Player Matchup

Guan Yu
Guan Yu
A_tankewe
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,682 Elo+
Solo
Kukulkan
Kukulkan
BIVI DRANDON
Kukulkan
Level 21
God Stats
9W - 12L
1,577 SR
Queue Stats
165W - 155L
1,542 Elo+
Solo
Ravana
Ravana
BiGtReX0239
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,745 Elo+
Solo
Izanami
Izanami
Texacutioner01
Izanami
Level 28
God Stats
62W - 62L
1,548 SR
Queue Stats
97W - 102L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
donnish-gallon0
Zhong Kui
Level 7
God Stats
5W - 2L
1,695 SR
Queue Stats
136W - 100L
1,473 Elo+
Solo
Team Averages
Level 13
1,564 SR
1,593 Elo+

VS

Team Averages
Level 21
1,540 SR
1,593 Elo+
Chaac
Chaac
DroppinClips423
Chaac
Level 26
God Stats
25W - 16L
1,694 SR
Queue Stats
125W - 106L
1,575 Elo+
Solo
Sol
Sol
Georgekush41296
Sol
Level 16
God Stats
8W - 9L
1,411 SR
Queue Stats
19W - 16L
1,516 Elo+
Solo
Neith
Neith
Killer221216
Neith
Level 13
God Stats
2W - 0L
1,587 SR
Queue Stats
2W - 0L
1,753 Elo+
Solo
Serqet
Serqet
MookieMocha
Serqet
Level 27
God Stats
9W - 9L
1,507 SR
Queue Stats
151W - 114L
1,620 Elo+
Solo
Athena
Athena
SkullTaker7199
Athena
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
A_tankewe
Guan Yu
4
0 / 3 / 0
4,405
339
314
2,696
925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
BIVI DRANDON
Kukulkan
13
2 / 1 / 1
7,502
577
6,720
5,392
1,882
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
7
0 / 3 / 1
4,938
380
2,345
5,380
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
3 / 3 / 0
7,348
565
4,094
7,276
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
donnish-gallon0
Zhong Kui
13
4 / 2 / 2
7,637
587
7,404
11,636
7,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,544
580
4,510
8,104
6,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 3 / 0
7,014
540
5,013
7,677
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 3 / 1
5,512
424
1,105
4,903
1,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
13
4 / 1 / 3
7,456
574
6,172
9,674
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 1 / 4
6,935
533
3,210
7,567
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
9
Kills
12
12
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
A_tankewe
Guan Yu
0
3
0
0
L
Kukulkan
BIVI DRANDON
Kukulkan
2
1
1
2.5
L
Ravana
0
3
1
0.17
W
1
1
1
1.5
W
3
3
0
1
W
1
3
1
0.5
W
Serqet
4
1
3
5.5
W
3
1
4
5
L
3
3
0
1
L
Zhong Kui
donnish-gallon0
Zhong Kui
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,877
Damage
20,010
32,380
Taken
37,925
13,947
Mitigated
19,073
12,373
Healing
15,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
A_tankewe
Guan Yu
314
0
0
208
2,696
925
0
704
1,992
0
2,026
L
Kukulkan
BIVI DRANDON
Kukulkan
6,720
606
0
730
5,392
1,882
136
280
5,112
56,538
0
L
Ravana
2,345
951
0
606
5,380
1,769
100
689
4,691
0
17,997
W
4,510
552
0
3,818
8,104
6,513
0
3,311
4,793
0
46,347
W
5,013
2,121
151
3,091
7,677
2,788
468
4,485
3,192
35,223
3,939
W
1,105
539
0
561
4,903
1,332
0
1,512
3,391
0
18,117
W
Serqet
6,172
1,561
0
4,621
9,674
3,213
0
2,267
7,407
0
52,688
W
3,210
556
164
2,908
7,567
5,227
318
2,776
4,791
15,336
0
L
4,094
1,902
74
3,227
7,276
1,965
0
1,563
5,608
0
46,910
L
Zhong Kui
donnish-gallon0
Zhong Kui
7,404
575
0
7,528
11,636
7,406
0
4,332
6,947
52,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,830
Gold Earned
34,461
371
Minions Killed
341
0
Camps Cleared
0
1,031,601
Distance Traveled
1,182,087
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,405
339
5
0
0
82,833
0
L
Kukulkan
7,502
577
136
10
0
238,726
0
L
Ravana
4,938
380
26
2
0
256,605
2
W
Chaac
7,544
580
109
8
0
247,350
1
W
Sol
7,014
540
81
6
0
226,584
1
W
Neith
5,512
424
34
3
0
186,277
2
W
Serqet
7,456
574
95
7
0
276,192
4
W
Athena
6,935
533
22
2
0
245,684
1
L
Izanami
7,348
565
106
8
0
220,708
0
L
Zhong Kui
7,637
587
98
8
0
232,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role