Player Matchup

Bellona
Bellona
Future19
Bellona
Level 13
God Stats
14W - 11L
1,535 SR
Queue Stats
17W - 17L
1,530 Elo+
Party 1
Hel
Hel
Ge4rs m4ster 3
Hel
Level 23
God Stats
7W - 9L
1,484 SR
Queue Stats
33W - 36L
1,399 Elo+
Party 1
Fenrir
Fenrir
HUSTLERCHRIS13
Fenrir
Level 29
God Stats
4W - 4L
1,258 SR
Queue Stats
29W - 36L
1,444 Elo+
Party 1
Hades
Hades
Lana Rhoades211
Hades
Level 51
God Stats
3W - 3L
1,441 SR
Queue Stats
10W - 12L
1,373 Elo+
Party 1
Scylla
Scylla
MONKEYBUCKETS24
Scylla
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 9L
1,126 Elo+
Party 1
Team Averages
Level 24
1,444 SR
1,374 Elo+

VS

Team Averages
Level 24
1,556 SR
1,371 Elo+
Sol
Sol
DoubleCupTee
Sol
Level 18
God Stats
3W - 3L
1,687 SR
Queue Stats
53W - 58L
1,330 Elo+
Solo
Cthulhu
Cthulhu
FreakierCloth0
Cthulhu
Level 26
God Stats
3W - 4L
1,483 SR
Queue Stats
4W - 7L
1,330 Elo+
Solo
Charybdis
Charybdis
SimilarWord201
Charybdis
Level 23
God Stats
4W - 9L
1,280 SR
Queue Stats
33W - 43L
1,429 Elo+
Party 2
Skadi
Skadi
TingedOak439569
Skadi
Level 25
God Stats
2W - 5L
1,831 SR
Queue Stats
287W - 321L
1,369 Elo+
Solo
Medusa
Medusa
yoshiki36
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 115L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Future19
Bellona
15
3 / 0 / 7
9,282
1,160
7,162
7,319
5,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 5
8,418
1,052
6,038
5,552
2,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
6 / 1 / 4
9,017
1,127
8,306
7,449
5,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 1 / 3
7,081
885
3,557
3,455
1,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 0 / 7
7,805
976
4,389
4,380
1,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

357

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,935
992
7,580
7,893
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 1
7,629
954
6,674
8,907
6,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
SimilarWord201
Charybdis
12
0 / 0 / 0
5,140
643
0
0
0
13
2 / 1 / 0
7,912
989
6,242
5,016
2,417
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
yoshiki36
Medusa
12
0 / 6 / 1
7,155
894
3,866
9,380
3,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
11
Kills
3
3
Deaths
11
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
1
2
1
0.75
W
Bellona
Future19
Bellona
3
0
7
6.5
W
2
1
5
4.5
W
6
1
4
8
W
0
1
3
1.5
W
0
0
7
3.5
L
Charybdis
SimilarWord201
Charybdis
0
0
0
0
L
2
1
0
2
L
Medusa
yoshiki36
Medusa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,452
Damage
24,362
28,155
Taken
31,196
16,043
Mitigated
15,447
6,513
Healing
3,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,580
1,502
361
2,058
7,893
3,089
0
2,793
5,100
24,434
813
L
6,674
539
186
130
8,907
6,629
0
5,428
3,479
15,996
0
W
Bellona
Future19
Bellona
7,162
906
1,338
1,048
7,319
5,455
0
3,529
3,790
0
17,838
W
6,038
238
1,256
1,918
5,552
2,206
0
1,774
3,778
28,812
0
W
8,306
962
0
92
7,449
5,167
0
3,894
3,555
0
12,942
W
3,557
414
207
654
3,455
1,587
0
2,161
1,294
9,182
0
W
4,389
905
0
0
4,380
1,628
0
2,514
1,866
16,755
0
L
Charybdis
SimilarWord201
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
6,242
2,953
0
148
5,016
2,417
0
1,254
3,762
0
14,679
L
Medusa
yoshiki36
Medusa
3,866
1,061
0
126
9,380
3,312
0
4,509
4,871
0
10,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,603
Gold Earned
35,771
144
Minions Killed
100
3
Camps Cleared
3
740,325
Distance Traveled
544,733
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,935
992
46
6
0
147,934
0
L
Cthulhu
7,629
954
19
2
0
148,806
0
W
Bellona
9,282
1,160
20
3
0
177,845
0
W
Hel
8,418
1,052
53
7
0
130,667
0
W
Fenrir
9,017
1,127
14
2
2
185,402
0
W
Hades
7,081
885
18
2
0
80,431
0
W
Scylla
7,805
976
39
5
1
165,980
1
L
Charybdis
5,140
643
0
0
0
0
0
L
Skadi
7,912
989
18
2
2
131,664
0
L
Medusa
7,155
894
17
2
1
116,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role