Player Matchup

Charybdis
Charybdis
Boggieman1234
Charybdis
Level 44
God Stats
6W - 6L
1,356 SR
Queue Stats
128W - 116L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JagBearCub
Morgan Le Fay
Level 158
God Stats
2W - 4L
1,277 SR
Queue Stats
91W - 97L
1,453 Elo+
Party 3
Ullr
Ullr
THELONEWOLF937
Ullr
Level 145
God Stats
11W - 9L
1,492 SR
Queue Stats
312W - 286L
1,504 Elo+
Party 1
Athena
Athena
chronolinked
Athena
Level 156
God Stats
2W - 4L
1,413 SR
Queue Stats
89W - 92L
1,454 Elo+
Party 3
Odin
Odin
cripkiller69
Odin
Level 60
God Stats
14W - 10L
1,533 SR
Queue Stats
232W - 196L
1,539 Elo+
Party 1
Team Averages
Level 113
1,414 SR
1,498 Elo+

VS

Team Averages
Level 116
1,572 SR
1,324 Elo+
Chaac
Chaac
SheluvsAudi
Chaac
Level 42
God Stats
0W - 1L
1,483 SR
Queue Stats
23W - 25L
1,026 Elo+
Solo
Chronos
Chronos
StOnEdLiZaRd181
Chronos
Level 109
God Stats
14W - 18L
1,439 SR
Queue Stats
568W - 698L
1,367 Elo+
Party 2
Freya
Freya
WARRIORWHY
Freya
Level 124
God Stats
6W - 3L
1,673 SR
Queue Stats
83W - 104L
1,400 Elo+
Party 2
Hachiman
Hachiman
YouTube Flexin
Hachiman
Level 148
God Stats
1W - 1L
1,665 SR
Queue Stats
104W - 132L
1,410 Elo+
Party 2
Osiris
Osiris
iMDoctorJones
Osiris
Level 159
God Stats
13W - 8L
1,598 SR
Queue Stats
143W - 163L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Boggieman1234
Charybdis
14
3 / 6 / 5
9,275
515
7,162
12,010
4,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
JagBearCub
Morgan Le Fay
17
4 / 0 / 4
10,834
602
6,963
7,139
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 0 / 3
13,219
734
16,127
11,803
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
16
7 / 1 / 9
10,640
591
9,228
17,729
12,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 8
10,682
593
6,726
12,504
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 1
6,587
366
4,431
11,157
4,267
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 9 / 0
7,928
440
5,175
16,486
7,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
14
1 / 4 / 0
8,457
470
6,809
15,416
6,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
13
2 / 5 / 3
8,200
456
6,566
8,667
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 5 / 1
8,236
458
10,251
15,175
9,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
29
Kills
8
8
Deaths
31
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Boggieman1234
Charybdis
3
6
5
0.92
W
Morgan Le Fay
JagBearCub
Morgan Le Fay
4
0
4
6
L
2
8
1
0.31
L
0
9
0
0
W
10
0
3
11.5
L
Freya
1
4
0
0.25
L
Hachiman
2
5
3
0.7
W
Athena
7
1
9
11.5
W
5
1
8
9
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,206
Damage
33,232
61,185
Taken
66,901
38,660
Mitigated
31,095
29,780
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Boggieman1234
Charybdis
7,162
3,459
0
2,418
12,010
4,072
2,738
1,711
10,220
0
49,428
W
Morgan Le Fay
JagBearCub
Morgan Le Fay
6,963
1,618
872
3,946
7,139
2,826
248
2,916
4,223
65,712
0
L
4,431
800
0
1,680
11,157
4,267
0
1,241
9,916
0
15,543
L
5,175
2,595
248
2,861
16,486
7,749
0
2,937
13,549
40,256
5,697
W
16,127
7,816
0
7,947
11,803
5,966
4,447
2,615
9,188
0
97,650
L
Freya
6,809
2,096
0
6,512
15,416
6,810
0
6,952
8,464
56,096
9,726
L
Hachiman
6,566
2,685
0
933
8,667
2,845
42
1,871
6,796
0
39,736
W
Athena
9,228
1,664
113
8,728
17,729
12,814
0
4,943
12,626
45,885
0
W
6,726
928
625
5,131
12,504
12,982
494
2,746
9,492
640
42,881
L
10,251
3,900
0
2,507
15,175
9,424
0
3,406
11,769
0
61,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,650
Gold Earned
39,408
503
Minions Killed
429
0
Camps Cleared
0
1,818,156
Distance Traveled
1,470,681
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,275
515
84
5
0
304,620
2
W
Morgan Le Fay
10,834
602
114
6
0
365,605
5
L
Chaac
6,587
366
26
1
0
270,908
2
L
Chronos
7,928
440
111
6
0
271,715
2
W
Ullr
13,219
734
167
9
0
351,415
7
L
Freya
8,457
470
111
6
0
292,315
1
L
Hachiman
8,200
456
81
5
0
251,723
3
W
Athena
10,640
591
72
4
0
419,733
8
W
Odin
10,682
593
66
4
0
376,783
0
L
Osiris
8,236
458
100
6
0
384,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role