Player Matchup

Anubis
Anubis
KewlKewlKewl
Anubis
Level 49
God Stats
8W - 7L
1,643 SR
Queue Stats
263W - 208L
1,584 Elo+
Solo
Ullr
Ullr
PawgCity
Ullr
Level 87
God Stats
13W - 9L
1,632 SR
Queue Stats
74W - 40L
1,508 Elo+
Party 1
Sobek
Sobek
Phlegmonaide
Sobek
Level 28
God Stats
14W - 12L
1,595 SR
Queue Stats
68W - 35L
1,466 Elo+
Party 1
Bastet
Bastet
cannaqueen
Bastet
Level 17
God Stats
2W - 0L
1,317 SR
Queue Stats
65W - 29L
1,500 Elo+
Party 1
Osiris
Osiris
zackamole
Osiris
Level 135
God Stats
1W - 0L
1,352 SR
Queue Stats
12W - 11L
1,501 Elo+
Party 1
Team Averages
Level 63
1,508 SR
1,512 Elo+

VS

Team Averages
Level 89
1,627 SR
1,480 Elo+
Merlin
Merlin
Athroxz
Merlin
Level 149
God Stats
1W - 1L
1,560 SR
Queue Stats
50W - 52L
1,457 Elo+
Solo
Zeus
Zeus
ONIGIRI4961
Zeus
Level 96
God Stats
0W - 2L
1,566 SR
Queue Stats
213W - 206L
1,497 Elo+
Party 2
Chaac
Chaac
SHADOW4701
Chaac
Level 15
God Stats
0W - 1L
1,591 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 2
Apollo
Apollo
Secondaary
Apollo
Level 66
God Stats
0W - 1L
1,693 SR
Queue Stats
103W - 70L
1,581 Elo+
Party 2
Horus
Horus
Warbasher55
Horus
Level 117
God Stats
10W - 6L
1,724 SR
Queue Stats
297W - 237L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
12 / 1 / 10
11,218
1,122
16,141
9,242
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
15
11 / 2 / 6
10,389
1,039
12,377
9,211
3,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 10
6,851
685
4,339
10,845
10,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
cannaqueen
Bastet
14
2 / 3 / 9
8,275
828
4,711
6,688
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
zackamole
Osiris
14
2 / 4 / 13
8,468
847
6,234
12,469
9,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Athroxz
Merlin
13
1 / 8 / 3
6,897
690
4,706
10,863
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 4 / 3
7,833
783
10,065
5,753
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
4 / 5 / 2
7,806
781
8,609
12,143
7,002
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Secondaary
Apollo
12
2 / 5 / 7
7,628
763
5,150
10,359
3,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 8
7,153
715
7,456
10,646
6,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
27
Kills
13
13
Deaths
27
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Athroxz
Merlin
1
8
3
0.31
W
Anubis
12
1
10
17
L
5
4
3
1.63
W
Ullr
11
2
6
7
W
0
3
10
1.67
L
Chaac
4
5
2
1
L
Apollo
Secondaary
Apollo
2
5
7
1.1
L
1
5
8
1
W
Bastet
cannaqueen
Bastet
2
3
9
2.17
W
Osiris
zackamole
Osiris
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,802
Damage
35,986
48,455
Taken
49,764
31,929
Mitigated
20,764
13,123
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Athroxz
Merlin
4,706
350
0
696
10,863
2,380
0
6,995
3,545
23,685
0
W
Anubis
16,141
1,530
0
6,061
9,242
4,690
325
3,394
5,630
49,805
0
L
10,065
955
0
180
5,753
1,455
0
1,277
4,330
22,540
0
W
Ullr
12,377
3,663
0
920
9,211
3,651
1,549
3,581
5,518
0
27,772
W
4,339
403
0
1,936
10,845
10,994
394
2,825
7,848
11,762
0
L
Chaac
8,609
1,529
35
1,989
12,143
7,002
0
4,349
7,339
0
17,280
L
Apollo
Secondaary
Apollo
5,150
2,936
0
424
10,359
3,484
0
3,916
6,146
0
16,640
L
7,456
3,350
919
1,461
10,646
6,443
57
2,441
7,924
0
11,677
W
Bastet
cannaqueen
Bastet
4,711
854
0
1,105
6,688
2,893
25
2,677
3,801
0
14,972
W
Osiris
zackamole
Osiris
6,234
1,528
0
3,101
12,469
9,701
234
1,646
10,732
0
21,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,201
Gold Earned
37,317
231
Minions Killed
167
11
Camps Cleared
2
991,591
Distance Traveled
852,403
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,897
690
57
6
2
138,050
0
W
Anubis
11,218
1,122
105
11
5
183,381
3
L
Zeus
7,833
783
42
4
0
181,579
0
W
Ullr
10,389
1,039
47
5
4
198,869
0
W
Sobek
6,851
685
14
1
0
196,822
0
L
Chaac
7,806
781
22
2
0
179,541
0
L
Apollo
7,628
763
32
3
0
164,294
1
L
Horus
7,153
715
14
1
0
188,939
0
W
Bastet
8,275
828
35
4
1
212,252
2
W
Osiris
8,468
847
30
3
1
200,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role