Player Matchup

Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
NaG Sykotic
Camazotz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ymir
Ymir
OlmedoPa
Ymir
Level 88
God Stats
8W - 9L
1,554 SR
Queue Stats
250W - 242L
1,400 Elo+
Solo
Janus
Janus
Poppersmith420
Janus
Level 104
God Stats
3W - 4L
1,450 SR
Queue Stats
351W - 375L
1,387 Elo+
Solo
Anhur
Anhur
theobag112
Anhur
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 38L
1,408 Elo+
Solo
Team Averages
Level 112
1,501 SR
1,439 Elo+

VS

Team Averages
Level 80
1,509 SR
1,438 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CaptinWhite
Sun Wukong
Level 88
God Stats
4W - 4L
1,170 SR
Queue Stats
244W - 242L
1,439 Elo+
Party 1
Hera
Hera
JaxedoxELIT3x
Hera
Level 157
God Stats
14W - 15L
1,583 SR
Queue Stats
480W - 503L
1,402 Elo+
Solo
Anubis
Anubis
Radman21
Anubis
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
104W - 117L
1,428 Elo+
Party 1
Olorun
Olorun
SprayAndTebow
Olorun
Level 65
God Stats
3W - 1L
1,792 SR
Queue Stats
309W - 296L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
3 / 5 / 5
8,675
789
9,445
9,721
4,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
NaG Sykotic
Camazotz
13
0 / 3 / 6
7,313
665
2,744
8,486
3,460
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
3 / 6 / 6
8,776
798
7,810
15,780
17,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 6 / 7
9,004
819
15,675
10,037
3,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
14
2 / 7 / 0
7,621
693
3,989
12,737
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
7 / 3 / 15
10,016
911
18,875
13,773
5,136
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
CaptinWhite
Sun Wukong
16
6 / 1 / 17
10,042
913
8,797
10,698
14,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 2 / 16
9,434
858
10,889
7,089
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Radman21
Anubis
15
5 / 3 / 17
9,287
844
6,772
7,635
3,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 3 / 17
9,081
826
6,420
9,087
3,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
109
12
Kills
27
27
Deaths
12
24
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
5
5
1.1
W
Cernunnos
 
Cernunnos
7
3
15
4.83
W
Sun Wukong
CaptinWhite
Sun Wukong
6
1
17
14.5
W
5
2
16
6.5
L
Camazotz
NaG Sykotic
Camazotz
0
3
6
1
L
Ymir
3
6
6
1
L
4
6
7
1.25
W
Anubis
Radman21
Anubis
5
3
17
4.5
W
4
3
17
4.17
L
Anhur
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,663
Damage
51,753
56,761
Taken
48,282
32,915
Mitigated
28,965
15,537
Healing
26,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,445
2,247
1,368
1,331
9,721
4,321
324
2,199
7,522
0
23,073
W
Cernunnos
 
Cernunnos
18,875
11,387
989
4,696
13,773
5,136
1,416
6,813
6,960
0
34,831
W
Sun Wukong
CaptinWhite
Sun Wukong
8,797
2,046
1,030
3,377
10,698
14,170
500
4,425
6,273
0
13,750
W
10,889
3,054
1,853
2,187
7,089
2,647
868
3,594
3,495
23,802
0
L
Camazotz
NaG Sykotic
Camazotz
2,744
331
619
3,067
8,486
3,460
635
5,181
3,305
0
9,136
L
Ymir
7,810
48
202
1,091
15,780
17,034
104
8,522
7,258
14,032
0
L
15,675
482
1,547
1,615
10,037
3,785
370
3,686
6,351
30,729
0
W
Anubis
Radman21
Anubis
6,772
99
1,394
1,055
7,635
3,197
402
3,655
3,980
15,850
0
W
6,420
3,506
6,347
3,338
9,087
3,815
1,859
4,998
4,089
13,635
0
L
Anhur
3,989
675
1,549
3,148
12,737
4,315
270
4,493
8,244
0
9,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,389
Gold Earned
47,860
84
Minions Killed
110
0
Camps Cleared
0
876,395
Distance Traveled
980,739
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,675
789
32
3
0
182,448
0
W
Cernunnos
10,016
911
43
4
0
171,850
0
W
Sun Wukong
10,042
913
7
1
0
237,921
0
W
Hera
9,434
858
27
2
0
201,530
0
L
Camazotz
7,313
665
11
1
0
183,445
0
L
Ymir
8,776
798
9
1
0
165,161
1
L
Janus
9,004
819
27
2
0
175,349
0
W
Anubis
9,287
844
12
1
0
182,201
0
W
Olorun
9,081
826
21
2
0
187,237
0
L
Anhur
7,621
693
5
0
0
169,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role