Player Matchup

Bakasura
Bakasura
Anmolpreet188
Bakasura
Level 26
God Stats
1W - 1L
1,303 SR
Queue Stats
89W - 77L
1,607 Elo+
Solo
Fenrir
Fenrir
BarracuddaBR
Fenrir
Level 24
God Stats
6W - 1L
1,735 SR
Queue Stats
15W - 8L
1,667 Elo+
Party 1
Neith
Neith
Draguner
Neith
Level 12
God Stats
1W - 0L
1,638 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
KarolPLAYHARD
Ymir
Level 101
God Stats
3W - 2L
1,683 SR
Queue Stats
46W - 26L
1,650 Elo+
Party 1
Odin
Odin
reged43
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,728 Elo+
Solo
Team Averages
Level 33
1,572 SR
1,630 Elo+

VS

Team Averages
Level 20
1,495 SR
1,611 Elo+
Set
Set
 
Set
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BarefootSage
King Arthur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 122L
1,507 Elo+
Solo
Ra
Ra
BoarOnFire
Ra
Level 5
God Stats
4W - 2L
1,475 SR
Queue Stats
49W - 52L
1,700 Elo+
Party 2
Jormungandr
Jormungandr
XSvory
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,565 Elo+
Solo
Artemis
Artemis
bigstinkydiaper1
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 32L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Anmolpreet188
Bakasura
19
5 / 0 / 7
10,929
607
11,768
15,358
8,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
18
22 / 3 / 3
11,908
662
22,919
15,565
11,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Draguner
Neith
12
0 / 3 / 7
7,431
413
6,562
7,525
2,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 14
7,907
439
5,135
15,021
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
reged43
Odin
12
3 / 3 / 5
8,343
464
5,690
12,593
10,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
3 / 8 / 2
9,144
508
6,029
15,829
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
BarefootSage
King Arthur
13
1 / 5 / 1
8,128
452
8,342
15,580
9,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 0
8,269
459
5,609
8,446
2,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
XSvory
Jormungandr
12
2 / 6 / 5
8,911
495
11,204
21,146
20,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 7 / 1
8,956
498
7,945
11,038
3,994
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
30
Kills
11
11
Deaths
31
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
8
2
0.5
W
Bakasura
Anmolpreet188
Bakasura
5
0
7
8.5
L
King Arthur
BarefootSage
King Arthur
1
5
1
0.3
W
Fenrir
22
3
3
7.83
L
2
5
0
0.4
W
Neith
Draguner
Neith
0
3
7
1.17
W
0
2
14
3.5
L
Jormungandr
XSvory
Jormungandr
2
6
5
0.75
L
3
7
1
0.5
W
Odin
reged43
Odin
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,074
Damage
39,129
66,062
Taken
72,039
44,117
Mitigated
43,206
19,422
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,029
2,063
0
4,227
15,829
6,007
0
389
14,977
0
72,708
W
Bakasura
Anmolpreet188
Bakasura
11,768
7,227
0
6,665
15,358
8,864
0
2,840
12,518
0
90,045
L
King Arthur
BarefootSage
King Arthur
8,342
2,284
0
2,040
15,580
9,948
0
424
13,544
4,022
35,072
W
Fenrir
22,919
7,190
0
5,878
15,565
11,132
0
4,951
10,614
0
81,908
L
5,609
670
274
1,577
8,446
2,998
746
64
8,189
44,267
0
W
Neith
Draguner
Neith
6,562
3,947
0
2,152
7,525
2,401
0
3,196
4,329
0
36,503
W
5,135
1,050
0
3,609
15,021
11,433
145
5,561
9,460
23,409
0
L
Jormungandr
XSvory
Jormungandr
11,204
4,442
137
2,793
21,146
20,259
22
3,365
17,152
41,761
0
L
7,945
3,420
0
1,117
11,038
3,994
78
893
9,823
0
45,140
W
Odin
reged43
Odin
5,690
2,074
0
1,118
12,593
10,287
296
2,136
10,457
0
23,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,518
Gold Earned
43,408
449
Minions Killed
422
0
Camps Cleared
0
1,775,061
Distance Traveled
1,652,972
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,144
508
116
6
0
369,492
3
W
Bakasura
10,929
607
175
10
0
416,378
2
L
King Arthur
8,128
452
70
4
0
326,138
6
W
Fenrir
11,908
662
122
7
0
380,807
3
L
Ra
8,269
459
91
5
0
361,859
1
W
Neith
7,431
413
81
5
0
322,546
0
W
Ymir
7,907
439
21
1
0
349,179
1
L
Jormungandr
8,911
495
56
3
0
292,102
6
L
Artemis
8,956
498
89
5
0
303,381
2
W
Odin
8,343
464
50
3
0
306,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role