Player Matchup

Khepri
Khepri
APLEmilk005
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 60L
1,412 Elo+
Party 3
Ymir
Ymir
Alekks1625
Ymir
Level 11
God Stats
0W - 2L
1,159 SR
Queue Stats
7W - 15L
1,193 Elo+
Party 3
Hel
Hel
Alien-Kuush
Hel
Level 8
God Stats
7W - 9L
1,693 SR
Queue Stats
15W - 23L
1,418 Elo+
Party 1
Medusa
Medusa
lately_prey
Medusa
Level 145
God Stats
0W - 1L
1,684 SR
Queue Stats
54W - 73L
1,425 Elo+
Party 1
Arachne
Arachne
thebeast12365
Arachne
Level 18
God Stats
14W - 15L
1,630 SR
Queue Stats
25W - 34L
1,490 Elo+
Party 1
Team Averages
Level 42
1,533 SR
1,387 Elo+

VS

Team Averages
Level 25
1,477 SR
1,480 Elo+
Cabrakan
Cabrakan
FredyDeluxe
Cabrakan
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
76W - 50L
1,761 Elo+
Solo
Neith
Neith
LgtKiller
Neith
Level 25
God Stats
19W - 30L
1,393 SR
Queue Stats
55W - 69L
1,345 Elo+
Solo
Kukulkan
Kukulkan
NoPainNoGame97
Kukulkan
Level 5
God Stats
19W - 16L
1,595 SR
Queue Stats
25W - 29L
1,547 Elo+
Party 2
Nemesis
Nemesis
darquen14
Nemesis
Level 4
God Stats
1W - 1L
1,209 SR
Queue Stats
1W - 3L
1,241 Elo+
Solo
Anubis
Anubis
deadknightkills
Anubis
Level 83
God Stats
5W - 6L
1,689 SR
Queue Stats
41W - 35L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
2 / 2 / 3
9,639
876
6,217
10,686
4,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 12 / 7
9,446
859
9,215
27,767
35,373
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 4 / 5
9,852
896
6,302
12,164
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
17
1 / 9 / 6
10,394
945
11,383
19,540
7,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
16
3 / 18 / 2
10,330
939
14,120
27,286
9,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FredyDeluxe
Cabrakan
19
6 / 0 / 32
13,330
1,212
19,189
11,992
18,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
LgtKiller
Neith
19
15 / 2 / 20
12,639
1,149
21,487
8,748
4,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
19
2 / 0 / 30
11,369
1,034
9,871
4,580
2,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
darquen14
Nemesis
18
4 / 5 / 20
10,355
941
7,828
9,679
4,227
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
18 / 1 / 20
13,986
1,271
32,397
15,874
10,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
167
8
Kills
45
45
Deaths
8
23
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
2
3
1.75
L
0
12
7
0.29
L
2
4
5
1.13
W
Cabrakan
FredyDeluxe
Cabrakan
6
0
32
22
W
Neith
LgtKiller
Neith
15
2
20
12.5
W
Kukulkan
2
0
30
17
W
Nemesis
darquen14
Nemesis
4
5
20
2.8
W
18
1
20
28
L
Medusa
1
9
6
0.44
L
Arachne
3
18
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,237
Damage
90,772
97,443
Taken
50,873
60,018
Mitigated
39,673
11,316
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
6,217
0
601
36
10,686
4,383
0
6,768
3,918
16,968
0
L
9,215
1,532
0
0
27,767
35,373
0
15,594
12,173
15,094
0
L
6,302
1,749
3,852
2,544
12,164
3,970
0
9,198
2,966
18,031
0
W
Cabrakan
FredyDeluxe
Cabrakan
19,189
3,170
0
1,721
11,992
18,729
0
6,019
5,973
32,184
0
W
Neith
LgtKiller
Neith
21,487
14,010
0
1,357
8,748
4,262
0
3,021
5,727
0
50,585
W
Kukulkan
9,871
2,393
0
428
4,580
2,340
0
2,156
2,424
21,384
0
W
Nemesis
darquen14
Nemesis
7,828
3,236
0
816
9,679
4,227
0
5,318
4,361
0
18,147
W
32,397
1,737
648
9,123
15,874
10,115
0
5,220
10,654
53,535
0
L
Medusa
11,383
6,993
0
1,534
19,540
7,189
0
11,963
7,577
0
50,469
L
Arachne
14,120
8,848
0
2,749
27,286
9,103
0
17,934
9,352
0
21,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,661
Gold Earned
61,679
151
Minions Killed
224
8
Camps Cleared
7
943,948
Distance Traveled
892,651
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,639
876
24
2
3
200,994
1
L
Ymir
9,446
859
8
1
0
186,768
0
L
Hel
9,852
896
29
3
0
222,339
0
W
Cabrakan
13,330
1,212
26
2
1
188,046
0
W
Neith
12,639
1,149
83
8
1
156,997
0
W
Kukulkan
11,369
1,034
37
3
0
200,988
0
W
Nemesis
10,355
941
28
3
2
169,810
4
W
Anubis
13,986
1,271
50
5
3
176,810
0
L
Medusa
10,394
945
80
7
0
162,221
0
L
Arachne
10,330
939
10
1
5
171,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role