Player Matchup

Yemoja
Yemoja
KingSithari
Yemoja
Level 13
God Stats
2W - 0L
1,672 SR
Queue Stats
14W - 12L
1,395 Elo+
Solo
Achilles
Achilles
Occams-Razor___
Achilles
Level 18
God Stats
22W - 14L
1,479 SR
Queue Stats
32W - 25L
1,333 Elo+
Party 1
Tsukuyomi
Tsukuyomi
S0LUS_ANARCHY
Tsukuyomi
Level 24
God Stats
4W - 3L
1,487 SR
Queue Stats
45W - 36L
1,358 Elo+
Party 1
Discordia
Discordia
SkitterMLP
Discordia
Level 27
God Stats
1W - 2L
1,578 SR
Queue Stats
84W - 62L
1,425 Elo+
Solo
King Arthur
King Arthur
tjohnson1227
King Arthur
Level 24
God Stats
29W - 31L
1,446 SR
Queue Stats
139W - 182L
1,319 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,366 Elo+

VS

Team Averages
Level 21
1,574 SR
1,415 Elo+
Nu Wa
Nu Wa
JuicedByJT
Nu Wa
Level 28
God Stats
24W - 18L
1,689 SR
Queue Stats
76W - 66L
1,367 Elo+
Solo
Apollo
Apollo
Skunk420z
Apollo
Level 24
God Stats
20W - 21L
1,762 SR
Queue Stats
152W - 172L
1,401 Elo+
Solo
Ganesha
Ganesha
beeplojenkins
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,379 Elo+
Solo
Mercury
Mercury
chelas25
Mercury
Level 27
God Stats
1W - 1L
1,732 SR
Queue Stats
42W - 27L
1,492 Elo+
Solo
Cliodhna
Cliodhna
seaandromeda
Cliodhna
Level 23
God Stats
0W - 1L
1,189 SR
Queue Stats
11W - 8L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 0 / 29
13,557
1,043
5,158
13,710
14,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
20
13 / 0 / 21
14,068
1,082
23,006
17,146
12,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
S0LUS_ANARCHY
Tsukuyomi
20
21 / 1 / 18
15,524
1,194
42,634
17,313
9,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
SkitterMLP
Discordia
20
4 / 2 / 23
12,672
975
15,931
10,677
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
tjohnson1227
King Arthur
20
4 / 4 / 18
12,126
933
8,587
17,690
15,472
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
3 / 3 / 2
12,351
950
22,109
13,491
6,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Skunk420z
Apollo
17
1 / 9 / 3
11,310
870
14,086
24,733
12,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
16
0 / 1 / 1
9,659
743
169
988
477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
chelas25
Mercury
17
1 / 14 / 3
11,031
849
10,880
33,091
11,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
seaandromeda
Cliodhna
17
2 / 16 / 3
12,004
923
20,762
29,419
11,187
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
19
43
Kills
7
7
Deaths
43
109
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
3
2
1.33
W
Yemoja
1
0
29
15.5
W
Achilles
13
0
21
23.5
W
Tsukuyomi
S0LUS_ANARCHY
Tsukuyomi
21
1
18
30
W
Discordia
SkitterMLP
Discordia
4
2
23
7.75
L
Apollo
Skunk420z
Apollo
1
9
3
0.28
L
Ganesha
0
1
1
0.5
L
Mercury
chelas25
Mercury
1
14
3
0.18
L
Cliodhna
seaandromeda
Cliodhna
2
16
3
0.22
W
King Arthur
tjohnson1227
King Arthur
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,316
Damage
68,006
76,536
Taken
101,722
55,506
Mitigated
42,268
18,772
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
22,109
11,013
0
1,118
13,491
6,868
0
4,149
9,044
50,151
0
W
Yemoja
5,158
1,161
6,306
4,500
13,710
14,395
0
3,040
10,349
27,192
0
W
Achilles
23,006
13,440
0
355
17,146
12,222
0
4,267
12,485
0
37,598
W
Tsukuyomi
S0LUS_ANARCHY
Tsukuyomi
42,634
13,348
0
6,220
17,313
9,498
0
5,494
11,596
0
61,569
W
Discordia
SkitterMLP
Discordia
15,931
2,161
16
708
10,677
3,919
0
4,349
6,186
51,216
0
L
Apollo
Skunk420z
Apollo
14,086
6,275
591
1,655
24,733
12,191
0
6,647
17,514
0
36,904
L
Ganesha
169
65
0
12
988
477
0
49
939
871
0
L
Mercury
chelas25
Mercury
10,880
5,229
0
433
33,091
11,545
0
4,380
27,991
0
22,440
L
Cliodhna
seaandromeda
Cliodhna
20,762
3,394
0
707
29,419
11,187
0
5,864
22,896
0
52,199
W
King Arthur
tjohnson1227
King Arthur
8,587
1,398
0
667
17,690
15,472
0
5,128
12,150
93
26,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,947
Gold Earned
56,355
251
Minions Killed
203
6
Camps Cleared
7
1,281,807
Distance Traveled
949,842
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,351
950
65
5
2
216,855
1
W
Yemoja
13,557
1,043
53
4
0
237,176
0
W
Achilles
14,068
1,082
40
3
2
290,157
0
W
Tsukuyomi
15,524
1,194
39
3
2
281,168
0
W
Discordia
12,672
975
90
7
0
232,764
0
L
Apollo
11,310
870
42
3
3
212,861
2
L
Ganesha
9,659
743
0
0
0
18,054
0
L
Mercury
11,031
849
34
3
2
265,284
0
L
Cliodhna
12,004
923
62
5
0
236,788
1
W
King Arthur
12,126
933
29
2
2
240,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role