Player Matchup

Bacchus
Bacchus
Gromagg
Bacchus
Level 17
God Stats
8W - 10L
1,502 SR
Queue Stats
87W - 79L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Strongmace
Morgan Le Fay
Level 15
God Stats
2W - 2L
1,449 SR
Queue Stats
11W - 10L
1,528 Elo+
Party 1
Mulan
Mulan
Zenicide
Mulan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,290 Elo+
Party 1
Heimdallr
Heimdallr
Zennify
Heimdallr
Level 88
God Stats
3W - 3L
1,692 SR
Queue Stats
127W - 113L
1,458 Elo+
Party 1
Kali
Kali
kayciedilla
Kali
Level 116
God Stats
22W - 20L
1,527 SR
Queue Stats
302W - 314L
1,476 Elo+
Party 1
Team Averages
Level 54
1,534 SR
1,446 Elo+

VS

Team Averages
Level 54
1,477 SR
1,466 Elo+
Cthulhu
Cthulhu
Che1mn0-_-
Cthulhu
Level 45
God Stats
11W - 9L
1,436 SR
Queue Stats
154W - 154L
1,427 Elo+
Party 2
Fenrir
Fenrir
Jahamison
Fenrir
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 32L
1,386 Elo+
Party 3
Nike
Nike
Tates2769
Nike
Level 24
God Stats
3W - 1L
1,322 SR
Queue Stats
68W - 57L
1,501 Elo+
Party 3
Vulcan
Vulcan
lilysmasher
Vulcan
Level 79
God Stats
10W - 11L
1,583 SR
Queue Stats
147W - 134L
1,594 Elo+
Party 3
Hou Yi
Hou Yi
s0b1b0r
Hou Yi
Level 42
God Stats
40W - 24L
1,546 SR
Queue Stats
163W - 159L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gromagg
Bacchus
8
1 / 1 / 1
5,173
517
3,629
4,970
2,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Strongmace
Morgan Le Fay
7
0 / 5 / 0
4,285
429
1,592
5,289
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Zenicide
Mulan
9
0 / 2 / 0
5,257
526
4,355
9,082
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Zennify
Heimdallr
8
1 / 3 / 1
5,162
516
2,659
6,124
1,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,560
556
2,117
7,416
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Che1mn0-_-
Cthulhu
9
1 / 1 / 3
5,250
525
3,727
4,675
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Jahamison
Fenrir
9
3 / 1 / 2
5,838
584
2,067
7,750
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
11
2 / 0 / 1
6,573
657
4,977
7,233
2,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
12
6 / 0 / 0
6,891
689
5,987
3,001
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
s0b1b0r
Hou Yi
9
2 / 0 / 1
5,457
546
3,892
4,402
1,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
14
14
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Che1mn0-_-
Cthulhu
1
1
3
2.5
L
Bacchus
Gromagg
Bacchus
1
1
1
1.5
W
Fenrir
Jahamison
Fenrir
3
1
2
4
L
Morgan Le Fay
Strongmace
Morgan Le Fay
0
5
0
0
W
Nike
2
0
1
2.5
L
Mulan
Zenicide
Mulan
0
2
0
0
L
Heimdallr
Zennify
Heimdallr
1
3
1
0.5
L
0
3
0
0
W
Vulcan
6
0
0
6
W
Hou Yi
s0b1b0r
Hou Yi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,352
Damage
20,650
32,881
Taken
27,061
12,702
Mitigated
9,686
10,396
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Che1mn0-_-
Cthulhu
3,727
309
121
458
4,675
2,887
192
1,428
3,189
16,680
0
L
Bacchus
Gromagg
Bacchus
3,629
527
758
1,242
4,970
2,615
0
1,371
3,385
9,309
0
W
Fenrir
Jahamison
Fenrir
2,067
552
0
2,232
7,750
2,176
0
350
7,296
0
31,932
L
Morgan Le Fay
Strongmace
Morgan Le Fay
1,592
414
0
46
5,289
1,596
0
3,393
1,720
15,147
0
W
Nike
4,977
826
0
2,725
7,233
2,502
0
0
6,673
0
34,168
L
Mulan
Zenicide
Mulan
4,355
427
0
5,370
9,082
4,167
0
624
8,414
0
23,987
L
Heimdallr
Zennify
Heimdallr
2,659
1,102
0
497
6,124
1,459
0
1,862
3,982
0
25,992
L
2,117
854
0
2,483
7,416
2,865
0
1,650
5,666
0
41,249
W
Vulcan
5,987
1,077
0
1,250
3,001
947
0
1,202
1,603
39,759
0
W
Hou Yi
s0b1b0r
Hou Yi
3,892
1,624
0
594
4,402
1,174
436
1,876
2,433
0
25,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,437
Gold Earned
30,009
256
Minions Killed
286
0
Camps Cleared
0
964,035
Distance Traveled
981,882
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,250
525
31
3
0
176,364
1
L
Bacchus
5,173
517
14
1
0
198,689
4
W
Fenrir
5,838
584
53
5
0
227,946
1
L
Morgan Le Fay
4,285
429
23
2
0
157,432
0
W
Nike
6,573
657
78
8
0
202,073
4
L
Mulan
5,257
526
61
6
0
209,281
2
L
Heimdallr
5,162
516
66
7
0
166,571
4
L
Kali
5,560
556
92
9
0
232,062
4
W
Vulcan
6,891
689
70
7
0
208,061
4
W
Hou Yi
5,457
546
54
5
0
167,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role