Player Matchup

Gilgamesh
Gilgamesh
MyENCHFireGiant
Gilgamesh
Level 142
God Stats
16W - 12L
1,644 SR
Queue Stats
393W - 336L
1,668 Elo+
Party 2
Cliodhna
Cliodhna
PrimeMinisterCA
Cliodhna
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 49L
1,522 Elo+
Party 2
Persephone
Persephone
SaltedHamWater
Persephone
Level 46
God Stats
20W - 13L
1,711 SR
Queue Stats
237W - 188L
1,610 Elo+
Party 2
Neith
Neith
Squirroon
Neith
Level 34
God Stats
7W - 4L
1,579 SR
Queue Stats
118W - 132L
1,385 Elo+
Party 4
Sylvanus
Sylvanus
Undying101
Sylvanus
Level 121
God Stats
1W - 1L
1,344 SR
Queue Stats
116W - 121L
1,405 Elo+
Party 4
Team Averages
Level 94
1,556 SR
1,518 Elo+

VS

Team Averages
Level 76
1,527 SR
1,432 Elo+
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
 
Odin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
bluestealth
Ao Kuang
Level 127
God Stats
8W - 9L
1,615 SR
Queue Stats
152W - 194L
1,392 Elo+
Party 1
Medusa
Medusa
elleizabeth
Medusa
Level 34
God Stats
41W - 47L
1,588 SR
Queue Stats
200W - 198L
1,543 Elo+
Party 3
Guan Yu
Guan Yu
papateriyaki
Guan Yu
Level 12
God Stats
40W - 39L
1,433 SR
Queue Stats
123W - 159L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MyENCHFireGiant
Gilgamesh
15
6 / 1 / 4
8,839
589
10,917
11,845
7,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
15
4 / 2 / 3
8,547
570
9,586
10,137
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
SaltedHamWater
Persephone
14
5 / 1 / 2
8,589
573
9,296
5,224
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Squirroon
Neith
11
1 / 1 / 1
6,728
449
2,162
6,852
2,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Undying101
Sylvanus
11
1 / 0 / 4
6,887
459
4,388
7,644
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 5 / 0
7,005
467
6,483
13,132
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
 
Odin
10
1 / 3 / 1
6,285
419
3,018
11,674
6,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
bluestealth
Ao Kuang
10
2 / 7 / 0
6,373
425
5,882
12,474
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
13
0 / 1 / 1
7,463
498
6,138
6,974
1,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
papateriyaki
Guan Yu
10
0 / 1 / 0
5,970
398
1,083
8,886
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
17
Kills
3
5
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
0
0
L
Odin
 
Odin
1
3
1
0.5
W
Gilgamesh
MyENCHFireGiant
Gilgamesh
6
1
4
8
W
Cliodhna
4
2
3
2.75
W
Persephone
SaltedHamWater
Persephone
5
1
2
6
W
Neith
Squirroon
Neith
1
1
1
1.5
W
Sylvanus
Undying101
Sylvanus
1
0
4
3
L
Ao Kuang
bluestealth
Ao Kuang
2
7
0
0.29
L
Medusa
0
1
1
0.5
L
Guan Yu
papateriyaki
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,349
Damage
22,604
41,702
Taken
53,140
21,627
Mitigated
29,838
13,910
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,483
2,134
0
3,609
13,132
10,617
0
1,478
11,654
0
40,478
L
Odin
 
Odin
3,018
1,021
0
178
11,674
6,726
0
5,329
6,345
0
17,132
W
Gilgamesh
MyENCHFireGiant
Gilgamesh
10,917
3,477
0
4,573
11,845
7,960
0
1,112
9,982
4,012
46,790
W
Cliodhna
9,586
1,607
0
2,024
10,137
4,874
112
1,810
8,150
0
67,637
W
Persephone
SaltedHamWater
Persephone
9,296
406
0
1,600
5,224
1,734
568
207
4,932
50,778
0
W
Neith
Squirroon
Neith
2,162
1,118
0
2,011
6,852
2,200
0
1,405
5,447
0
34,612
W
Sylvanus
Undying101
Sylvanus
4,388
1,454
632
3,070
7,644
4,859
0
1,341
6,303
19,608
0
L
Ao Kuang
bluestealth
Ao Kuang
5,882
1,518
0
2,195
12,474
4,737
29
2,714
9,760
28,683
7,174
L
Medusa
6,138
1,868
0
1,186
6,974
1,948
0
2,350
4,624
0
66,499
L
Guan Yu
papateriyaki
Guan Yu
1,083
221
231
1,900
8,886
5,810
0
2,994
5,892
0
21,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,590
Gold Earned
33,096
405
Minions Killed
347
0
Camps Cleared
0
1,489,585
Distance Traveled
1,344,890
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,005
467
96
6
0
248,515
1
L
Odin
6,285
419
37
2
0
301,571
2
W
Gilgamesh
8,839
589
100
7
0
316,128
4
W
Cliodhna
8,547
570
103
7
0
335,300
1
W
Persephone
8,589
573
88
6
0
298,324
4
W
Neith
6,728
449
80
5
0
274,052
1
W
Sylvanus
6,887
459
34
2
0
265,781
3
L
Ao Kuang
6,373
425
64
4
0
253,992
0
L
Medusa
7,463
498
105
7
0
282,706
2
L
Guan Yu
5,970
398
45
3
0
258,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role