Player Matchup

Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
DavidLamb03
Nike
Level 40
God Stats
4W - 4L
1,443 SR
Queue Stats
106W - 98L
1,441 Elo+
Party 4
Danzaburou
Danzaburou
Tookyyy
Danzaburou
Level 49
God Stats
35W - 24L
1,602 SR
Queue Stats
123W - 121L
1,439 Elo+
Party 4
Gilgamesh
Gilgamesh
callumF115
Gilgamesh
Level 28
God Stats
5W - 9L
1,410 SR
Queue Stats
72W - 80L
1,405 Elo+
Party 4
Sylvanus
Sylvanus
qp Subaru qp
Sylvanus
Level 139
God Stats
39W - 19L
1,573 SR
Queue Stats
237W - 221L
1,449 Elo+
Party 3
Team Averages
Level 76
1,506 SR
1,447 Elo+

VS

Team Averages
Level 86
1,510 SR
1,442 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Benji_ly
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
402W - 466L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
Benltf
Danzaburou
Level 41
God Stats
20W - 31L
1,545 SR
Queue Stats
120W - 143L
1,448 Elo+
Party 2
Zeus
Zeus
LechePaTuBody
Zeus
Level 29
God Stats
39W - 43L
1,490 SR
Queue Stats
153W - 164L
1,399 Elo+
Party 1
Hercules
Hercules
lalecheketeandao
Hercules
Level 127
God Stats
28W - 31L
1,516 SR
Queue Stats
329W - 325L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 0 / 8
5,865
533
2,607
5,961
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 4 / 0
6,362
578
4,968
6,314
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Tookyyy
Danzaburou
10
9 / 1 / 0
6,876
625
7,173
5,489
1,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
callumF115
Gilgamesh
9
0 / 3 / 1
5,337
485
2,388
7,450
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
qp Subaru qp
Sylvanus
13
5 / 1 / 1
7,317
665
5,220
5,833
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
6 / 2 / 1
7,196
654
6,920
9,596
2,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

7
0 / 4 / 2
5,005
455
2,799
5,292
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Benltf
Danzaburou
8
2 / 5 / 0
5,444
495
4,257
7,523
1,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 0
5,071
461
1,246
4,971
1,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 3 / 1
5,245
477
2,091
6,874
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
16
Kills
9
9
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
8
4
L
Cliodhna
 
Cliodhna
6
2
1
3.25
L
0
4
2
0.25
L
Danzaburou
Benltf
Danzaburou
2
5
0
0.4
W
2
4
0
0.5
L
0
2
0
0
W
Danzaburou
Tookyyy
Danzaburou
9
1
0
9
W
Gilgamesh
callumF115
Gilgamesh
0
3
1
0.17
L
1
3
1
0.5
W
Sylvanus
qp Subaru qp
Sylvanus
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,356
Damage
17,313
31,047
Taken
34,256
13,965
Mitigated
9,992
10,070
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,607
205
0
2,998
5,961
4,046
0
1,182
4,555
12,753
0
L
Cliodhna
 
Cliodhna
6,920
741
0
3,518
9,596
2,709
682
771
8,825
0
35,227
L
2,799
650
488
1,794
5,292
1,092
0
922
4,370
18,312
0
L
Danzaburou
Benltf
Danzaburou
4,257
2,218
0
2,435
7,523
1,800
0
1,844
5,679
0
17,391
W
4,968
1,039
0
565
6,314
2,869
0
0
6,314
0
31,728
L
1,246
274
0
1,680
4,971
1,371
0
1,633
3,338
25,254
0
W
Danzaburou
Tookyyy
Danzaburou
7,173
2,649
0
1,790
5,489
1,601
0
1,271
4,038
0
39,116
W
Gilgamesh
callumF115
Gilgamesh
2,388
869
0
1,650
7,450
2,388
0
149
7,301
0
27,135
L
2,091
924
0
1,394
6,874
3,020
0
2,167
4,707
0
25,495
W
Sylvanus
qp Subaru qp
Sylvanus
5,220
1,381
0
3,067
5,833
3,061
138
1,097
4,736
40,266
11,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
27,961
322
Minions Killed
252
0
Camps Cleared
0
1,058,483
Distance Traveled
969,573
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,865
533
22
2
0
221,922
1
L
Cliodhna
7,196
654
71
6
0
212,199
0
L
Ra
5,005
455
36
3
0
201,681
1
L
Danzaburou
5,444
495
32
3
0
189,740
3
W
Nike
6,362
578
69
6
0
196,986
0
L
Zeus
5,071
461
59
5
0
154,971
0
W
Danzaburou
6,876
625
72
7
0
191,324
1
W
Gilgamesh
5,337
485
64
6
0
240,239
0
L
Hercules
5,245
477
54
5
0
210,982
0
W
Sylvanus
7,317
665
95
9
0
208,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role