Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
SirFrederick
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,357 Elo+
Party 1
Sobek
Sobek
lLordBehemoth
Sobek
Level 157
God Stats
0W - 2L
1,233 SR
Queue Stats
6W - 12L
1,378 Elo+
Party 1
Tyr
Tyr
nsie
Tyr
Level 86
God Stats
1W - 7L
1,245 SR
Queue Stats
388W - 410L
1,478 Elo+
Solo
Hou Yi
Hou Yi
youngmarsh101
Hou Yi
Level 64
God Stats
17W - 28L
1,598 SR
Queue Stats
192W - 216L
1,496 Elo+
Solo
Team Averages
Level 95
1,415 SR
1,442 Elo+

VS

Team Averages
Level 94
1,483 SR
1,447 Elo+
Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AbstractTsunami
Ne Zha
Level 87
God Stats
69W - 51L
1,634 SR
Queue Stats
224W - 233L
1,497 Elo+
Solo
Skadi
Skadi
Oooouufff
Skadi
Level 81
God Stats
17W - 11L
1,415 SR
Queue Stats
23W - 20L
1,288 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Teaky
Kumbhakarna
Level 63
God Stats
3W - 3L
1,364 SR
Queue Stats
192W - 208L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
2 / 3 / 1
5,338
534
2,376
6,416
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 0
4,783
478
2,460
4,447
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 3 / 3
5,027
503
4,543
9,930
6,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
nsie
Tyr
4
0 / 2 / 0
3,730
373
462
2,159
900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 3 / 3
4,624
462
5,219
5,938
1,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
8 / 0 / 0
7,663
766
5,956
3,721
1,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Olorun
 
Olorun
10
2 / 0 / 6
6,029
603
2,173
3,616
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 4
6,099
610
3,634
6,122
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
Oooouufff
Skadi
8
1 / 2 / 5
5,170
517
3,928
5,645
1,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Teaky
Kumbhakarna
8
1 / 2 / 3
5,096
510
2,418
8,812
4,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
14
14
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
3
1
0.83
W
Ullr
 
Ullr
8
0
0
8
W
Olorun
 
Olorun
2
0
6
5
W
2
1
4
4
W
Skadi
Oooouufff
Skadi
1
2
5
1.75
L
0
3
0
0
W
Kumbhakarna
Teaky
Kumbhakarna
1
2
3
1.25
L
2
3
3
1.17
L
Tyr
nsie
Tyr
0
2
0
0
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,060
Damage
18,109
28,890
Taken
27,916
11,206
Mitigated
11,119
8,288
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,376
200
0
2,005
6,416
1,688
0
379
6,037
0
25,916
W
Ullr
 
Ullr
5,956
2,718
0
1,854
3,721
1,583
0
428
3,249
0
46,160
W
Olorun
 
Olorun
2,173
1,019
75
1,656
3,616
1,335
238
701
2,827
28,738
4,477
W
3,634
1,986
0
2,772
6,122
2,270
54
1,384
4,720
0
32,412
W
Skadi
Oooouufff
Skadi
3,928
2,338
544
1,276
5,645
1,493
653
2,425
3,214
0
16,088
L
2,460
240
0
500
4,447
956
0
514
3,933
21,382
0
W
Kumbhakarna
Teaky
Kumbhakarna
2,418
395
68
2,048
8,812
4,438
245
2,099
6,669
15,302
0
L
4,543
857
0
3,209
9,930
6,167
50
2,200
7,730
13,866
0
L
Tyr
nsie
Tyr
462
105
0
466
2,159
900
0
0
2,159
0
4,232
L
5,219
2,880
220
1,888
5,938
1,495
93
1,161
4,777
0
20,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,502
Gold Earned
30,057
176
Minions Killed
268
0
Camps Cleared
0
810,470
Distance Traveled
1,019,480
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,338
534
54
5
0
210,674
0
W
Ullr
7,663
766
99
10
0
201,495
2
W
Olorun
6,029
603
58
6
0
199,942
2
W
Ne Zha
6,099
610
59
6
0
236,055
1
W
Skadi
5,170
517
37
4
0
180,977
0
L
Agni
4,783
478
58
6
0
183,692
1
W
Kumbhakarna
5,096
510
15
2
0
201,011
0
L
Sobek
5,027
503
17
2
0
194,867
1
L
Tyr
3,730
373
10
1
0
56,125
0
L
Hou Yi
4,624
462
37
4
0
165,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role