Player Matchup

Cliodhna
Cliodhna
BlakSpectrum
Cliodhna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,381 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Errj
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,524 Elo+
Party 3
Osiris
Osiris
Rexxar18
Osiris
Level 121
God Stats
13W - 9L
1,455 SR
Queue Stats
211W - 235L
1,397 Elo+
Solo
Sylvanus
Sylvanus
TulaneTim
Sylvanus
Level 75
God Stats
3W - 2L
1,743 SR
Queue Stats
4W - 6L
1,438 Elo+
Party 3
Danzaburou
Danzaburou
TyTheAwsome
Danzaburou
Level 62
God Stats
32W - 27L
1,514 SR
Queue Stats
146W - 165L
1,472 Elo+
Solo
Team Averages
Level 99
1,542 SR
1,443 Elo+

VS

Team Averages
Level 93
1,486 SR
1,425 Elo+
Ra
Ra
BorkLazar
Ra
Level 148
God Stats
3W - 6L
1,415 SR
Queue Stats
158W - 168L
1,366 Elo+
Party 2
Thor
Thor
Eczuras
Thor
Level 104
God Stats
10W - 10L
1,398 SR
Queue Stats
392W - 403L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
ManimalCrackers
Sylvanus
Level 60
God Stats
89W - 99L
1,449 SR
Queue Stats
408W - 452L
1,416 Elo+
Party 2
Izanami
Izanami
Snorloch
Izanami
Level 65
God Stats
23W - 18L
1,520 SR
Queue Stats
193W - 226L
1,430 Elo+
Party 1
Odin
Odin
mothman781
Odin
Level 89
God Stats
12W - 6L
1,646 SR
Queue Stats
132W - 130L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BlakSpectrum
Cliodhna
16
0 / 7 / 8
9,633
401
14,511
20,281
10,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Errj
Morgan Le Fay
16
5 / 6 / 1
10,821
451
19,722
20,149
8,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Rexxar18
Osiris
16
1 / 3 / 3
10,043
418
14,432
19,863
23,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
TulaneTim
Sylvanus
16
3 / 3 / 7
10,827
451
14,673
16,383
21,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
TyTheAwsome
Danzaburou
16
4 / 4 / 3
11,011
459
18,732
15,399
7,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 14
12,202
508
17,615
24,200
13,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Eczuras
Thor
19
10 / 3 / 6
12,493
521
16,269
21,565
11,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
15
1 / 4 / 14
10,470
436
9,966
26,746
32,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Snorloch
Izanami
17
3 / 3 / 5
11,187
466
10,967
18,024
7,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 1 / 6
12,258
511
17,015
20,595
25,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
13
Kills
23
23
Deaths
13
22
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BlakSpectrum
Cliodhna
0
7
8
0.57
W
4
2
14
5.5
W
Thor
Eczuras
Thor
10
3
6
4.33
L
Morgan Le Fay
Errj
Morgan Le Fay
5
6
1
0.92
W
Sylvanus
1
4
14
2
L
Osiris
Rexxar18
Osiris
1
3
3
0.83
W
Izanami
Snorloch
Izanami
3
3
5
1.83
L
Sylvanus
TulaneTim
Sylvanus
3
3
7
2.17
L
Danzaburou
TyTheAwsome
Danzaburou
4
4
3
1.38
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,070
Damage
71,832
92,075
Taken
111,130
70,552
Mitigated
89,747
34,750
Healing
50,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BlakSpectrum
Cliodhna
14,511
1,891
0
4,791
20,281
10,437
0
6,271
13,809
0
79,317
W
17,615
979
5,367
12,993
24,200
13,053
1,734
10,862
13,237
90,375
0
W
Thor
Eczuras
Thor
16,269
4,434
0
5,912
21,565
11,432
866
6,148
15,276
0
84,865
L
Morgan Le Fay
Errj
Morgan Le Fay
19,722
2,255
168
6,313
20,149
8,403
744
7,726
12,163
62,479
0
W
Sylvanus
9,966
3,065
8,277
7,770
26,746
32,296
725
9,750
16,744
23,860
0
L
Osiris
Rexxar18
Osiris
14,432
5,225
0
5,789
19,863
23,059
482
3,961
14,850
290
64,314
W
Izanami
Snorloch
Izanami
10,967
6,179
0
6,142
18,024
7,443
1,509
5,055
12,870
0
86,877
L
Sylvanus
TulaneTim
Sylvanus
14,673
3,265
6,954
6,163
16,383
21,482
160
5,992
10,286
32,680
0
L
Danzaburou
TyTheAwsome
Danzaburou
18,732
8,792
0
4,572
15,399
7,171
954
4,026
11,373
0
82,279
W
17,015
3,058
351
3,429
20,595
25,523
604
2,838
16,480
743
76,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,335
Gold Earned
58,610
495
Minions Killed
630
0
Camps Cleared
0
2,104,806
Distance Traveled
2,291,433
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,633
401
123
5
0
458,248
2
W
Ra
12,202
508
149
6
0
504,036
8
W
Thor
12,493
521
112
5
0
483,236
0
L
Morgan Le Fay
10,821
451
89
4
0
412,450
2
W
Sylvanus
10,470
436
34
1
0
407,620
4
L
Osiris
10,043
418
104
4
0
434,016
4
W
Izanami
11,187
466
180
8
0
407,228
0
L
Sylvanus
10,827
451
41
2
0
430,530
4
L
Danzaburou
11,011
459
138
6
0
369,562
3
W
Odin
12,258
511
155
6
0
489,313
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role