Player Matchup

Hercules
Hercules
FarmerCfC28
Hercules
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 59L
1,421 Elo+
Party 2
Ymir
Ymir
Gobibryant1
Ymir
Level 15
God Stats
4W - 9L
1,245 SR
Queue Stats
13W - 28L
1,328 Elo+
Party 2
Loki
Loki
LTX S4MUR4I
Loki
Level 26
God Stats
5W - 7L
1,380 SR
Queue Stats
43W - 60L
1,195 Elo+
Party 1
Bakasura
Bakasura
Pinguin153
Bakasura
Level 15
God Stats
3W - 5L
1,454 SR
Queue Stats
17W - 33L
1,209 Elo+
Party 1
Anubis
Anubis
swidroman
Anubis
Level 49
God Stats
18W - 22L
1,491 SR
Queue Stats
89W - 106L
1,376 Elo+
Party 2
Team Averages
Level 27
1,414 SR
1,306 Elo+

VS

Team Averages
Level 21
1,475 SR
1,317 Elo+
Khepri
Khepri
DeathSpoke-_-
Khepri
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 59L
1,290 Elo+
Solo
Kali
Kali
Dumb_Hi-rezAsses
Kali
Level 27
God Stats
1W - 1L
1,156 SR
Queue Stats
11W - 26L
1,214 Elo+
Solo
Ares
Ares
Kiber_Ytka
Ares
Level 26
God Stats
7W - 1L
1,928 SR
Queue Stats
76W - 66L
1,369 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Mitya22836
Kumbhakarna
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 59L
1,375 Elo+
Party 3
Izanami
Izanami
khaldon_sd
Izanami
Level 16
God Stats
6W - 5L
1,290 SR
Queue Stats
78W - 73L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FarmerCfC28
Hercules
20
6 / 2 / 5
13,444
420
27,195
41,469
41,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 5 / 10
14,294
447
21,557
36,760
56,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
11 / 9 / 4
14,163
443
14,331
22,262
9,560
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Pinguin153
Bakasura
16
1 / 9 / 3
11,266
352
6,514
25,786
20,417
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
swidroman
Anubis
6
0 / 1 / 0
8,545
267
454
1,971
616
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 1
11,199
350
4,112
26,302
30,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 1 / 3
10,030
313
2,388
5,692
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
11 / 3 / 7
15,006
469
31,219
32,424
42,811
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Kumbhakarna
Mitya22836
Kumbhakarna
20
4 / 1 / 5
13,835
432
19,995
22,119
23,943
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
khaldon_sd
Izanami
20
10 / 14 / 2
15,172
474
37,129
24,201
11,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
27
Kills
26
26
Deaths
27
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
8
1
0.19
W
0
1
3
1.5
L
Hercules
FarmerCfC28
Hercules
6
2
5
4.25
L
9
5
10
2.8
W
11
3
7
4.83
L
11
9
4
1.44
W
Kumbhakarna
Mitya22836
Kumbhakarna
4
1
5
6.5
L
Bakasura
Pinguin153
Bakasura
1
9
3
0.28
W
Izanami
khaldon_sd
Izanami
10
14
2
0.79
L
Anubis
swidroman
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,051
Damage
94,843
128,248
Taken
110,738
128,659
Mitigated
110,462
28,267
Healing
17,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,112
1,451
0
1,570
26,302
30,317
919
4,639
20,882
43,290
0
W
2,388
1,590
0
1,661
5,692
2,353
426
1,033
4,619
0
23,926
L
Hercules
FarmerCfC28
Hercules
27,195
8,408
0
18,775
41,469
41,934
0
24,458
17,011
0
77,583
L
21,557
5,952
0
5,290
36,760
56,132
0
10,526
26,234
90,627
0
W
31,219
3,656
0
4,931
32,424
42,811
1,425
6,023
25,258
78,466
0
L
14,331
6,127
0
0
22,262
9,560
1,867
9,422
12,840
0
60,014
W
Kumbhakarna
Mitya22836
Kumbhakarna
19,995
2,092
0
6,212
22,119
23,943
192
3,792
17,041
73,252
0
L
Bakasura
Pinguin153
Bakasura
6,514
4,941
0
3,351
25,786
20,417
1,651
10,920
14,866
0
48,183
W
Izanami
khaldon_sd
Izanami
37,129
25,162
0
3,576
24,201
11,038
5,547
6,524
17,295
0
123,652
L
Anubis
swidroman
Anubis
454
219
0
851
1,971
616
600
0
1,971
9,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,712
Gold Earned
65,242
441
Minions Killed
462
0
Camps Cleared
0
2,285,982
Distance Traveled
2,374,039
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,199
350
63
2
0
417,174
1
W
Kali
10,030
313
53
2
0
206,266
3
L
Hercules
13,444
420
130
4
0
595,980
0
L
Ymir
14,294
447
93
3
0
535,446
0
W
Ares
15,006
469
76
2
0
612,989
0
L
Loki
14,163
443
97
3
0
567,305
0
W
Kumbhakarna
13,835
432
108
3
0
638,113
1
L
Bakasura
11,266
352
102
3
0
511,796
0
W
Izanami
15,172
474
162
5
0
499,497
0
L
Anubis
8,545
267
19
1
0
75,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role