Player Matchup

Rama
Rama
Essence Chromie
Rama
Level 52
God Stats
4W - 7L
1,142 SR
Queue Stats
278W - 263L
1,461 Elo+
Solo
Loki
Loki
Femboy_Port35
Loki
Level 72
God Stats
4W - 3L
1,568 SR
Queue Stats
277W - 302L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
ItzYukiArashi
Nu Wa
Level 106
God Stats
20W - 20L
1,572 SR
Queue Stats
718W - 716L
1,519 Elo+
Party 2
Fafnir
Fafnir
Ridley014
Fafnir
Level 99
God Stats
47W - 58L
1,470 SR
Queue Stats
459W - 477L
1,451 Elo+
Party 2
Jormungandr
Jormungandr
real_hitmanx
Jormungandr
Level 147
God Stats
3W - 3L
1,195 SR
Queue Stats
267W - 249L
1,435 Elo+
Solo
Team Averages
Level 95
1,390 SR
1,477 Elo+

VS

Team Averages
Level 118
1,519 SR
1,480 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dark_Ninja_Willy
Gilgamesh
Level 107
God Stats
2W - 1L
1,526 SR
Queue Stats
81W - 75L
1,447 Elo+
Solo
Apollo
Apollo
Sebas Avella
Apollo
Level 128
God Stats
1W - 1L
1,474 SR
Queue Stats
34W - 29L
1,553 Elo+
Party 1
Cu Chulainn
Cu Chulainn
i0SEBAS0i
Cu Chulainn
Level 128
God Stats
4W - 4L
1,576 SR
Queue Stats
64W - 67L
1,453 Elo+
Party 1
Scylla
Scylla
iBlackDarkness09
Scylla
Level 103
God Stats
8W - 7L
1,517 SR
Queue Stats
28W - 24L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,098
510
1,560
6,955
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
2 / 7 / 1
4,959
496
2,661
6,864
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 3 / 0
5,759
576
4,286
6,470
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Ridley014
Fafnir
8
0 / 5 / 1
5,157
516
2,500
7,434
6,443
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
real_hitmanx
Jormungandr
8
1 / 3 / 2
4,807
481
3,803
9,072
3,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
4 / 1 / 6
6,451
645
4,472
5,414
2,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
10
2 / 2 / 4
5,989
599
6,203
7,644
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
11
4 / 1 / 3
6,314
631
6,127
5,522
1,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
i0SEBAS0i
Cu Chulainn
13
10 / 0 / 1
7,718
772
7,630
7,180
6,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
2 / 2 / 1
5,788
579
2,660
4,086
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
22
22
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
6
7
W
Gilgamesh
2
2
4
2
L
0
4
2
0.25
L
2
7
1
0.36
L
3
3
0
1
L
Fafnir
Ridley014
Fafnir
0
5
1
0.1
W
Apollo
4
1
3
5.5
W
Cu Chulainn
i0SEBAS0i
Cu Chulainn
10
0
1
10.5
W
2
2
1
1.25
L
Jormungandr
real_hitmanx
Jormungandr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,810
Damage
27,092
36,795
Taken
29,846
16,038
Mitigated
15,104
7,133
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,472
244
91
782
5,414
2,788
0
2,011
3,169
20,008
0
W
Gilgamesh
6,203
1,981
0
1,758
7,644
3,312
550
2,180
5,301
0
34,017
L
1,560
1,278
0
1,823
6,955
1,596
0
1,975
4,980
0
25,064
L
2,661
636
0
429
6,864
2,319
0
664
6,140
0
19,865
L
4,286
606
0
1,067
6,470
1,746
296
2,750
3,528
31,272
0
L
Fafnir
Ridley014
Fafnir
2,500
968
0
1,280
7,434
6,443
227
889
6,545
20,140
0
W
Apollo
6,127
4,041
0
1,246
5,522
1,553
904
1,637
3,763
0
36,464
W
Cu Chulainn
i0SEBAS0i
Cu Chulainn
7,630
1,450
0
2,236
7,180
6,396
260
2,266
4,914
7,910
36,117
W
2,660
262
0
75
4,086
1,055
58
1,936
2,110
25,717
0
L
Jormungandr
real_hitmanx
Jormungandr
3,803
1,234
102
2,432
9,072
3,934
0
1,918
7,154
17,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,780
Gold Earned
32,260
224
Minions Killed
310
0
Camps Cleared
0
931,072
Distance Traveled
1,066,705
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,451
645
24
2
0
210,151
0
W
Gilgamesh
5,989
599
57
6
0
212,499
3
L
Rama
5,098
510
55
6
0
182,040
3
L
Loki
4,959
496
44
4
0
211,417
0
L
Nu Wa
5,759
576
54
5
0
187,337
3
L
Fafnir
5,157
516
46
5
0
175,766
0
W
Apollo
6,314
631
76
8
0
216,247
3
W
Cu Chulainn
7,718
772
94
9
0
224,444
0
W
Scylla
5,788
579
59
6
0
203,364
1
L
Jormungandr
4,807
481
25
3
0
174,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role