Player Matchup

Neith
Neith
KrakenRules
Neith
Level 21
God Stats
3W - 0L
1,775 SR
Queue Stats
4W - 2L
1,600 Elo+
Party 2
Ganesha
Ganesha
MikeKroegerNB
Ganesha
Level 28
God Stats
2W - 5L
1,539 SR
Queue Stats
202W - 221L
1,498 Elo+
Party 1
Arachne
Arachne
MulanMain69
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
Purenano
Danzaburou
Level 27
God Stats
31W - 34L
1,501 SR
Queue Stats
97W - 104L
1,528 Elo+
Party 1
Eset
Eset
TheBrokenFatMan
Eset
Level 8
God Stats
1W - 0L
1,230 SR
Queue Stats
5W - 2L
1,600 Elo+
Party 2
Team Averages
Level 22
1,509 SR
1,552 Elo+

VS

Team Averages
Level 16
1,449 SR
1,317 Elo+
Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CreamyNic
Olorun
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 46L
1,149 Elo+
Party 3
Loki
Loki
GodOfYourMom96
Loki
Level 6
God Stats
3W - 6L
1,537 SR
Queue Stats
13W - 24L
1,271 Elo+
Party 3
Mercury
Mercury
Pendalul
Mercury
Level 12
God Stats
9W - 15L
1,424 SR
Queue Stats
59W - 69L
1,164 Elo+
Party 3
Kukulkan
Kukulkan
SMITEjoke
Kukulkan
Level 28
God Stats
0W - 2L
1,286 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 2
9,519
732
6,237
3,474
1,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
11
1 / 0 / 10
7,792
599
5,269
8,649
7,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
MulanMain69
Arachne
13
2 / 2 / 2
7,694
592
3,439
8,868
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Purenano
Danzaburou
12
8 / 0 / 2
7,857
604
4,596
3,750
1,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 3 / 5
7,434
572
5,342
6,502
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 0 / 0
5,301
408
2,523
5,234
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
CreamyNic
Olorun
8
0 / 5 / 0
4,916
378
3,459
7,089
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 8 / 1
5,236
403
2,380
7,423
1,784
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Pendalul
Mercury
10
0 / 5 / 0
5,992
461
2,539
10,590
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
SMITEjoke
Kukulkan
11
4 / 3 / 0
6,809
524
6,648
6,691
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
21
Kills
4
5
Deaths
21
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
L
Olorun
CreamyNic
Olorun
0
5
0
0
L
0
8
1
0.06
W
8
0
2
9
W
Ganesha
1
0
10
6
W
Arachne
MulanMain69
Arachne
2
2
2
1.5
L
Mercury
Pendalul
Mercury
0
5
0
0
W
Danzaburou
Purenano
Danzaburou
8
0
2
9
L
Kukulkan
SMITEjoke
Kukulkan
4
3
0
1.33
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,883
Damage
17,549
31,243
Taken
37,027
16,545
Mitigated
10,921
13,411
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,523
1,346
0
2,504
5,234
2,369
0
364
4,870
0
19,787
L
Olorun
CreamyNic
Olorun
3,459
2,155
52
1,578
7,089
1,731
27
2,908
4,155
18,240
0
L
2,380
688
0
0
7,423
1,784
0
1,875
5,514
0
17,220
W
6,237
1,989
0
1,860
3,474
1,376
4,313
574
2,900
0
52,478
W
Ganesha
5,269
364
0
2,831
8,649
7,199
241
2,752
5,818
18,004
0
W
Arachne
MulanMain69
Arachne
3,439
2,016
0
4,620
8,868
4,289
0
1,757
7,009
0
48,155
L
Mercury
Pendalul
Mercury
2,539
937
0
2,599
10,590
2,920
0
2,008
8,478
0
35,362
W
Danzaburou
Purenano
Danzaburou
4,596
1,132
0
2,334
3,750
1,330
4,010
778
2,972
0
38,381
L
Kukulkan
SMITEjoke
Kukulkan
6,648
392
0
0
6,691
2,117
16
3,040
3,399
31,579
0
W
5,342
712
187
1,579
6,502
2,351
1,027
3,737
2,437
38,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
28,254
408
Minions Killed
249
0
Camps Cleared
0
1,232,850
Distance Traveled
1,133,659
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,301
408
41
3
0
211,266
3
L
Olorun
4,916
378
22
2
0
181,362
0
L
Loki
5,236
403
34
3
0
221,008
0
W
Neith
9,519
732
129
10
0
255,409
2
W
Ganesha
7,792
599
5
0
0
264,437
0
W
Arachne
7,694
592
89
7
0
249,232
2
L
Mercury
5,992
461
71
5
0
278,010
0
W
Danzaburou
7,857
604
108
8
0
224,346
4
L
Kukulkan
6,809
524
81
6
0
242,013
3
W
Eset
7,434
572
77
6
0
239,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role