Player Matchup

Sylvanus
Sylvanus
HashTagSWED
Sylvanus
Level 87
God Stats
5W - 3L
1,851 SR
Queue Stats
69W - 34L
1,669 Elo+
Party 1
Sun Wukong
Sun Wukong
OMGRONNY18
Sun Wukong
Level 27
God Stats
13W - 4L
1,703 SR
Queue Stats
41W - 21L
1,655 Elo+
Party 1
Olorun
Olorun
SoloLaneCarry
Olorun
Level 135
God Stats
7W - 1L
1,996 SR
Queue Stats
50W - 27L
1,670 Elo+
Party 1
Team Averages
Level 83
1,850 SR
1,664 Elo+

VS

Team Averages
Level 50
1,588 SR
1,476 Elo+
Sol
Sol
MysticFlapjack
Sol
Level 107
God Stats
0W - 1L
1,498 SR
Queue Stats
7W - 8L
1,557 Elo+
Party 2
Ares
Ares
TheDesertDunk
Ares
Level 27
God Stats
1W - 2L
1,698 SR
Queue Stats
9W - 15L
1,429 Elo+
Party 2
Neith
Neith
coleeo123
Neith
Level 17
God Stats
3W - 4L
1,567 SR
Queue Stats
9W - 14L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HashTagSWED
Sylvanus
10
1 / 1 / 11
7,070
707
7,344
10,822
9,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
OMGRONNY18
Sun Wukong
11
5 / 0 / 8
7,927
793
6,421
12,787
11,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
7 / 0 / 6
8,404
840
11,961
6,140
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,007
601
7,417
8,645
2,763
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 4 / 1
6,293
629
2,989
12,049
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
coleeo123
Neith
9
0 / 5 / 1
5,805
581
8,129
9,022
3,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
HashTagSWED
Sylvanus
1
1
11
6.5
L
1
4
0
0.25
W
Sun Wukong
OMGRONNY18
Sun Wukong
5
0
8
9
W
7
0
6
10
L
0
4
1
0.13
L
Neith
coleeo123
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,726
Damage
18,535
29,749
Taken
29,716
23,149
Mitigated
15,044
14,891
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
HashTagSWED
Sylvanus
7,344
2,530
2,056
4,513
10,822
9,463
205
4,154
6,668
14,373
2,876
L
7,417
1,494
403
1,979
8,645
2,763
0
5,765
2,671
31,339
0
W
Sun Wukong
OMGRONNY18
Sun Wukong
6,421
445
0
3,799
12,787
11,033
145
4,156
8,631
0
13,633
W
11,961
6,472
857
3,666
6,140
2,653
2,789
2,545
3,595
40,838
4,362
L
2,989
172
0
814
12,049
9,166
0
7,915
3,703
4,672
0
L
Neith
coleeo123
Neith
8,129
4,421
240
1,868
9,022
3,115
0
4,139
4,537
0
17,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,401
Gold Earned
18,105
109
Minions Killed
88
6
Camps Cleared
3
550,839
Distance Traveled
516,397
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,070
707
27
3
2
178,533
0
L
Sol
6,007
601
53
5
2
168,627
1
W
Sun Wukong
7,927
793
13
1
1
202,507
2
W
Olorun
8,404
840
69
7
3
169,799
1
L
Ares
6,293
629
4
0
0
176,662
3
L
Neith
5,805
581
31
3
1
171,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role