Player Matchup

Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AnhurYagami
Anhur
Level 4
God Stats
9W - 6L
1,506 SR
Queue Stats
26W - 27L
1,395 Elo+
Solo
Nemesis
Nemesis
fred3459
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,580 Elo+
Party 2
Ah Puch
Ah Puch
levis8
Ah Puch
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
ooshkoosh
Gilgamesh
Level 17
God Stats
2W - 2L
1,288 SR
Queue Stats
47W - 55L
1,427 Elo+
Solo
Team Averages
Level 19
1,459 SR
1,459 Elo+

VS

Team Averages
Level 21
1,509 SR
1,435 Elo+
Izanami
Izanami
OnSosa
Izanami
Level 15
God Stats
12W - 11L
1,570 SR
Queue Stats
21W - 22L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
Level 26
God Stats
69W - 68L
1,428 SR
Queue Stats
136W - 154L
1,433 Elo+
Party 1
Geb
Geb
arkayy
Geb
Level 29
God Stats
42W - 36L
1,487 SR
Queue Stats
85W - 97L
1,377 Elo+
Party 1
Guan Yu
Guan Yu
llJAGll
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,434 Elo+
Solo
Nemesis
Nemesis
monaachromatic
Nemesis
Level 29
God Stats
7W - 5L
1,561 SR
Queue Stats
142W - 147L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 2 / 5
5,234
523
2,638
7,192
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
7 / 0 / 2
6,521
652
6,337
4,961
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
fred3459
Nemesis
8
0 / 4 / 3
5,103
510
3,011
6,100
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
levis8
Ah Puch
11
6 / 1 / 0
6,693
669
5,255
4,074
1,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ooshkoosh
Gilgamesh
10
2 / 0 / 0
5,939
594
1,708
3,554
2,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OnSosa
Izanami
8
1 / 5 / 1
4,798
480
5,118
6,173
1,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
TomTamTim
Ah Muzen Cab
10
4 / 2 / 1
5,935
594
3,789
5,753
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
arkayy
Geb
8
1 / 2 / 1
5,268
527
3,384
6,839
2,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
llJAGll
Guan Yu
6
0 / 4 / 2
4,239
424
598
4,952
2,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 2 / 1
5,042
504
2,947
5,983
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
15
Kills
7
7
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
5
1.25
W
7
0
2
8
L
Izanami
OnSosa
Izanami
1
5
1
0.3
L
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
4
2
1
2.25
L
Geb
arkayy
Geb
1
2
1
0.75
W
Nemesis
fred3459
Nemesis
0
4
3
0.38
W
Ah Puch
levis8
Ah Puch
6
1
0
6
L
Guan Yu
llJAGll
Guan Yu
0
4
2
0.25
L
1
2
1
0.75
W
Gilgamesh
ooshkoosh
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,949
Damage
15,836
25,881
Taken
29,700
13,026
Mitigated
10,299
7,759
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,638
69
0
1,891
7,192
4,768
0
2,056
5,136
12,038
0
W
6,337
2,043
0
1,575
4,961
1,706
0
1,328
3,633
0
33,138
L
Izanami
OnSosa
Izanami
5,118
3,879
0
282
6,173
1,103
0
1,274
4,899
0
26,739
L
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
3,789
2,004
0
2,368
5,753
2,158
0
2,283
3,470
0
34,562
L
Geb
arkayy
Geb
3,384
252
968
1,479
6,839
2,381
0
1,639
5,200
15,144
0
W
Nemesis
fred3459
Nemesis
3,011
1,371
0
1,414
6,100
2,563
0
0
6,100
0
24,531
W
Ah Puch
levis8
Ah Puch
5,255
426
0
2,200
4,074
1,335
114
0
4,074
35,885
0
L
Guan Yu
llJAGll
Guan Yu
598
138
254
426
4,952
2,358
0
1,670
3,282
0
9,802
L
2,947
1,700
0
867
5,983
2,299
0
1,027
4,956
0
25,153
W
Gilgamesh
ooshkoosh
Gilgamesh
1,708
384
0
679
3,554
2,654
50
0
3,554
0
26,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
25,282
276
Minions Killed
224
0
Camps Cleared
0
901,658
Distance Traveled
913,425
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,234
523
9
1
0
189,807
3
W
Anhur
6,521
652
62
6
0
167,331
1
L
Izanami
4,798
480
52
5
0
164,689
1
L
Ah Muzen Cab
5,935
594
62
6
0
195,335
3
L
Geb
5,268
527
25
3
0
190,905
0
W
Nemesis
5,103
510
56
6
0
195,359
1
W
Ah Puch
6,693
669
91
9
0
188,851
0
L
Guan Yu
4,239
424
30
3
0
172,435
0
L
Nemesis
5,042
504
55
6
0
190,061
1
W
Gilgamesh
5,939
594
58
6
0
160,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role