Player Matchup

Jormungandr
Jormungandr
AfroThunda777
Jormungandr
Level 125
God Stats
7W - 1L
1,687 SR
Queue Stats
141W - 113L
1,638 Elo+
Party 1
Chaac
Chaac
Ilisaria
Chaac
Level 145
God Stats
2W - 1L
1,715 SR
Queue Stats
180W - 101L
1,727 Elo+
Party 1
Ra
Ra
SaveYourself308
Ra
Level 7
God Stats
2W - 0L
1,733 SR
Queue Stats
23W - 3L
1,886 Elo+
Party 1
Danzaburou
Danzaburou
TooKuku4You
Danzaburou
Level 17
God Stats
2W - 1L
1,561 SR
Queue Stats
66W - 11L
1,856 Elo+
Party 1
Thanatos
Thanatos
YeetinYoinkn
Thanatos
Level 12
God Stats
3W - 0L
1,844 SR
Queue Stats
41W - 8L
1,749 Elo+
Party 1
Team Averages
Level 61
1,708 SR
1,771 Elo+

VS

Team Averages
Level 19
1,491 SR
1,520 Elo+
Olorun
Olorun
GODzlilKirBz
Olorun
Level 26
God Stats
6W - 4L
1,458 SR
Queue Stats
15W - 20L
1,400 Elo+
Party 2
Thanatos
Thanatos
GoReGaZzmm
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 2
Chiron
Chiron
VlCODlN-
Chiron
Level 29
God Stats
77W - 79L
1,506 SR
Queue Stats
253W - 256L
1,529 Elo+
Solo
Zeus
Zeus
YosoyGrut75
Zeus
Level 26
God Stats
24W - 16L
1,656 SR
Queue Stats
292W - 290L
1,512 Elo+
Solo
Tiamat
Tiamat
vFireDvF
Tiamat
Level 12
God Stats
21W - 16L
1,336 SR
Queue Stats
225W - 168L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AfroThunda777
Jormungandr
18
3 / 3 / 17
11,011
1,001
13,337
14,320
18,479
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Ilisaria
Chaac
19
9 / 1 / 15
12,584
1,144
16,150
21,089
26,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
7 / 2 / 14
12,879
1,171
15,571
12,349
5,966
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
TooKuku4You
Danzaburou
18
5 / 2 / 8
11,496
1,045
15,255
11,494
4,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
YeetinYoinkn
Thanatos
18
2 / 1 / 14
10,848
986
6,359
11,453
6,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

233

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 9 / 5
10,040
913
13,394
19,057
8,906
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
GoReGaZzmm
Thanatos
17
2 / 7 / 5
10,677
971
10,396
19,070
7,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
VlCODlN-
Chiron
16
3 / 8 / 4
10,418
947
20,386
17,070
7,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 3
10,778
980
8,068
4,942
1,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
vFireDvF
Tiamat
17
0 / 0 / 8
10,441
949
11,601
11,753
11,076
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
26
Kills
9
9
Deaths
26
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AfroThunda777
Jormungandr
3
3
17
3.83
L
Olorun
1
9
5
0.39
L
Thanatos
GoReGaZzmm
Thanatos
2
7
5
0.64
W
Chaac
Ilisaria
Chaac
9
1
15
16.5
W
7
2
14
7
W
Danzaburou
TooKuku4You
Danzaburou
5
2
8
4.5
L
Chiron
VlCODlN-
Chiron
3
8
4
0.63
W
Thanatos
YeetinYoinkn
Thanatos
2
1
14
9
L
3
2
3
2.25
L
Tiamat
vFireDvF
Tiamat
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,672
Damage
63,845
70,705
Taken
71,892
62,288
Mitigated
37,434
22,357
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AfroThunda777
Jormungandr
13,337
1,199
0
0
14,320
18,479
0
5,743
8,577
27,075
0
L
Olorun
13,394
5,055
395
2,326
19,057
8,906
0
7,026
11,659
24,745
0
L
Thanatos
GoReGaZzmm
Thanatos
10,396
1,459
0
5,104
19,070
7,672
0
10,069
8,795
0
28,783
W
Chaac
Ilisaria
Chaac
16,150
3,519
909
11,839
21,089
26,180
0
11,560
9,529
0
25,608
W
15,571
1,098
1,877
2,081
12,349
5,966
0
6,859
5,490
51,115
0
W
Danzaburou
TooKuku4You
Danzaburou
15,255
5,388
0
996
11,494
4,877
0
4,607
6,887
0
35,552
L
Chiron
VlCODlN-
Chiron
20,386
10,911
1,069
1,703
17,070
7,984
0
6,480
10,249
0
34,541
W
Thanatos
YeetinYoinkn
Thanatos
6,359
988
283
4,372
11,453
6,786
0
4,294
7,159
0
13,621
L
8,068
607
0
118
4,942
1,796
0
1,684
3,209
29,716
0
L
Tiamat
vFireDvF
Tiamat
11,601
368
0
1,568
11,753
11,076
0
3,649
7,828
37,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,818
Gold Earned
52,354
209
Minions Killed
213
9
Camps Cleared
7
1,199,447
Distance Traveled
999,495
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,011
1,001
20
2
1
211,519
0
L
Olorun
10,040
913
40
4
2
175,956
0
L
Thanatos
10,677
971
36
3
0
238,280
0
W
Chaac
12,584
1,144
23
2
1
239,311
0
W
Ra
12,879
1,171
102
9
2
258,543
11
W
Danzaburou
11,496
1,045
49
4
2
225,066
1
L
Chiron
10,418
947
26
2
2
199,808
1
W
Thanatos
10,848
986
15
1
3
265,008
1
L
Zeus
10,778
980
52
5
2
174,681
3
L
Tiamat
10,441
949
59
5
1
210,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role