Player Matchup

Izanami
Izanami
Divines00nrism
Izanami
Level 28
God Stats
6W - 5L
1,729 SR
Queue Stats
35W - 31L
1,395 Elo+
Party 1
Xing Tian
Xing Tian
The korean Jews
Xing Tian
Level 27
God Stats
6W - 4L
1,650 SR
Queue Stats
25W - 23L
1,391 Elo+
Party 1
Sol
Sol
dagobahsystem88
Sol
Level 121
God Stats
51W - 69L
1,415 SR
Queue Stats
730W - 1,078L
1,316 Elo+
Solo
Team Averages
Level 59
1,598 SR
1,367 Elo+

VS

Team Averages
Level 78
1,639 SR
1,338 Elo+
Jing Wei
Jing Wei
EmeraldThe1st
Jing Wei
Level 107
God Stats
0W - 1L
1,875 SR
Queue Stats
85W - 115L
1,296 Elo+
Party 2
Mercury
Mercury
Phantomsin837
Mercury
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 84L
1,317 Elo+
Party 2
Mulan
Mulan
Treantaurs
Mulan
Level 58
God Stats
15W - 17L
1,543 SR
Queue Stats
284W - 290L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 6 / 6
10,668
762
11,437
11,314
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
The korean Jews
Xing Tian
14
2 / 0 / 15
10,673
762
7,391
15,043
17,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 1 / 10
10,663
762
12,194
7,702
2,482
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EmeraldThe1st
Jing Wei
12
0 / 5 / 5
8,160
583
7,642
10,837
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
12
4 / 10 / 2
9,297
664
7,024
13,694
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
11
3 / 4 / 2
8,365
598
8,221
15,190
10,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
7
7
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
6
6
2.17
L
Jing Wei
EmeraldThe1st
Jing Wei
0
5
5
0.5
L
Mercury
4
10
2
0.5
W
Xing Tian
The korean Jews
Xing Tian
2
0
15
9.5
L
Mulan
3
4
2
1
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,022
Damage
22,887
34,059
Taken
39,721
24,212
Mitigated
18,044
8,319
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,437
9,789
0
1,073
11,314
3,857
473
0
11,018
0
26,019
L
Jing Wei
EmeraldThe1st
Jing Wei
7,642
5,909
0
1,971
10,837
3,535
0
5,438
5,399
0
32,423
L
Mercury
7,024
3,480
310
1,298
13,694
4,294
128
6,435
7,259
0
21,792
W
Xing Tian
The korean Jews
Xing Tian
7,391
682
126
2,821
15,043
17,873
23
198
14,407
19,219
0
L
Mulan
8,221
1,717
0
3,589
15,190
10,215
0
8,424
6,766
0
18,415
W
12,194
3,647
490
3,809
7,702
2,482
1,969
1,096
6,529
60,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,004
Gold Earned
25,822
146
Minions Killed
107
8
Camps Cleared
4
676,601
Distance Traveled
722,652
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,668
762
40
3
2
169,633
0
L
Jing Wei
8,160
583
51
4
1
252,590
1
L
Mercury
9,297
664
32
2
1
251,406
0
W
Xing Tian
10,673
762
11
1
0
246,657
0
L
Mulan
8,365
598
24
2
2
218,656
2
W
Sol
10,663
762
95
7
6
260,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role