1
3
5
1.17
L
1
5
5
0.7
W
Cthulhu
HyperRidley
Cthulhu
1
1
13
7.5
W
8
0
9
12.5
W
Ah Muzen Cab
Schneesus
Ah Muzen Cab
7
1
11
12.5
L
Agni
Tiddit
Agni
1
0
5
3.5
L
Thanatos
itsyaboizmac
Thanatos
3
7
2
0.57
L
Neith
otaap
Neith
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,052
Damage
67,376
71,321
Taken
41,540
28,001
Mitigated
37,093
8,318
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,826
6,338
0
0
6,299
2,834
0
1,432
4,867
0
34,792
W
9,337
516
0
3,433
15,018
21,737
0
3,077
11,941
13,247
0
L
Medusa
6,874
2,268
0
257
14,731
3,164
0
8,742
5,989
0
33,796
L
3,989
348
698
2,273
15,618
12,288
0
7,281
8,337
10,326
0
W
Cthulhu
HyperRidley
Cthulhu
7,290
453
706
0
3,316
4,143
0
1,294
2,022
17,067
0
W
22,912
4,016
0
0
5,747
2,705
0
1,278
4,469
41,733
0
W
Ah Muzen Cab
Schneesus
Ah Muzen Cab
19,011
8,816
0
3,421
11,160
5,674
0
3,368
7,792
0
52,287
L
Agni
Tiddit
Agni
6,460
42
0
5
7,514
2,210
0
4,410
3,104
20,677
0
L
Thanatos
itsyaboizmac
Thanatos
9,580
1,364
0
3,852
15,668
5,116
0
7,355
8,313
0
18,326
L
Neith
otaap
Neith
10,149
4,567
0
1,233
17,790
5,223
0
11,751
6,039
0
29,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,275
Gold Earned
54,058
176
Minions Killed
229
6
Camps Cleared
9
901,449
Distance Traveled
1,039,158
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,763
976
81
8
4
200,323
0
W
Ares
10,988
1,099
2
0
1
208,619
3
L
Medusa
9,427
943
63
6
0
204,786
0
L
Artio
8,962
896
12
1
0
144,986
0
W
Cthulhu
9,790
979
33
3
0
177,249
3
W
Nu Wa
11,416
1,142
34
3
1
208,994
4
W
Ah Muzen Cab
12,101
1,210
79
8
3
243,973
4
L
Agni
9,179
918
43
4
1
210,754
1
L
Thanatos
9,473
947
9
1
3
166,317
0
L
Neith
9,234
923
49
5
2
174,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role