Player Matchup

Thoth
Thoth
Buckeye784
Thoth
Level 145
God Stats
3W - 11L
1,359 SR
Queue Stats
490W - 482L
1,559 Elo+
Party 2
Hun Batz
Hun Batz
Hectic Akatsuki
Hun Batz
Level 160
God Stats
11W - 14L
1,490 SR
Queue Stats
441W - 442L
1,540 Elo+
Party 1
Achilles
Achilles
LuluSenpaii
Achilles
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 148L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
TherapyMan08
Heimdallr
Level 120
God Stats
4W - 8L
1,303 SR
Queue Stats
410W - 382L
1,571 Elo+
Party 2
Scylla
Scylla
megaluss
Scylla
Level 110
God Stats
0W - 1L
1,283 SR
Queue Stats
127W - 124L
1,607 Elo+
Solo
Team Averages
Level 134
1,387 SR
1,559 Elo+

VS

Team Averages
Level 109
1,554 SR
1,522 Elo+
Sol
Sol
 
Sol
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Antwone3497
Geb
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,477 Elo+
Solo
Chiron
Chiron
CliquS1Y
Chiron
Level 123
God Stats
1W - 0L
1,794 SR
Queue Stats
25W - 20L
1,555 Elo+
Solo
Artemis
Artemis
skittles raven
Artemis
Level 123
God Stats
7W - 8L
1,476 SR
Queue Stats
498W - 423L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
3 / 6 / 5
8,321
832
9,034
8,610
3,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
12
1 / 7 / 7
7,170
717
6,902
10,561
3,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
LuluSenpaii
Achilles
14
2 / 6 / 4
8,250
825
7,365
13,089
13,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
TherapyMan08
Heimdallr
15
4 / 6 / 4
8,195
820
8,307
9,777
3,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
megaluss
Scylla
14
2 / 6 / 8
7,884
788
6,445
9,148
2,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 3 / 16
9,791
979
13,157
12,835
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
 
Kukulkan
14
2 / 3 / 10
8,622
862
7,568
7,374
2,629
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 18
8,578
858
4,303
11,646
9,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
CliquS1Y
Chiron
18
16 / 1 / 9
10,698
1,070
11,891
10,490
4,898
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
6 / 3 / 16
9,485
949
9,450
8,957
3,377
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
12
Kills
31
31
Deaths
12
28
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
16
4.67
W
Kukulkan
 
Kukulkan
2
3
10
2.33
W
1
2
18
5
L
Thoth
3
6
5
0.92
W
Chiron
CliquS1Y
Chiron
16
1
9
20.5
L
Hun Batz
1
7
7
0.64
L
Achilles
LuluSenpaii
Achilles
2
6
4
0.67
L
Heimdallr
TherapyMan08
Heimdallr
4
6
4
1
L
Scylla
megaluss
Scylla
2
6
8
1
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,053
Damage
46,369
51,185
Taken
51,302
27,498
Mitigated
25,373
7,882
Healing
24,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,157
2,411
84
5,717
12,835
5,081
2,853
3,893
8,942
28,361
0
W
Kukulkan
 
Kukulkan
7,568
219
1,162
1,823
7,374
2,629
723
2,702
4,672
22,386
0
W
4,303
202
1,656
3,244
11,646
9,388
130
2,968
8,678
6,430
0
L
Thoth
9,034
100
229
727
8,610
3,103
0
4,071
4,539
19,772
0
W
Chiron
CliquS1Y
Chiron
11,891
3,232
3,156
2,725
10,490
4,898
1,139
2,359
8,131
0
25,137
L
Hun Batz
6,902
491
268
1,607
10,561
3,949
323
4,955
5,606
0
12,641
L
Achilles
LuluSenpaii
Achilles
7,365
1,353
38
2,076
13,089
13,656
20
6,962
6,127
0
15,857
L
Heimdallr
TherapyMan08
Heimdallr
8,307
2,059
985
1,088
9,777
3,809
873
5,325
4,452
0
16,988
L
Scylla
megaluss
Scylla
6,445
85
48
816
9,148
2,981
546
3,715
5,433
14,354
0
W
9,450
3,456
2,701
2,259
8,957
3,377
1,449
3,557
5,400
0
20,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,820
Gold Earned
47,174
87
Minions Killed
118
0
Camps Cleared
0
824,797
Distance Traveled
912,376
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,791
979
37
4
0
163,820
0
W
Kukulkan
8,622
862
24
2
0
190,132
2
W
Geb
8,578
858
3
0
0
171,903
0
L
Thoth
8,321
832
24
2
0
160,383
0
W
Chiron
10,698
1,070
35
4
0
205,383
2
L
Hun Batz
7,170
717
9
1
0
166,241
2
L
Achilles
8,250
825
15
2
0
171,893
0
L
Heimdallr
8,195
820
22
2
0
161,890
0
L
Scylla
7,884
788
17
2
0
164,390
1
W
Artemis
9,485
949
19
2
0
181,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role