Player Matchup

Serqet
Serqet
DivinePanda42
Serqet
Level 104
God Stats
1W - 4L
1,379 SR
Queue Stats
143W - 130L
1,527 Elo+
Party 1
Awilix
Awilix
FaThEr_UNDEAD
Awilix
Level 89
God Stats
8W - 19L
1,295 SR
Queue Stats
112W - 113L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
Fallen-Angel0103
Nu Wa
Level 88
God Stats
0W - 1L
1,727 SR
Queue Stats
68W - 75L
1,458 Elo+
Party 1
Chang'e
Chang'e
St4bb3dxX
Chang'e
Level 83
God Stats
0W - 2L
1,923 SR
Queue Stats
107W - 127L
1,468 Elo+
Party 1
Medusa
Medusa
ToXiC_No0dle42
Medusa
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,409 Elo+
Party 1
Team Averages
Level 81
1,565 SR
1,471 Elo+

VS

Team Averages
Level 88
1,388 SR
1,427 Elo+
Fafnir
Fafnir
AGRAPZ-TTV
Fafnir
Level 111
God Stats
1W - 0L
1,130 SR
Queue Stats
29W - 26L
1,440 Elo+
Party 2
Jormungandr
Jormungandr
G_2_Short
Jormungandr
Level 128
God Stats
12W - 22L
1,326 SR
Queue Stats
409W - 438L
1,375 Elo+
Party 3
Skadi
Skadi
PickledUgly
Skadi
Level 16
God Stats
2W - 1L
1,533 SR
Queue Stats
22W - 25L
1,305 Elo+
Party 3
Chiron
Chiron
ThaGeneYes
Chiron
Level 26
God Stats
1W - 1L
1,248 SR
Queue Stats
9W - 14L
1,437 Elo+
Party 2
Ra
Ra
dynamite45
Ra
Level 158
God Stats
7W - 1L
1,705 SR
Queue Stats
278W - 253L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
9,055
431
10,199
16,096
17,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 4 / 3
9,656
460
10,505
16,463
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 9 / 5
8,411
401
17,370
12,980
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
St4bb3dxX
Chang'e
16
4 / 5 / 4
9,779
466
12,125
21,225
18,312
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 7
8,521
406
7,344
13,032
4,770
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AGRAPZ-TTV
Fafnir
13
0 / 4 / 7
9,467
451
5,399
26,122
28,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
G_2_Short
Jormungandr
17
5 / 5 / 11
11,638
554
15,286
21,102
8,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
9 / 4 / 5
11,849
564
9,425
12,763
5,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
ThaGeneYes
Chiron
14
1 / 2 / 5
9,641
459
7,592
14,189
5,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
10 / 1 / 9
12,849
612
21,854
21,313
10,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
15
Kills
25
25
Deaths
16
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AGRAPZ-TTV
Fafnir
0
4
7
0.88
L
4
3
2
1.67
L
5
4
3
1.63
L
1
9
5
0.39
W
Jormungandr
G_2_Short
Jormungandr
5
5
11
2.1
W
9
4
5
2.88
L
Chang'e
St4bb3dxX
Chang'e
4
5
4
1.2
W
Chiron
ThaGeneYes
Chiron
1
2
5
1.75
L
1
4
7
1.13
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,543
Damage
59,556
79,796
Taken
95,489
51,116
Mitigated
57,456
15,539
Healing
43,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AGRAPZ-TTV
Fafnir
5,399
906
268
8,184
26,122
28,042
607
5,632
20,286
24,126
0
L
10,199
1,447
0
1,370
16,096
17,964
0
7,569
8,391
2,153
27,102
L
10,505
3,956
0
2,859
16,463
5,658
0
8,204
7,977
0
53,915
L
17,370
2,237
0
335
12,980
4,412
1,090
8,876
3,876
54,237
0
W
Jormungandr
G_2_Short
Jormungandr
15,286
5,395
413
6,222
21,102
8,714
1,860
10,485
10,617
67,307
0
W
9,425
4,452
1,060
4,020
12,763
5,633
4,761
3,840
8,487
0
60,921
L
Chang'e
St4bb3dxX
Chang'e
12,125
1,102
833
8,553
21,225
18,312
0
10,704
10,474
66,390
0
W
Chiron
ThaGeneYes
Chiron
7,592
2,768
1,205
5,741
14,189
5,034
1,622
3,794
10,285
0
55,489
L
7,344
3,186
0
1,589
13,032
4,770
0
6,435
6,539
0
44,649
W
21,854
1,228
3,982
12,363
21,313
10,033
898
6,857
13,676
140,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,422
Gold Earned
55,444
382
Minions Killed
555
0
Camps Cleared
0
2,017,714
Distance Traveled
1,979,767
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,467
451
17
1
0
396,116
1
L
Serqet
9,055
431
38
2
0
424,730
6
L
Awilix
9,656
460
85
4
0
467,975
3
L
Nu Wa
8,411
401
75
4
0
339,037
1
W
Jormungandr
11,638
554
114
5
0
352,331
0
W
Skadi
11,849
564
116
6
0
380,115
0
L
Chang'e
9,779
466
106
5
0
372,083
0
W
Chiron
9,641
459
80
4
0
405,496
4
L
Medusa
8,521
406
78
4
0
413,889
3
W
Ra
12,849
612
228
11
0
445,709
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role