Player Matchup

Danzaburou
Danzaburou
Act_And_Execute
Danzaburou
Level 22
God Stats
1W - 1L
1,244 SR
Queue Stats
19W - 25L
1,430 Elo+
Party 1
Achilles
Achilles
EnlargePills
Achilles
Level 104
God Stats
8W - 21L
1,427 SR
Queue Stats
443W - 407L
1,484 Elo+
Party 2
Bacchus
Bacchus
GodlySpeed___
Bacchus
Level 25
God Stats
1W - 0L
1,736 SR
Queue Stats
118W - 99L
1,386 Elo+
Party 2
Olorun
Olorun
Haifischh
Olorun
Level 56
God Stats
3W - 3L
1,512 SR
Queue Stats
80W - 72L
1,490 Elo+
Party 1
Arachne
Arachne
Shincuo
Arachne
Level 48
God Stats
3W - 4L
1,356 SR
Queue Stats
104W - 95L
1,469 Elo+
Party 1
Team Averages
Level 51
1,455 SR
1,452 Elo+

VS

Team Averages
Level 60
1,527 SR
1,510 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
Dislocated-Knee
Hou Yi
Level 42
God Stats
8W - 10L
1,364 SR
Queue Stats
151W - 162L
1,434 Elo+
Party 3
Zeus
Zeus
G2_HelenKeller
Zeus
Level 119
God Stats
3W - 2L
1,656 SR
Queue Stats
494W - 486L
1,554 Elo+
Party 3
Chaac
Chaac
Sedakoch
Chaac
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 70L
1,508 Elo+
Solo
Loki
Loki
SyberBLazEr
Loki
Level 48
God Stats
5W - 7L
1,615 SR
Queue Stats
95W - 102L
1,553 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Act_And_Execute
Danzaburou
13
1 / 10 / 5
8,226
411
3,429
12,285
3,801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
EnlargePills
Achilles
19
4 / 0 / 4
11,625
581
13,252
15,821
13,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
15
4 / 2 / 9
10,108
505
4,462
12,711
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
Haifischh
Olorun
17
2 / 8 / 12
10,472
524
10,520
18,603
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Shincuo
Arachne
20
17 / 7 / 6
13,283
664
20,613
18,325
8,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 7 / 6
7,740
387
8,388
18,226
12,647
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
8 / 4 / 7
10,411
521
9,415
12,233
4,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 8 / 5
11,192
560
24,165
20,559
7,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Sedakoch
Chaac
14
0 / 3 / 0
8,828
441
4,996
13,605
8,879
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
8 / 6 / 6
9,393
470
9,084
10,557
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
51
28
Kills
27
27
Deaths
28
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
6
0.71
W
Danzaburou
Act_And_Execute
Danzaburou
1
10
5
0.35
L
8
4
7
2.88
W
Achilles
EnlargePills
Achilles
4
0
4
6
L
9
8
5
1.44
W
Bacchus
4
2
9
4.25
W
Olorun
Haifischh
Olorun
2
8
12
1
L
Chaac
Sedakoch
Chaac
0
3
0
0
W
Arachne
Shincuo
Arachne
17
7
6
2.86
L
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,276
Damage
56,048
77,745
Taken
75,180
43,226
Mitigated
38,391
20,502
Healing
19,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,388
534
188
2,739
18,226
12,647
137
6,003
12,223
31,404
0
W
Danzaburou
Act_And_Execute
Danzaburou
3,429
1,856
0
1,312
12,285
3,801
831
5,079
7,206
0
35,936
L
9,415
3,853
0
2,490
12,233
4,715
526
2,526
9,553
0
59,430
W
Achilles
EnlargePills
Achilles
13,252
4,356
0
5,698
15,821
13,400
891
2,705
13,116
7,589
75,897
L
24,165
3,364
0
8,914
20,559
7,811
0
6,352
14,065
85,581
0
W
Bacchus
4,462
881
127
2,437
12,711
11,413
350
7,179
5,532
19,580
0
W
Olorun
Haifischh
Olorun
10,520
5,096
591
5,999
18,603
6,591
847
9,385
9,218
70,640
0
L
Chaac
Sedakoch
Chaac
4,996
527
0
4,812
13,605
8,879
1,201
228
12,404
5,522
43,493
W
Arachne
Shincuo
Arachne
20,613
12,975
0
4,338
18,325
8,021
3,950
9,131
9,194
0
72,933
L
9,084
2,247
0
830
10,557
4,339
154
1,189
9,320
0
43,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,714
Gold Earned
47,564
471
Minions Killed
465
0
Camps Cleared
0
1,897,213
Distance Traveled
1,590,276
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,740
387
43
2
0
283,924
2
W
Danzaburou
8,226
411
58
3
0
313,354
2
L
Hou Yi
10,411
521
105
5
0
333,053
11
W
Achilles
11,625
581
157
8
0
411,957
6
L
Zeus
11,192
560
149
7
0
309,641
1
W
Bacchus
10,108
505
27
1
0
386,426
1
W
Olorun
10,472
524
116
6
0
333,539
11
L
Chaac
8,828
441
101
5
0
329,708
0
W
Arachne
13,283
664
113
6
0
451,937
3
L
Loki
9,393
470
67
3
0
333,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role