Player Matchup

Artemis
Artemis
CraftyWalrus
Artemis
Level 123
God Stats
7W - 12L
1,426 SR
Queue Stats
412W - 446L
1,507 Elo+
Party 2
Ymir
Ymir
StuVespey
Ymir
Level 88
God Stats
1W - 3L
1,715 SR
Queue Stats
287W - 338L
1,439 Elo+
Party 2
Tiamat
Tiamat
jMarsh_88
Tiamat
Level 86
God Stats
2W - 3L
1,604 SR
Queue Stats
187W - 182L
1,532 Elo+
Party 2
Team Averages
Level 99
1,582 SR
1,493 Elo+

VS

Team Averages
Level 82
1,644 SR
1,566 Elo+
Ah Puch
Ah Puch
BloodDrinkingFox
Ah Puch
Level 93
God Stats
7W - 3L
1,629 SR
Queue Stats
245W - 164L
1,623 Elo+
Party 1
Ganesha
Ganesha
TheSocialHomo
Ganesha
Level 27
God Stats
5W - 0L
1,857 SR
Queue Stats
17W - 10L
1,539 Elo+
Party 1
Bakasura
Bakasura
herculknees
Bakasura
Level 126
God Stats
4W - 4L
1,446 SR
Queue Stats
521W - 486L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CraftyWalrus
Artemis
14
0 / 4 / 2
10,333
544
9,785
9,262
3,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
14
1 / 5 / 1
10,192
536
5,273
21,823
19,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
jMarsh_88
Tiamat
13
1 / 7 / 1
10,304
542
11,189
17,710
7,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 7
12,955
682
28,946
4,554
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
16
0 / 1 / 16
12,721
670
7,828
16,073
17,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
herculknees
Bakasura
17
7 / 1 / 7
12,403
653
6,906
14,492
6,825
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
16
16
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
L
Artemis
CraftyWalrus
Artemis
0
4
2
0.25
L
Ymir
1
5
1
0.3
W
Ganesha
0
1
16
8
W
Bakasura
herculknees
Bakasura
7
1
7
10.5
L
Tiamat
jMarsh_88
Tiamat
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,247
Damage
43,680
48,795
Taken
35,119
30,457
Mitigated
26,211
7,871
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,946
276
874
1,757
4,554
1,903
575
1,471
2,971
71,383
0
L
Artemis
CraftyWalrus
Artemis
9,785
1,805
915
560
9,262
3,099
0
6,314
2,561
0
56,966
L
Ymir
5,273
661
150
2,231
21,823
19,572
0
15,956
4,890
14,115
0
W
Ganesha
7,828
193
489
3,831
16,073
17,483
460
8,340
7,261
22,800
0
W
Bakasura
herculknees
Bakasura
6,906
5,531
216
7,349
14,492
6,825
957
6,556
7,606
0
45,099
L
Tiamat
jMarsh_88
Tiamat
11,189
408
0
4,015
17,710
7,786
0
13,194
3,673
44,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
38,079
228
Minions Killed
253
6
Camps Cleared
12
982,726
Distance Traveled
1,112,626
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,955
682
140
7
1
369,838
7
L
Artemis
10,333
544
106
6
3
327,009
5
L
Ymir
10,192
536
28
1
0
330,282
2
W
Ganesha
12,721
670
1
0
0
343,566
4
W
Bakasura
12,403
653
112
6
11
399,222
3
L
Tiamat
10,304
542
94
5
3
325,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role