Player Matchup

Da Ji
Da Ji
BeetIeBobcat186
Da Ji
Level 85
God Stats
74W - 99L
1,446 SR
Queue Stats
184W - 265L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
CrackMonkey2OO1
Sun Wukong
Level 21
God Stats
10W - 6L
1,439 SR
Queue Stats
24W - 23L
1,359 Elo+
Party 1
Ah Puch
Ah Puch
lordthargon
Ah Puch
Level 68
God Stats
12W - 9L
1,527 SR
Queue Stats
34W - 38L
1,340 Elo+
Party 1
Team Averages
Level 58
1,471 SR
1,349 Elo+

VS

Team Averages
Level 70
1,464 SR
1,357 Elo+
Bacchus
Bacchus
DoRiToStEeLo
Bacchus
Level 48
God Stats
51W - 40L
1,506 SR
Queue Stats
138W - 203L
1,304 Elo+
Solo
Cliodhna
Cliodhna
Lovesicksuga
Cliodhna
Level 86
God Stats
0W - 2L
1,310 SR
Queue Stats
5W - 5L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
PretendSign1254
Sun Wukong
Level 76
God Stats
16W - 21L
1,575 SR
Queue Stats
358W - 564L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
11,690
531
5,909
12,277
4,183
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
CrackMonkey2OO1
Sun Wukong
15
2 / 2 / 4
11,961
544
13,499
20,170
26,511
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
lordthargon
Ah Puch
17
3 / 0 / 3
12,849
584
24,771
9,686
3,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DoRiToStEeLo
Bacchus
15
0 / 1 / 3
11,106
505
5,522
20,267
30,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Lovesicksuga
Cliodhna
16
2 / 2 / 1
11,824
537
16,382
16,649
6,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
PretendSign1254
Sun Wukong
15
1 / 4 / 2
11,570
526
14,727
19,570
15,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
3
3
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Sun Wukong
CrackMonkey2OO1
Sun Wukong
2
2
4
2
L
Bacchus
DoRiToStEeLo
Bacchus
0
1
3
1.5
L
Cliodhna
Lovesicksuga
Cliodhna
2
2
1
1.25
L
Sun Wukong
PretendSign1254
Sun Wukong
1
4
2
0.5
W
Ah Puch
lordthargon
Ah Puch
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,179
Damage
36,631
42,133
Taken
56,486
33,963
Mitigated
53,226
10,248
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,909
1,848
826
3,029
12,277
4,183
0
2,140
10,137
0
20,164
W
Sun Wukong
CrackMonkey2OO1
Sun Wukong
13,499
2,237
496
2,366
20,170
26,511
0
4,578
15,592
0
34,684
L
Bacchus
DoRiToStEeLo
Bacchus
5,522
567
0
3,233
20,267
30,500
0
8,470
11,797
19,921
0
L
Cliodhna
Lovesicksuga
Cliodhna
16,382
718
0
4,645
16,649
6,771
0
7,262
9,387
0
51,114
L
Sun Wukong
PretendSign1254
Sun Wukong
14,727
2,083
0
883
19,570
15,955
0
9,737
9,833
10,582
51,959
W
Ah Puch
lordthargon
Ah Puch
24,771
1,376
841
2,690
9,686
3,269
0
1,743
7,943
78,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,500
Gold Earned
34,500
207
Minions Killed
209
3
Camps Cleared
9
1,232,779
Distance Traveled
1,307,555
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,690
531
38
2
2
408,183
0
W
Sun Wukong
11,961
544
27
1
1
420,485
4
L
Bacchus
11,106
505
24
1
0
419,513
0
L
Cliodhna
11,824
537
88
4
4
455,566
4
L
Sun Wukong
11,570
526
97
4
5
432,476
7
W
Ah Puch
12,849
584
142
6
0
404,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role