Player Matchup

Loki
Loki
ArtStiles
Loki
Level 23
God Stats
11W - 9L
1,894 SR
Queue Stats
130W - 124L
1,396 Elo+
Party 1
Skadi
Skadi
FBGMTEAMSAVAGE
Skadi
Level 23
God Stats
77W - 72L
1,534 SR
Queue Stats
120W - 129L
1,440 Elo+
Party 1
Hades
Hades
MasterKill3100
Hades
Level 17
God Stats
2W - 1L
1,493 SR
Queue Stats
7W - 10L
1,347 Elo+
Party 2
Ares
Ares
ThunderyGolf502
Ares
Level 6
God Stats
2W - 0L
1,771 SR
Queue Stats
2W - 4L
1,235 Elo+
Party 1
Zeus
Zeus
Zach diamond19
Zeus
Level 37
God Stats
4W - 1L
1,492 SR
Queue Stats
19W - 15L
1,493 Elo+
Party 2
Team Averages
Level 21
1,637 SR
1,382 Elo+

VS

Team Averages
Level 18
1,478 SR
1,462 Elo+
Thor
Thor
GodzCynic420
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,448 Elo+
Solo
Neith
Neith
Hollymentz
Neith
Level 5
God Stats
4W - 5L
1,613 SR
Queue Stats
5W - 7L
1,490 Elo+
Solo
Hachiman
Hachiman
JokerBV7
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 67L
1,598 Elo+
Solo
Zeus
Zeus
TheDirtySausage
Zeus
Level 27
God Stats
12W - 15L
1,422 SR
Queue Stats
128W - 118L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
ilyria420
Tsukuyomi
Level 22
God Stats
4W - 2L
1,353 SR
Queue Stats
14W - 27L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
6 / 4 / 11
11,051
1,228
8,720
11,221
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 1 / 15
10,383
1,154
11,686
6,494
2,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 16
10,062
1,118
11,494
9,058
4,716
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
2 / 5 / 19
9,745
1,083
8,639
12,116
11,877
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
11 / 1 / 13
11,639
1,293
16,018
5,516
2,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

296

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 7
10,150
1,128
6,561
16,477
6,126
Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
14
0 / 1 / 3
7,979
887
1,480
2,741
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hachiman
JokerBV7
Hachiman
16
2 / 4 / 7
9,577
1,064
9,877
12,935
4,607
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 8 / 4
9,830
1,092
14,422
15,851
5,778
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ilyria420
Tsukuyomi
15
1 / 7 / 8
9,149
1,017
6,322
15,891
6,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
28
Kills
12
13
Deaths
28
74
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Loki
6
4
11
2.88
W
5
1
15
12.5
L
4
8
7
0.94
L
Neith
0
1
3
1.5
L
Hachiman
JokerBV7
Hachiman
2
4
7
1.38
W
4
2
16
6
L
5
8
4
0.88
W
2
5
19
2.3
W
11
1
13
17.5
L
Tsukuyomi
ilyria420
Tsukuyomi
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,557
Damage
38,662
44,405
Taken
63,895
26,693
Mitigated
24,320
5,804
Healing
2,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,720
3,827
0
1,383
11,221
5,487
0
1,933
9,288
0
23,964
W
11,686
6,738
0
1,063
6,494
2,418
0
3,177
3,317
0
29,003
L
6,561
2,159
0
0
16,477
6,126
0
9,339
7,138
0
12,726
L
Neith
1,480
439
0
492
2,741
974
0
1,982
759
0
4,538
L
Hachiman
JokerBV7
Hachiman
9,877
7,468
0
0
12,935
4,607
0
7,538
5,397
0
28,204
W
11,494
805
314
3,044
9,058
4,716
0
2,433
6,625
28,161
0
L
14,422
2,747
0
1,479
15,851
5,778
0
7,395
8,456
39,654
0
W
8,639
585
0
0
12,116
11,877
0
5,196
6,920
14,173
0
W
16,018
3,131
0
0
5,516
2,195
0
1,683
3,833
24,430
0
L
Tsukuyomi
ilyria420
Tsukuyomi
6,322
1,633
107
635
15,891
6,835
0
9,897
5,994
0
20,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,880
Gold Earned
46,685
134
Minions Killed
126
4
Camps Cleared
8
895,888
Distance Traveled
620,090
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,051
1,228
28
3
0
196,163
0
W
Skadi
10,383
1,154
38
4
0
185,124
0
L
Thor
10,150
1,128
14
2
0
146,324
1
L
Neith
7,979
887
10
1
0
62,315
2
L
Hachiman
9,577
1,064
36
4
1
148,472
0
W
Hades
10,062
1,118
36
4
1
176,800
0
L
Zeus
9,830
1,092
39
4
2
121,595
1
W
Ares
9,745
1,083
10
1
2
157,118
0
W
Zeus
11,639
1,293
22
2
1
180,683
0
L
Tsukuyomi
9,149
1,017
27
3
5
141,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role