Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
HEX-RecruitMain
Athena
Level 107
God Stats
4W - 3L
1,606 SR
Queue Stats
42W - 37L
1,513 Elo+
Party 3
Janus
Janus
Randazzo225
Janus
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 54L
1,580 Elo+
Solo
Chang'e
Chang'e
Unloved Orph4n
Chang'e
Level 88
God Stats
12W - 7L
1,700 SR
Queue Stats
456W - 367L
1,640 Elo+
Party 2
Cliodhna
Cliodhna
sebushtin
Cliodhna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,511 Elo+
Party 2
Team Averages
Level 94
1,561 SR
1,549 Elo+

VS

Team Averages
Level 87
1,566 SR
1,527 Elo+
Mulan
Mulan
A FaceIess Man
Mulan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 259L
1,508 Elo+
Solo
Sylvanus
Sylvanus
BigKitten599774
Sylvanus
Level 65
God Stats
30W - 28L
1,559 SR
Queue Stats
165W - 185L
1,491 Elo+
Party 1
Zhong Kui
Zhong Kui
MisterMiagui
Zhong Kui
Level 85
God Stats
23W - 31L
1,550 SR
Queue Stats
405W - 402L
1,574 Elo+
Party 1
Arachne
Arachne
Stas6800
Arachne
Level 105
God Stats
47W - 40L
1,578 SR
Queue Stats
459W - 442L
1,564 Elo+
Party 1
Izanami
Izanami
zacleblond44
Izanami
Level 102
God Stats
49W - 25L
1,644 SR
Queue Stats
566W - 553L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
2 / 5 / 0
5,693
518
6,300
6,631
1,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 4
6,032
548
3,230
7,119
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 7 / 1
5,151
468
2,835
6,161
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 3
7,182
653
7,027
7,601
4,507
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
sebushtin
Cliodhna
9
2 / 7 / 1
5,705
519
2,948
9,121
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
5,441
495
4,477
7,462
3,180
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
8
1 / 3 / 3
4,897
445
2,901
7,518
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
MisterMiagui
Zhong Kui
11
3 / 1 / 4
6,312
574
5,273
7,496
5,267
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Stas6800
Arachne
12
8 / 0 / 0
7,066
642
7,368
6,441
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
zacleblond44
Izanami
12
8 / 1 / 1
6,917
629
6,153
7,769
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
21
21
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
5
0
0.4
W
1
5
3
0.5
W
Sylvanus
1
3
3
0.83
L
2
1
4
4
W
Zhong Kui
MisterMiagui
Zhong Kui
3
1
4
5
L
0
7
1
0.07
W
Arachne
Stas6800
Arachne
8
0
0
8
L
4
1
3
5.5
L
Cliodhna
sebushtin
Cliodhna
2
7
1
0.36
W
Izanami
zacleblond44
Izanami
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,340
Damage
26,172
36,633
Taken
36,686
14,664
Mitigated
18,210
8,840
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,300
3,364
0
1,077
6,631
1,513
916
957
5,674
0
26,339
W
4,477
579
0
961
7,462
3,180
0
4,143
3,271
0
25,773
W
Sylvanus
2,901
735
1,211
2,786
7,518
4,751
361
2,446
5,030
12,901
3,760
L
3,230
925
0
1,013
7,119
4,552
0
1,874
5,245
16,885
0
W
Zhong Kui
MisterMiagui
Zhong Kui
5,273
234
45
3,237
7,496
5,267
178
2,768
4,498
31,801
0
L
2,835
265
0
527
6,161
1,647
0
2,576
3,585
24,618
0
W
Arachne
Stas6800
Arachne
7,368
4,039
0
3,000
6,441
2,648
0
2,396
3,981
0
38,658
L
7,027
470
534
4,235
7,601
4,507
0
853
6,748
42,819
0
L
Cliodhna
sebushtin
Cliodhna
2,948
627
0
1,454
9,121
2,445
0
1,635
7,486
0
21,912
W
Izanami
zacleblond44
Izanami
6,153
4,649
0
3,021
7,769
2,364
469
1,076
6,693
0
47,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
30,633
283
Minions Killed
305
0
Camps Cleared
0
1,008,718
Distance Traveled
1,025,063
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,693
518
52
5
0
191,592
3
W
Mulan
5,441
495
54
5
0
201,276
0
W
Sylvanus
4,897
445
22
2
0
182,007
2
L
Athena
6,032
548
30
3
0
208,716
0
W
Zhong Kui
6,312
574
56
5
0
193,227
1
L
Janus
5,151
468
61
6
0
200,876
0
W
Arachne
7,066
642
76
7
0
261,109
2
L
Chang'e
7,182
653
100
9
0
188,485
1
L
Cliodhna
5,705
519
40
4
0
219,049
0
W
Izanami
6,917
629
97
9
0
187,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role