Player Matchup

Janus
Janus
FaintCalf762765
Janus
Level 145
God Stats
2W - 3L
1,267 SR
Queue Stats
494W - 516L
1,459 Elo+
Solo
King Arthur
King Arthur
NissanZaxima
King Arthur
Level 125
God Stats
2W - 4L
1,605 SR
Queue Stats
776W - 748L
1,516 Elo+
Solo
The Morrigan
The Morrigan
Paladin_Madman
The Morrigan
Level 113
God Stats
2W - 1L
1,845 SR
Queue Stats
74W - 70L
1,500 Elo+
Solo
Thor
Thor
Ruidien
Thor
Level 148
God Stats
6W - 10L
1,404 SR
Queue Stats
614W - 652L
1,476 Elo+
Solo
Yemoja
Yemoja
S7ICKYxl
Yemoja
Level 105
God Stats
0W - 3L
1,421 SR
Queue Stats
175W - 147L
1,514 Elo+
Solo
Team Averages
Level 127
1,509 SR
1,493 Elo+

VS

Team Averages
Level 120
1,573 SR
1,502 Elo+
Aphrodite
Aphrodite
ABSOLUT SIN
Aphrodite
Level 160
God Stats
5W - 0L
1,654 SR
Queue Stats
1,081W - 893L
1,461 Elo+
Party 1
Vulcan
Vulcan
BaldDinosaur345
Vulcan
Level 122
God Stats
13W - 10L
1,666 SR
Queue Stats
350W - 294L
1,540 Elo+
Party 1
Fenrir
Fenrir
GG IM GUAN
Fenrir
Level 60
God Stats
6W - 3L
1,706 SR
Queue Stats
184W - 121L
1,561 Elo+
Party 1
Khepri
Khepri
LaughingSatan
Khepri
Level 153
God Stats
11W - 12L
1,354 SR
Queue Stats
460W - 456L
1,399 Elo+
Party 1
King Arthur
King Arthur
philthy606
King Arthur
Level 104
God Stats
2W - 1L
1,485 SR
Queue Stats
205W - 178L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 16
12,749
607
20,739
16,260
5,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
NissanZaxima
King Arthur
20
6 / 9 / 12
13,779
656
19,266
31,045
41,193
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Paladin_Madman
The Morrigan
20
6 / 6 / 14
13,839
659
16,181
14,431
13,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
Ruidien
Thor
20
11 / 5 / 12
14,577
694
34,733
38,865
21,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
S7ICKYxl
Yemoja
20
0 / 9 / 16
12,401
591
10,422
27,704
37,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ABSOLUT SIN
Aphrodite
20
6 / 4 / 15
13,728
654
17,623
22,478
24,819
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 3 / 13
16,530
787
38,629
15,639
8,805
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
GG IM GUAN
Fenrir
20
8 / 5 / 13
14,294
681
17,296
27,916
38,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
1 / 7 / 16
12,668
603
10,178
24,344
13,288
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
philthy606
King Arthur
20
6 / 6 / 18
14,152
674
25,990
37,368
54,500
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
111
25
Kills
36
36
Deaths
25
70
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ABSOLUT SIN
Aphrodite
6
4
15
3.38
W
15
3
13
7.17
L
2
7
16
1.43
W
Fenrir
GG IM GUAN
Fenrir
8
5
13
2.9
W
1
7
16
1.29
L
King Arthur
NissanZaxima
King Arthur
6
9
12
1.33
L
The Morrigan
Paladin_Madman
The Morrigan
6
6
14
2.17
L
Thor
Ruidien
Thor
11
5
12
3.4
L
Yemoja
S7ICKYxl
Yemoja
0
9
16
0.89
W
King Arthur
philthy606
King Arthur
6
6
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,341
Damage
109,716
128,305
Taken
127,745
119,277
Mitigated
139,609
46,434
Healing
48,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ABSOLUT SIN
Aphrodite
17,623
858
13,045
10,421
22,478
24,819
747
7,673
14,353
47,856
0
W
38,629
20,348
1,570
3,233
15,639
8,805
1,239
4,176
11,125
89,466
0
L
20,739
2,027
2,114
1,831
16,260
5,948
815
9,277
6,983
47,125
0
W
Fenrir
GG IM GUAN
Fenrir
17,296
1,559
975
5,151
27,916
38,197
637
9,380
17,941
1,855
26,498
W
10,178
683
1,421
2,506
24,344
13,288
1,487
10,362
13,568
33,464
0
L
King Arthur
NissanZaxima
King Arthur
19,266
1,378
1,680
5,466
31,045
41,193
0
13,578
17,467
0
40,616
L
The Morrigan
Paladin_Madman
The Morrigan
16,181
1,762
1,148
1,316
14,431
13,339
1,267
8,164
6,267
32,656
1,715
L
Thor
Ruidien
Thor
34,733
7,128
1,952
15,470
38,865
21,571
33
22,225
16,640
0
48,363
L
Yemoja
S7ICKYxl
Yemoja
10,422
1,936
10,907
4,550
27,704
37,226
475
14,116
13,588
32,747
0
W
King Arthur
philthy606
King Arthur
25,990
3,358
2,702
7,549
37,368
54,500
661
15,060
21,358
0
52,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,345
Gold Earned
71,372
209
Minions Killed
250
0
Camps Cleared
0
1,672,814
Distance Traveled
2,016,408
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,728
654
71
3
0
387,276
3
W
Vulcan
16,530
787
100
5
0
428,144
5
L
Janus
12,749
607
69
3
0
336,588
0
W
Fenrir
14,294
681
14
1
0
461,337
0
W
Khepri
12,668
603
34
2
0
357,032
3
L
King Arthur
13,779
656
27
1
0
367,774
0
L
The Morrigan
13,839
659
34
2
0
340,023
3
L
Thor
14,577
694
37
2
0
340,536
0
L
Yemoja
12,401
591
42
2
0
287,893
0
W
King Arthur
14,152
674
31
1
0
382,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role