Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Angel53
Ymir
Level 69
God Stats
7W - 1L
1,635 SR
Queue Stats
106W - 89L
1,562 Elo+
Solo
Cliodhna
Cliodhna
PEANUTHEPENGUI
Cliodhna
Level 101
God Stats
10W - 7L
1,644 SR
Queue Stats
112W - 111L
1,570 Elo+
Solo
Chaac
Chaac
hunterpsique
Chaac
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 72L
1,600 Elo+
Party 2
Team Averages
Level 104
1,556 SR
1,547 Elo+

VS

Team Averages
Level 122
1,583 SR
1,532 Elo+
Cu Chulainn
Cu Chulainn
LonexWolfx007
Cu Chulainn
Level 123
God Stats
4W - 6L
1,497 SR
Queue Stats
158W - 125L
1,540 Elo+
Party 3
Fafnir
Fafnir
Lord Romerax
Fafnir
Level 111
God Stats
35W - 28L
1,651 SR
Queue Stats
254W - 264L
1,521 Elo+
Party 1
Freya
Freya
Quaylo
Freya
Level 127
God Stats
1W - 4L
1,407 SR
Queue Stats
531W - 516L
1,575 Elo+
Party 1
Neith
Neith
Satevo12
Neith
Level 137
God Stats
2W - 3L
1,723 SR
Queue Stats
306W - 275L
1,512 Elo+
Party 3
Mulan
Mulan
Tripots
Mulan
Level 112
God Stats
2W - 3L
1,637 SR
Queue Stats
142W - 161L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
9 / 5 / 14
10,658
666
16,226
15,092
5,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
 
Ra
16
5 / 2 / 10
10,005
625
12,711
8,786
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Angel53
Ymir
15
2 / 0 / 17
8,827
552
8,733
14,491
15,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
18
13 / 1 / 5
11,733
733
16,535
14,453
10,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
12 / 4 / 9
10,711
669
10,100
15,312
9,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LonexWolfx007
Cu Chulainn
12
7 / 6 / 3
8,277
517
10,894
11,341
5,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
13
3 / 6 / 1
8,722
545
8,136
17,539
19,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
Quaylo
Freya
10
0 / 8 / 2
6,657
416
6,828
16,302
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Satevo12
Neith
12
1 / 8 / 4
7,534
471
8,866
12,870
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Mulan
Tripots
Mulan
9
1 / 13 / 1
6,459
404
8,287
21,598
13,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
23
41
Kills
12
12
Deaths
41
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
5
14
3.2
W
Ra
 
Ra
5
2
10
5
W
Ymir
Angel53
Ymir
2
0
17
10.5
L
Cu Chulainn
LonexWolfx007
Cu Chulainn
7
6
3
1.42
L
Fafnir
3
6
1
0.58
W
Cliodhna
13
1
5
15.5
L
Freya
Quaylo
Freya
0
8
2
0.13
L
Neith
Satevo12
Neith
1
8
4
0.38
L
Mulan
Tripots
Mulan
1
13
1
0.12
W
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,305
Damage
43,011
68,134
Taken
79,650
45,074
Mitigated
48,996
30,664
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,226
11,886
0
5,542
15,092
5,626
3,411
2,763
12,329
0
81,599
W
Ra
 
Ra
12,711
2,701
2,640
4,568
8,786
3,950
104
3,429
5,357
69,348
0
W
Ymir
Angel53
Ymir
8,733
2,748
1,321
2,665
14,491
15,692
105
5,035
9,456
27,941
2,743
L
Cu Chulainn
LonexWolfx007
Cu Chulainn
10,894
4,885
0
1,615
11,341
5,816
0
1,548
9,771
0
46,843
L
Fafnir
8,136
1,444
0
2,513
17,539
19,747
0
5,964
11,381
31,463
0
W
Cliodhna
16,535
4,352
0
6,807
14,453
10,370
1,994
2,849
11,604
0
74,407
L
Freya
Quaylo
Freya
6,828
2,140
0
5,986
16,302
5,145
0
7,065
8,898
36,155
0
L
Neith
Satevo12
Neith
8,866
3,668
0
2,006
12,870
4,844
0
1,296
11,554
0
52,968
L
Mulan
Tripots
Mulan
8,287
1,921
0
2,025
21,598
13,444
0
4,525
17,003
1,338
23,239
W
10,100
3,535
0
7,121
15,312
9,436
574
2,313
12,999
0
58,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,934
Gold Earned
37,649
510
Minions Killed
329
0
Camps Cleared
0
1,570,473
Distance Traveled
1,280,366
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,658
666
130
8
0
280,512
3
W
Ra
10,005
625
127
8
0
303,851
6
W
Ymir
8,827
552
36
2
0
304,625
2
L
Cu Chulainn
8,277
517
71
4
0
278,826
3
L
Fafnir
8,722
545
46
3
0
270,107
6
W
Cliodhna
11,733
733
141
9
0
342,034
1
L
Freya
6,657
416
72
5
0
253,837
2
L
Neith
7,534
471
92
6
0
254,717
5
L
Mulan
6,459
404
48
3
0
222,879
4
W
Chaac
10,711
669
76
5
0
339,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role