Player Matchup

Cthulhu
Cthulhu
DaTruthByJae
Cthulhu
Level 29
God Stats
3W - 2L
1,593 SR
Queue Stats
11W - 10L
1,327 Elo+
Solo
Sol
Sol
ToneBoss123
Sol
Level 18
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo
Janus
Janus
lAnietyl
Janus
Level 29
God Stats
5W - 14L
1,500 SR
Queue Stats
39W - 51L
1,392 Elo+
Solo
Susano
Susano
mjolgon
Susano
Level 25
God Stats
23W - 21L
1,547 SR
Queue Stats
65W - 75L
1,411 Elo+
Party 2
Kali
Kali
simji383838383ow
Kali
Level 18
God Stats
44W - 40L
1,497 SR
Queue Stats
59W - 62L
1,394 Elo+
Party 2
Team Averages
Level 24
1,577 SR
1,363 Elo+

VS

Team Averages
Level 26
1,537 SR
1,463 Elo+
Charybdis
Charybdis
CrispyOrphan710
Charybdis
Level 28
God Stats
3W - 3L
1,506 SR
Queue Stats
78W - 59L
1,562 Elo+
Solo
Kukulkan
Kukulkan
DormantPuppy215
Kukulkan
Level 27
God Stats
30W - 31L
1,554 SR
Queue Stats
234W - 248L
1,427 Elo+
Party 1
Ares
Ares
Joesops
Ares
Level 20
God Stats
42W - 32L
1,602 SR
Queue Stats
138W - 148L
1,479 Elo+
Party 1
Fenrir
Fenrir
NE Arias
Fenrir
Level 38
God Stats
8W - 10L
1,523 SR
Queue Stats
186W - 175L
1,477 Elo+
Party 1
Nike
Nike
Siptora
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 133L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaTruthByJae
Cthulhu
8
1 / 1 / 0
4,825
483
2,748
4,502
2,689
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 5 / 0
4,982
498
710
4,730
1,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
lAnietyl
Janus
9
1 / 1 / 1
5,214
521
3,554
3,807
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
mjolgon
Susano
9
2 / 2 / 0
5,823
582
4,077
4,877
1,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

5
0 / 3 / 2
4,645
465
1,086
5,631
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrispyOrphan710
Charybdis
9
1 / 1 / 1
5,541
554
2,596
5,377
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
11
2 / 0 / 7
6,255
626
3,279
3,171
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Joesops
Ares
8
1 / 1 / 1
5,269
527
2,264
6,057
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
NE Arias
Fenrir
11
8 / 0 / 0
6,663
666
4,879
4,593
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nike
Siptora
Nike
9
0 / 2 / 0
5,158
516
1,084
5,671
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
12
12
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CrispyOrphan710
Charybdis
1
1
1
1.5
L
Cthulhu
DaTruthByJae
Cthulhu
1
1
0
1
W
Kukulkan
2
0
7
5.5
W
Ares
Joesops
Ares
1
1
1
1.5
W
Fenrir
NE Arias
Fenrir
8
0
0
8
W
Nike
Siptora
Nike
0
2
0
0
L
0
5
0
0
L
Janus
lAnietyl
Janus
1
1
1
1.5
L
Susano
mjolgon
Susano
2
2
0
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,175
Damage
14,102
23,547
Taken
24,869
8,117
Mitigated
9,539
2,015
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CrispyOrphan710
Charybdis
2,596
1,303
0
2,479
5,377
1,469
427
2,460
2,917
0
29,290
L
Cthulhu
DaTruthByJae
Cthulhu
2,748
70
0
0
4,502
2,689
0
1,745
2,677
13,638
0
W
Kukulkan
3,279
262
0
730
3,171
1,024
310
289
2,882
28,759
0
W
Ares
Joesops
Ares
2,264
70
0
2,570
6,057
3,065
137
2,257
3,800
13,456
0
W
Fenrir
NE Arias
Fenrir
4,879
1,267
0
2,041
4,593
1,917
0
849
3,744
0
32,934
W
Nike
Siptora
Nike
1,084
533
0
637
5,671
2,064
772
1,141
4,530
0
19,494
L
710
68
0
191
4,730
1,408
880
1,291
3,269
14,532
1,657
L
Janus
lAnietyl
Janus
3,554
172
0
0
3,807
771
186
221
3,586
25,098
0
L
Susano
mjolgon
Susano
4,077
1,172
0
401
4,877
1,405
470
682
4,149
0
26,303
L
1,086
451
0
1,423
5,631
1,844
0
1,270
4,323
0
14,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
28,886
196
Minions Killed
255
0
Camps Cleared
0
918,045
Distance Traveled
1,020,006
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,541
554
66
7
0
180,836
3
L
Cthulhu
4,825
483
12
1
0
187,322
0
W
Kukulkan
6,255
626
63
6
0
193,433
1
W
Ares
5,269
527
19
2
0
216,156
1
W
Fenrir
6,663
666
61
6
0
227,772
0
W
Nike
5,158
516
46
5
0
201,809
0
L
Sol
4,982
498
46
5
0
186,995
0
L
Janus
5,214
521
54
5
0
179,859
0
L
Susano
5,823
582
53
5
0
180,083
0
L
Kali
4,645
465
31
3
0
183,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role