Player Matchup

Charybdis
Charybdis
Hobojhonchicken
Charybdis
Level 29
God Stats
2W - 0L
1,480 SR
Queue Stats
49W - 81L
1,397 Elo+
Party 2
Ganesha
Ganesha
SoccerScare
Ganesha
Level 29
God Stats
6W - 3L
1,547 SR
Queue Stats
80W - 120L
1,332 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
Level 26
God Stats
69W - 68L
1,415 SR
Queue Stats
136W - 154L
1,412 Elo+
Solo
Cu Chulainn
Cu Chulainn
jacktasticone
Cu Chulainn
Level 28
God Stats
5W - 4L
1,389 SR
Queue Stats
106W - 146L
1,306 Elo+
Party 2
Nemesis
Nemesis
monaachromatic
Nemesis
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
142W - 147L
1,435 Elo+
Solo
Team Averages
Level 28
1,466 SR
1,376 Elo+

VS

Team Averages
Level 20
1,378 SR
1,381 Elo+
Nike
Nike
CouchEaterBoris
Nike
Level 29
God Stats
2W - 6L
1,333 SR
Queue Stats
119W - 146L
1,330 Elo+
Party 1
Cernunnos
Cernunnos
DanEugeneButts
Cernunnos
Level 14
God Stats
12W - 9L
1,255 SR
Queue Stats
127W - 155L
1,332 Elo+
Party 1
Zhong Kui
Zhong Kui
DieHardSurUnDab
Zhong Kui
Level 26
God Stats
3W - 8L
1,517 SR
Queue Stats
136W - 120L
1,380 Elo+
Solo
Camazotz
Camazotz
Liein
Camazotz
Level 16
God Stats
2W - 22L
1,283 SR
Queue Stats
218W - 253L
1,450 Elo+
Solo
Ra
Ra
agaviria
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hobojhonchicken
Charybdis
14
0 / 4 / 2
8,489
447
6,309
9,349
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
SoccerScare
Ganesha
13
0 / 4 / 5
8,943
471
5,622
14,492
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TomTamTim
Ah Muzen Cab
20
9 / 0 / 5
12,663
666
14,769
9,296
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
jacktasticone
Cu Chulainn
12
0 / 9 / 0
8,056
424
2,473
12,938
5,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
11 / 2 / 2
11,934
628
9,246
11,255
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,865
414
4,758
15,611
9,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
DanEugeneButts
Cernunnos
14
4 / 2 / 4
9,048
476
11,369
9,147
2,873
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
DieHardSurUnDab
Zhong Kui
17
8 / 4 / 2
10,813
569
12,572
11,828
12,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
Liein
Camazotz
12
5 / 1 / 0
8,338
439
5,895
8,424
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 10 / 0
8,698
458
2,703
11,089
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
20
Kills
19
19
Deaths
20
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Cernunnos
DanEugeneButts
Cernunnos
4
2
4
3
L
Zhong Kui
DieHardSurUnDab
Zhong Kui
8
4
2
2.25
W
Charybdis
Hobojhonchicken
Charybdis
0
4
2
0.25
L
Camazotz
Liein
Camazotz
5
1
0
5
W
Ganesha
SoccerScare
Ganesha
0
4
5
0.63
W
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
9
0
5
11.5
L
0
10
0
0
W
Cu Chulainn
jacktasticone
Cu Chulainn
0
9
0
0
W
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,419
Damage
37,297
57,330
Taken
56,099
27,081
Mitigated
31,197
13,437
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,758
691
30
2,809
15,611
9,018
183
3,878
11,733
0
41,637
L
Cernunnos
DanEugeneButts
Cernunnos
11,369
5,346
0
1,268
9,147
2,873
427
1,774
7,373
0
54,610
L
Zhong Kui
DieHardSurUnDab
Zhong Kui
12,572
2,387
0
3,407
11,828
12,763
446
397
11,431
60,999
0
W
Charybdis
Hobojhonchicken
Charybdis
6,309
3,936
0
249
9,349
2,655
1,509
0
9,349
0
58,096
L
Camazotz
Liein
Camazotz
5,895
1,771
0
5,934
8,424
2,354
0
349
8,075
0
37,919
W
Ganesha
SoccerScare
Ganesha
5,622
476
0
4,576
14,492
9,748
254
0
14,492
26,465
0
W
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
14,769
7,318
0
5,442
9,296
4,083
3,776
3,223
5,841
0
110,135
L
2,703
530
58
1,399
11,089
4,189
1,066
0
11,089
50,875
0
W
Cu Chulainn
jacktasticone
Cu Chulainn
2,473
962
0
1,544
12,938
5,976
1,167
8,166
4,282
3,417
26,932
W
9,246
5,254
0
1,626
11,255
4,619
1,134
3,008
8,091
0
67,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,085
Gold Earned
44,762
529
Minions Killed
480
0
Camps Cleared
0
1,673,735
Distance Traveled
1,406,933
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,865
414
64
3
0
339,241
3
L
Cernunnos
9,048
476
91
5
0
303,066
1
L
Zhong Kui
10,813
569
125
7
0
295,184
3
W
Charybdis
8,489
447
129
7
0
315,820
2
L
Camazotz
8,338
439
78
4
0
213,733
0
W
Ganesha
8,943
471
16
1
0
309,360
0
W
Ah Muzen Cab
12,663
666
209
11
0
354,413
3
L
Ra
8,698
458
122
6
0
255,709
0
W
Cu Chulainn
8,056
424
72
4
0
280,764
0
W
Nemesis
11,934
628
103
5
0
413,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role