Player Matchup

Tiamat
Tiamat
Diamond V
 
Tiamat
Diamond V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hun Batz
Hun Batz
Platinum I
 
Hun Batz
Platinum I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kumbhakarna
Kumbhakarna
Diamond III
Professor_Lokii
Kumbhakarna
Diamond III
Level 126
God Stats
1W - 12L
1,307 SR
Queue Stats
392W - 393L
2,324 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond II
a_c_v_g_l
Ah Muzen Cab
Diamond II
Level 158
God Stats
8W - 14L
1,524 SR
Queue Stats
499W - 478L
2,467 MMR
Party 1
Xing Tian
Xing Tian
Diamond III
abigbrain
Xing Tian
Diamond III
Level 158
God Stats
7W - 5L
1,906 SR
Queue Stats
256W - 255L
2,364 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,547 SR
2,031 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,567 SR
2,380 MMR
Izanami
Izanami
Diamond II
Darkstars001
Izanami
Diamond II
Level 127
God Stats
1W - 1L
1,251 SR
Queue Stats
34W - 19L
2,430 MMR
Party 2
King Arthur
King Arthur
Masters
Deadnaught_24
King Arthur
Masters
Level 147
God Stats
16W - 11L
1,717 SR
Queue Stats
348W - 334L
2,330 MMR
Solo
Merlin
Merlin
Diamond I
Rickyypoo
Merlin
Diamond I
Level 128
God Stats
4W - 7L
1,504 SR
Queue Stats
346W - 320L
2,420 MMR
Solo
Ganesha
Ganesha
Diamond II
VADER619
Ganesha
Diamond II
Level 159
God Stats
10W - 7L
1,731 SR
Queue Stats
111W - 108L
2,299 MMR
Party 2
Nemesis
Nemesis
Masters
leo0600
Nemesis
Masters
Level 84
God Stats
16W - 15L
1,629 SR
Queue Stats
323W - 290L
2,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 4 / 2
9,125
480
9,284
14,126
8,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
 
Hun Batz
15
2 / 6 / 1
8,981
473
8,413
15,376
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Professor_Lokii
Kumbhakarna
15
0 / 7 / 1
8,395
442
4,058
15,433
6,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
a_c_v_g_l
Ah Muzen Cab
17
3 / 4 / 2
10,371
546
10,144
12,550
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
abigbrain
Xing Tian
11
1 / 6 / 2
7,506
395
6,084
18,775
17,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GebMorgan Le FayLokiAthenaSol

VS

Bans
ArtioGilgameshOlorunRavanaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darkstars001
Izanami
16
4 / 3 / 9
10,860
572
11,481
14,744
5,962
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
Deadnaught_24
King Arthur
18
7 / 2 / 8
12,006
632
16,351
18,942
17,182
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Rickyypoo
Merlin
16
3 / 2 / 14
11,107
585
9,752
8,281
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
VADER619
Ganesha
15
0 / 0 / 17
10,475
551
6,993
16,762
22,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
leo0600
Nemesis
18
13 / 2 / 6
12,572
662
15,262
18,516
10,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
81
7
Kills
27
27
Deaths
9
8
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
2
0.5
L
Hun Batz
 
Hun Batz
2
6
1
0.42
W
Izanami
Darkstars001
Izanami
4
3
9
2.83
W
King Arthur
Deadnaught_24
King Arthur
7
2
8
5.5
L
Kumbhakarna
Professor_Lokii
Kumbhakarna
0
7
1
0.07
W
Merlin
Rickyypoo
Merlin
3
2
14
5
W
Ganesha
VADER619
Ganesha
0
0
17
8.5
L
Ah Muzen Cab
a_c_v_g_l
Ah Muzen Cab
3
4
2
1
L
Xing Tian
abigbrain
Xing Tian
1
6
2
0.33
W
Nemesis
leo0600
Nemesis
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,983
Damage
59,839
76,260
Taken
77,245
43,393
Mitigated
58,952
13,682
Healing
30,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,284
388
75
3,740
14,126
8,010
372
3,871
10,255
55,092
0
L
Hun Batz
 
Hun Batz
8,413
566
0
3,894
15,376
5,384
0
3,328
12,048
0
75,475
W
Izanami
Darkstars001
Izanami
11,481
8,760
0
5,733
14,744
5,962
6,475
3,489
11,215
0
92,125
W
King Arthur
Deadnaught_24
King Arthur
16,351
2,110
0
9,084
18,942
17,182
169
4,223
14,023
131
65,532
L
Kumbhakarna
Professor_Lokii
Kumbhakarna
4,058
361
0
955
15,433
6,695
483
598
14,835
54,588
0
W
Merlin
Rickyypoo
Merlin
9,752
361
0
2,265
8,281
3,184
1,538
2,736
5,337
79,074
0
W
Ganesha
VADER619
Ganesha
6,993
927
0
5,943
16,762
22,042
487
5,146
11,416
29,898
0
L
Ah Muzen Cab
a_c_v_g_l
Ah Muzen Cab
10,144
4,028
0
3,085
12,550
5,763
778
2,726
9,824
0
77,090
L
Xing Tian
abigbrain
Xing Tian
6,084
435
0
1,933
18,775
17,541
0
6,353
12,422
15,878
0
W
Nemesis
leo0600
Nemesis
15,262
5,962
0
7,906
18,516
10,582
878
6,082
12,210
0
87,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,378
Gold Earned
57,020
505
Minions Killed
556
0
Camps Cleared
0
1,805,191
Distance Traveled
1,949,477
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,125
480
129
7
0
368,730
7
L
Hun Batz
8,981
473
119
6
0
409,482
2
W
Izanami
10,860
572
153
8
0
338,901
7
W
King Arthur
12,006
632
116
6
0
391,645
5
L
Kumbhakarna
8,395
442
101
5
0
322,497
0
W
Merlin
11,107
585
141
7
0
379,391
5
W
Ganesha
10,475
551
18
1
0
399,893
8
L
Ah Muzen Cab
10,371
546
136
7
0
343,446
0
L
Xing Tian
7,506
395
20
1
0
361,036
1
W
Nemesis
12,572
662
128
7
0
439,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role