Player Matchup

Agni
Agni
BOFORDI
Agni
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,448 Elo+
Solo
Olorun
Olorun
Chukuma
Olorun
Level 17
God Stats
3W - 3L
1,572 SR
Queue Stats
44W - 67L
1,499 Elo+
Solo
Odin
Odin
FFullon
Odin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 46L
1,589 Elo+
Solo
Thanatos
Thanatos
LordUltronGT
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,678 Elo+
Solo
Da Ji
Da Ji
abelangel1999
Da Ji
Level 26
God Stats
10W - 13L
1,673 SR
Queue Stats
280W - 333L
1,459 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,534 Elo+

VS

Team Averages
Level 25
1,763 SR
1,692 Elo+
King Arthur
King Arthur
JaJaWhiTeJaJa
King Arthur
Level 28
God Stats
28W - 10L
1,909 SR
Queue Stats
132W - 57L
1,747 Elo+
Party 1
Hun Batz
Hun Batz
MELOVEKOREANS
Hun Batz
Level 25
God Stats
10W - 3L
1,861 SR
Queue Stats
133W - 53L
1,773 Elo+
Party 1
The Morrigan
The Morrigan
YordyFox
The Morrigan
Level 29
God Stats
32W - 5L
1,802 SR
Queue Stats
108W - 35L
1,783 Elo+
Party 1
Apollo
Apollo
llvidigal
Apollo
Level 17
God Stats
8W - 11L
1,364 SR
Queue Stats
47W - 65L
1,357 Elo+
Solo
Ganesha
Ganesha
xXpartakusXx
Ganesha
Level 27
God Stats
5W - 0L
1,881 SR
Queue Stats
89W - 21L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BOFORDI
Agni
18
0 / 4 / 10
10,889
907
12,845
12,276
3,996
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Chukuma
Olorun
19
3 / 11 / 13
12,734
1,061
14,787
23,075
9,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
FFullon
Odin
17
1 / 4 / 11
10,893
908
8,519
20,196
10,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
LordUltronGT
Thanatos
18
11 / 12 / 6
13,607
1,134
20,630
25,717
8,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 10 / 9
13,257
1,105
11,638
21,148
10,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JaJaWhiTeJaJa
King Arthur
20
17 / 5 / 18
15,139
1,262
23,580
23,233
20,914
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
MELOVEKOREANS
Hun Batz
18
5 / 6 / 18
12,290
1,024
22,580
13,963
5,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
YordyFox
The Morrigan
20
10 / 3 / 20
14,004
1,167
17,582
8,947
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
llvidigal
Apollo
20
9 / 2 / 19
13,730
1,144
12,692
11,720
4,967
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
xXpartakusXx
Ganesha
20
0 / 5 / 37
14,034
1,170
18,841
19,001
26,278
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
153
21
Kills
41
41
Deaths
21
49
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Agni
BOFORDI
Agni
0
4
10
1.25
L
Olorun
Chukuma
Olorun
3
11
13
0.86
L
Odin
FFullon
Odin
1
4
11
1.63
W
King Arthur
JaJaWhiTeJaJa
King Arthur
17
5
18
5.2
L
Thanatos
LordUltronGT
Thanatos
11
12
6
1.17
W
Hun Batz
MELOVEKOREANS
Hun Batz
5
6
18
2.33
W
The Morrigan
YordyFox
The Morrigan
10
3
20
6.67
L
6
10
9
1.05
W
Apollo
llvidigal
Apollo
9
2
19
9.25
W
Ganesha
xXpartakusXx
Ganesha
0
5
37
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,419
Damage
95,275
102,412
Taken
76,864
42,136
Mitigated
61,896
13,374
Healing
17,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
BOFORDI
Agni
12,845
1,070
0
909
12,276
3,996
0
5,159
7,117
38,069
0
L
Olorun
Chukuma
Olorun
14,787
7,151
1,092
2,665
23,075
9,873
0
8,423
14,652
43,804
3,450
L
Odin
FFullon
Odin
8,519
1,703
0
40
20,196
10,007
0
4,039
16,127
141
18,842
W
King Arthur
JaJaWhiTeJaJa
King Arthur
23,580
1,850
995
6,674
23,233
20,914
0
8,816
12,649
976
35,910
L
Thanatos
LordUltronGT
Thanatos
20,630
8,289
0
8,521
25,717
8,207
0
6,984
18,733
0
34,880
W
Hun Batz
MELOVEKOREANS
Hun Batz
22,580
7,031
0
0
13,963
5,223
0
4,609
9,354
0
38,733
W
The Morrigan
YordyFox
The Morrigan
17,582
3,919
0
1,538
8,947
4,514
0
2,000
6,947
37,563
4,759
L
11,638
1,562
0
147
21,148
10,053
0
9,155
11,993
0
28,999
W
Apollo
llvidigal
Apollo
12,692
9,280
0
1,916
11,720
4,967
0
3,319
8,401
0
47,895
W
Ganesha
xXpartakusXx
Ganesha
18,841
1,239
1,001
5,426
19,001
26,278
0
7,382
11,619
30,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,380
Gold Earned
69,197
194
Minions Killed
232
10
Camps Cleared
5
1,102,885
Distance Traveled
1,117,821
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,889
907
41
3
0
210,061
0
L
Olorun
12,734
1,061
72
6
1
190,432
0
L
Odin
10,893
908
17
1
2
241,319
0
W
King Arthur
15,139
1,262
28
2
1
222,466
1
L
Thanatos
13,607
1,134
27
2
3
239,020
0
W
Hun Batz
12,290
1,024
41
3
1
212,260
1
W
The Morrigan
14,004
1,167
71
6
2
221,581
0
L
Da Ji
13,257
1,105
37
3
4
222,053
0
W
Apollo
13,730
1,144
92
8
1
233,084
0
W
Ganesha
14,034
1,170
0
0
0
228,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role