Player Matchup

Gilgamesh
Gilgamesh
Ace-_-of-_-sp
Gilgamesh
Level 122
God Stats
6W - 1L
1,759 SR
Queue Stats
130W - 109L
1,539 Elo+
Party 1
Bellona
Bellona
Ojanis10
Bellona
Level 159
God Stats
4W - 4L
1,585 SR
Queue Stats
191W - 174L
1,584 Elo+
Party 1
Cliodhna
Cliodhna
OwlS33ULatr
Cliodhna
Level 121
God Stats
1W - 0L
1,259 SR
Queue Stats
67W - 58L
1,501 Elo+
Party 1
Anubis
Anubis
kanegetsmoney24
Anubis
Level 118
God Stats
5W - 0L
1,575 SR
Queue Stats
60W - 58L
1,427 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
viniciojr12
Ah Muzen Cab
Level 126
God Stats
3W - 3L
1,263 SR
Queue Stats
90W - 82L
1,489 Elo+
Party 1
Team Averages
Level 129
1,488 SR
1,508 Elo+

VS

Team Averages
Level 89
1,429 SR
1,465 Elo+
Charybdis
Charybdis
Jas4799
Charybdis
Level 69
God Stats
0W - 1L
1,444 SR
Queue Stats
44W - 48L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
KeeshansBandana
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,438 Elo+
Solo
Set
Set
RawDiggityDog
Set
Level 107
God Stats
0W - 1L
1,252 SR
Queue Stats
121W - 117L
1,546 Elo+
Party 2
Eset
Eset
TheMrDarkrider
Eset
Level 120
God Stats
2W - 1L
1,508 SR
Queue Stats
141W - 152L
1,457 Elo+
Solo
Ymir
Ymir
ThyZure
Ymir
Level 108
God Stats
9W - 6L
1,442 SR
Queue Stats
542W - 512L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ace-_-of-_-sp
Gilgamesh
20
9 / 6 / 21
16,383
712
24,876
44,214
35,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Ojanis10
Bellona
20
12 / 9 / 18
16,011
696
25,531
37,064
38,245
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
OwlS33ULatr
Cliodhna
20
4 / 5 / 20
14,532
632
15,957
14,663
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 13 / 17
18,065
785
35,078
31,253
17,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
viniciojr12
Ah Muzen Cab
20
4 / 10 / 19
14,633
636
28,139
24,401
9,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jas4799
Charybdis
20
14 / 8 / 15
16,857
733
40,290
28,493
12,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 5 / 31
15,962
694
25,170
36,850
46,456
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 13 / 18
15,343
667
19,815
26,122
13,825
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 6 / 22
15,298
665
29,510
21,226
11,285
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
ThyZure
Ymir
20
10 / 7 / 24
15,960
694
21,047
35,513
46,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
153
39
Kills
43
43
Deaths
39
95
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ace-_-of-_-sp
Gilgamesh
9
6
21
3.25
L
Charybdis
Jas4799
Charybdis
14
8
15
2.69
L
4
5
31
3.9
W
Bellona
Ojanis10
Bellona
12
9
18
2.33
W
Cliodhna
OwlS33ULatr
Cliodhna
4
5
20
2.8
L
9
13
18
1.38
L
6
6
22
2.83
L
Ymir
ThyZure
Ymir
10
7
24
3.14
W
10
13
17
1.42
W
Ah Muzen Cab
viniciojr12
Ah Muzen Cab
4
10
19
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,581
Damage
135,832
151,595
Taken
148,204
107,251
Mitigated
130,831
52,706
Healing
43,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ace-_-of-_-sp
Gilgamesh
24,876
3,486
3,196
14,135
44,214
35,027
530
18,378
24,948
7,929
34,603
L
Charybdis
Jas4799
Charybdis
40,290
31,412
1,577
6,221
28,493
12,598
2,559
10,881
17,612
0
64,836
L
25,170
2,274
2,740
9,598
36,850
46,456
1,513
6,095
30,755
51,850
0
W
Bellona
Ojanis10
Bellona
25,531
3,894
4,524
7,833
37,064
38,245
236
19,310
16,722
13,427
26,567
W
Cliodhna
OwlS33ULatr
Cliodhna
15,957
528
1,642
2,283
14,663
7,041
982
7,903
6,595
0
36,616
L
19,815
8,205
1,002
2,427
26,122
13,825
27
8,337
17,785
0
29,836
L
29,510
731
5,920
5,719
21,226
11,285
1,202
6,746
14,480
62,771
0
L
Ymir
ThyZure
Ymir
21,047
3,003
3,408
4,852
35,513
46,667
820
14,758
20,755
32,148
0
W
35,078
563
1,557
10,428
31,253
17,819
999
12,627
18,331
85,973
0
W
Ah Muzen Cab
viniciojr12
Ah Muzen Cab
28,139
17,182
1,234
5,874
24,401
9,119
2,572
14,778
9,272
0
50,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,624
Gold Earned
79,420
229
Minions Killed
249
0
Camps Cleared
0
1,702,078
Distance Traveled
1,799,454
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,383
712
27
1
0
395,391
1
L
Charybdis
16,857
733
81
4
0
311,922
1
L
Cthulhu
15,962
694
49
2
0
400,805
1
W
Bellona
16,011
696
20
1
0
342,841
0
W
Cliodhna
14,532
632
29
1
0
369,839
2
L
Set
15,343
667
21
1
0
293,383
0
L
Eset
15,298
665
68
3
0
411,968
5
L
Ymir
15,960
694
30
1
0
381,376
0
W
Anubis
18,065
785
87
4
0
270,409
2
W
Ah Muzen Cab
14,633
636
66
3
0
323,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role