Player Matchup

Bellona
Bellona
AlexBanshee
Bellona
Level 18
God Stats
9W - 8L
1,376 SR
Queue Stats
36W - 51L
1,257 Elo+
Solo
Baron Samedi
Baron Samedi
RasCali
Baron Samedi
Level 27
God Stats
4W - 5L
1,355 SR
Queue Stats
127W - 150L
1,379 Elo+
Solo
Ymir
Ymir
RyxeOnTop
Ymir
Level 26
God Stats
44W - 33L
1,523 SR
Queue Stats
78W - 83L
1,417 Elo+
Solo
Hachiman
Hachiman
Tosupreme
Hachiman
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,332 Elo+
Solo
Thanatos
Thanatos
notDaze
Thanatos
Level 18
God Stats
15W - 9L
1,501 SR
Queue Stats
27W - 28L
1,382 Elo+
Solo
Team Averages
Level 20
1,451 SR
1,353 Elo+

VS

Team Averages
Level 9
1,312 SR
1,157 Elo+
Merlin
Merlin
BlessingAnt
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,306 Elo+
Solo
Ullr
Ullr
CreamyNic
Ullr
Level 8
God Stats
1W - 2L
1,258 SR
Queue Stats
35W - 46L
1,122 Elo+
Party 1
Loki
Loki
GodOfYourMom96
Loki
Level 7
God Stats
3W - 6L
1,484 SR
Queue Stats
13W - 24L
1,205 Elo+
Party 1
Ymir
Ymir
MsNaan
Ymir
Level 7
God Stats
1W - 11L
998 SR
Queue Stats
19W - 26L
1,008 Elo+
Party 1
Mercury
Mercury
Pendalul
Mercury
Level 12
God Stats
9W - 15L
1,320 SR
Queue Stats
59W - 69L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexBanshee
Bellona
10
3 / 1 / 3
6,031
603
3,113
4,781
3,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
RasCali
Baron Samedi
11
5 / 1 / 4
6,314
631
4,258
6,464
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
6 / 0 / 5
6,819
682
2,490
5,079
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Tosupreme
Hachiman
11
4 / 1 / 8
6,590
659
6,275
6,537
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
notDaze
Thanatos
9
3 / 0 / 1
5,726
573
1,199
4,809
1,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
1 / 5 / 1
4,921
492
3,928
5,231
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
8
1 / 5 / 1
5,313
531
3,148
5,808
1,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

7
0 / 5 / 1
4,462
446
2,100
5,129
1,208
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
MsNaan
Ymir
8
1 / 4 / 1
5,407
541
3,941
7,600
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Pendalul
Mercury
9
0 / 2 / 0
5,298
530
1,246
6,197
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
3
3
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlexBanshee
Bellona
3
1
3
4.5
L
Merlin
1
5
1
0.3
L
Ullr
1
5
1
0.3
L
0
5
1
0.1
L
Ymir
MsNaan
Ymir
1
4
1
0.38
L
Mercury
Pendalul
Mercury
0
2
0
0
W
Baron Samedi
RasCali
Baron Samedi
5
1
4
7
W
Ymir
6
0
5
8.5
W
Hachiman
Tosupreme
Hachiman
4
1
8
8
W
Thanatos
notDaze
Thanatos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,335
Damage
14,363
27,670
Taken
29,965
13,521
Mitigated
11,072
14,006
Healing
3,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlexBanshee
Bellona
3,113
843
0
1,284
4,781
3,925
731
1,339
3,442
2,266
21,216
L
Merlin
3,928
855
0
0
5,231
1,286
0
908
4,323
21,979
0
L
Ullr
3,148
1,823
0
553
5,808
1,694
312
2,533
3,275
0
16,817
L
2,100
613
0
0
5,129
1,208
0
1,087
4,042
0
16,102
L
Ymir
MsNaan
Ymir
3,941
1,107
0
922
7,600
5,110
72
2,060
5,540
15,186
0
L
Mercury
Pendalul
Mercury
1,246
837
0
1,915
6,197
1,774
478
555
5,642
0
26,217
W
Baron Samedi
RasCali
Baron Samedi
4,258
414
317
3,107
6,464
2,334
538
1,487
4,977
27,488
0
W
Ymir
2,490
557
0
1,577
5,079
4,139
357
2,602
2,477
16,150
0
W
Hachiman
Tosupreme
Hachiman
6,275
3,374
0
2,879
6,537
1,857
1,176
2,275
4,262
0
35,006
W
Thanatos
notDaze
Thanatos
1,199
195
0
4,842
4,809
1,266
0
166
4,643
0
25,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,480
Gold Earned
25,401
265
Minions Killed
199
0
Camps Cleared
0
986,154
Distance Traveled
924,363
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,031
603
58
6
0
220,952
1
L
Merlin
4,921
492
37
4
0
166,169
0
L
Ullr
5,313
531
43
4
0
168,014
0
L
Loki
4,462
446
30
3
0
190,988
2
L
Ymir
5,407
541
27
3
0
175,295
0
L
Mercury
5,298
530
62
6
0
223,897
0
W
Baron Samedi
6,314
631
51
5
0
192,300
1
W
Ymir
6,819
682
26
3
0
193,580
2
W
Hachiman
6,590
659
68
7
0
181,774
3
W
Thanatos
5,726
573
62
6
0
197,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role