Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AscendingNova
Anhur
Level 143
God Stats
1W - 1L
1,845 SR
Queue Stats
164W - 98L
1,685 Elo+
Party 1
Cerberus
Cerberus
GabeJustGabe
Cerberus
Level 19
God Stats
7W - 1L
1,728 SR
Queue Stats
43W - 17L
1,689 Elo+
Party 1
Baron Samedi
Baron Samedi
JoksTerReAper
Baron Samedi
Level 82
God Stats
52W - 52L
1,432 SR
Queue Stats
302W - 406L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
Squidyward
Gilgamesh
Level 114
God Stats
3W - 2L
1,317 SR
Queue Stats
118W - 49L
1,734 Elo+
Party 1
Team Averages
Level 101
1,564 SR
1,588 Elo+

VS

Team Averages
Level 66
1,510 SR
1,464 Elo+
Xing Tian
Xing Tian
AdamB
Xing Tian
Level 44
God Stats
0W - 3L
1,468 SR
Queue Stats
61W - 70L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ArnoldDaGoat1
Morgan Le Fay
Level 88
God Stats
14W - 15L
1,475 SR
Queue Stats
161W - 138L
1,501 Elo+
Party 2
Kali
Kali
Bootist422
Kali
Level 47
God Stats
7W - 7L
1,629 SR
Queue Stats
57W - 64L
1,426 Elo+
Solo
Tiamat
Tiamat
KycielTheGOAT
Tiamat
Level 106
God Stats
9W - 7L
1,481 SR
Queue Stats
176W - 162L
1,499 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XNukeXDukemX
Ah Muzen Cab
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
215W - 212L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 0 / 6
9,820
893
4,555
6,486
2,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
11 / 1 / 12
13,423
1,220
20,580
9,973
3,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
GabeJustGabe
Cerberus
19
5 / 1 / 19
11,806
1,073
10,883
18,757
20,837
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
JoksTerReAper
Baron Samedi
19
3 / 5 / 17
11,693
1,063
16,214
12,299
5,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Squidyward
Gilgamesh
19
10 / 1 / 15
12,877
1,171
22,487
27,144
20,586
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

263

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AdamB
Xing Tian
16
0 / 3 / 2
9,188
835
7,398
15,825
11,960
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
ArnoldDaGoat1
Morgan Le Fay
17
0 / 5 / 5
10,092
917
14,496
12,596
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 9 / 3
10,103
918
12,175
17,255
6,855
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
4 / 9 / 4
11,272
1,025
19,805
20,567
10,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
XNukeXDukemX
Ah Muzen Cab
16
2 / 5 / 2
10,150
923
10,345
12,694
4,041
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
24
31
Kills
8
8
Deaths
31
69
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
6
5
L
Xing Tian
AdamB
Xing Tian
0
3
2
0.33
L
Morgan Le Fay
ArnoldDaGoat1
Morgan Le Fay
0
5
5
0.5
W
11
1
12
17
L
2
9
3
0.39
W
Cerberus
GabeJustGabe
Cerberus
5
1
19
14.5
W
Baron Samedi
JoksTerReAper
Baron Samedi
3
5
17
2.3
L
4
9
4
0.67
W
Gilgamesh
Squidyward
Gilgamesh
10
1
15
17.5
L
Ah Muzen Cab
XNukeXDukemX
Ah Muzen Cab
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,719
Damage
64,219
74,659
Taken
78,937
53,244
Mitigated
37,640
25,827
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,555
240
0
11
6,486
2,468
0
4,474
1,918
0
7,676
L
Xing Tian
AdamB
Xing Tian
7,398
963
0
1,074
15,825
11,960
0
5,844
9,981
15,196
0
L
Morgan Le Fay
ArnoldDaGoat1
Morgan Le Fay
14,496
870
0
369
12,596
4,154
0
3,856
8,660
43,059
0
W
20,580
13,294
0
3,138
9,973
3,806
0
6,813
3,056
0
48,449
L
12,175
6,734
0
787
17,255
6,855
0
6,036
11,219
0
22,531
W
Cerberus
GabeJustGabe
Cerberus
10,883
721
0
4,323
18,757
20,837
0
8,370
10,095
26,311
0
W
Baron Samedi
JoksTerReAper
Baron Samedi
16,214
1,214
3,127
2,822
12,299
5,547
0
8,487
3,698
35,233
0
L
19,805
1,553
68
2,611
20,567
10,630
0
7,880
12,634
36,814
0
W
Gilgamesh
Squidyward
Gilgamesh
22,487
7,404
0
12,406
27,144
20,586
0
12,553
14,193
0
41,875
L
Ah Muzen Cab
XNukeXDukemX
Ah Muzen Cab
10,345
5,504
0
1,236
12,694
4,041
0
3,481
9,213
0
20,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,619
Gold Earned
50,805
221
Minions Killed
170
10
Camps Cleared
5
1,096,038
Distance Traveled
1,023,785
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,820
893
8
1
1
190,246
0
L
Xing Tian
9,188
835
21
2
1
186,182
0
L
Morgan Le Fay
10,092
917
57
5
0
227,754
0
W
Anhur
13,423
1,220
79
7
5
209,604
3
L
Kali
10,103
918
28
3
0
194,640
0
W
Cerberus
11,806
1,073
34
3
1
231,838
0
W
Baron Samedi
11,693
1,063
63
6
1
205,630
0
L
Tiamat
11,272
1,025
46
4
3
209,952
0
W
Gilgamesh
12,877
1,171
37
3
2
258,720
1
L
Ah Muzen Cab
10,150
923
18
2
1
205,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role