Player Matchup

Sun Wukong
Sun Wukong
Brinkam
Sun Wukong
Level 46
God Stats
10W - 11L
1,572 SR
Queue Stats
174W - 157L
1,597 Elo+
Party 3
Thanatos
Thanatos
Cyneik
Thanatos
Level 106
God Stats
10W - 8L
1,614 SR
Queue Stats
350W - 311L
1,606 Elo+
Party 3
Vulcan
Vulcan
Heirless
Vulcan
Level 124
God Stats
15W - 4L
1,636 SR
Queue Stats
376W - 339L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
RikudoShinsen
Sylvanus
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 93L
1,595 Elo+
Party 1
Neith
Neith
shreckled54
Neith
Level 4
God Stats
36W - 22L
1,500 SR
Queue Stats
206W - 171L
1,654 Elo+
Party 1
Team Averages
Level 81
1,564 SR
1,610 Elo+

VS

Team Averages
Level 83
1,646 SR
1,563 Elo+
Neith
Neith
BullMain
Neith
Level 40
God Stats
8W - 8L
1,689 SR
Queue Stats
114W - 114L
1,513 Elo+
Solo
Geb
Geb
CrUnChYtOoTh
Geb
Level 80
God Stats
12W - 4L
1,952 SR
Queue Stats
212W - 268L
1,588 Elo+
Party 2
Sun Wukong
Sun Wukong
ShawnBurger
Sun Wukong
Level 66
God Stats
1W - 3L
1,412 SR
Queue Stats
114W - 163L
1,502 Elo+
Party 2
Skadi
Skadi
Smooresie
Skadi
Level 104
God Stats
11W - 13L
1,629 SR
Queue Stats
300W - 351L
1,618 Elo+
Party 2
Vulcan
Vulcan
somebodyepic24
Vulcan
Level 125
God Stats
3W - 2L
1,547 SR
Queue Stats
306W - 327L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brinkam
Sun Wukong
20
7 / 0 / 6
13,089
545
15,320
18,312
19,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Cyneik
Thanatos
19
6 / 2 / 8
12,624
526
11,195
19,584
8,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
Heirless
Vulcan
20
5 / 1 / 5
12,906
538
19,075
10,571
5,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
RikudoShinsen
Sylvanus
17
2 / 2 / 14
11,045
460
9,839
21,828
28,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 1 / 8
12,843
535
11,610
14,860
6,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BullMain
Neith
18
0 / 5 / 4
11,063
461
15,837
16,303
4,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 3
8,420
351
5,225
21,728
18,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
ShawnBurger
Sun Wukong
16
0 / 3 / 1
10,043
418
6,703
18,508
19,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Smooresie
Skadi
18
2 / 7 / 1
10,925
455
15,771
18,808
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 3 / 1
11,904
496
14,207
11,639
4,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
25
Kills
6
6
Deaths
25
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Brinkam
Sun Wukong
7
0
6
10
L
Neith
BullMain
Neith
0
5
4
0.4
L
0
7
3
0.21
W
Thanatos
Cyneik
Thanatos
6
2
8
5
W
Vulcan
Heirless
Vulcan
5
1
5
7.5
W
Sylvanus
RikudoShinsen
Sylvanus
2
2
14
4.5
L
Sun Wukong
ShawnBurger
Sun Wukong
0
3
1
0.17
L
Skadi
Smooresie
Skadi
2
7
1
0.36
W
5
1
8
9
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,039
Damage
57,743
85,155
Taken
86,986
67,169
Mitigated
52,713
55,580
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Brinkam
Sun Wukong
15,320
1,870
0
9,088
18,312
19,592
596
5,114
12,198
0
78,285
L
Neith
BullMain
Neith
15,837
7,492
0
5,667
16,303
4,985
472
6,369
9,794
0
96,006
L
5,225
637
810
1,967
21,728
18,179
0
8,726
12,548
14,118
0
W
Thanatos
Cyneik
Thanatos
11,195
2,227
0
23,467
19,584
8,262
978
3,473
15,921
0
97,035
W
Vulcan
Heirless
Vulcan
19,075
4,066
705
3,268
10,571
5,031
653
4,272
6,189
101,247
0
W
Sylvanus
RikudoShinsen
Sylvanus
9,839
3,041
5,177
7,303
21,828
28,147
348
3,703
17,605
40,136
13,743
L
Sun Wukong
ShawnBurger
Sun Wukong
6,703
469
0
7,284
18,508
19,249
0
4,304
12,956
10,557
50,892
L
Skadi
Smooresie
Skadi
15,771
6,009
0
4,818
18,808
5,613
0
2,916
15,608
0
109,170
W
11,610
7,308
0
6,572
14,860
6,137
3,740
3,860
10,932
0
104,344
L
14,207
2,477
182
2,470
11,639
4,687
0
5,394
5,752
99,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,507
Gold Earned
52,355
686
Minions Killed
657
0
Camps Cleared
0
2,360,866
Distance Traveled
2,276,633
36
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,089
545
132
6
0
470,656
10
L
Neith
11,063
461
171
7
0
417,296
6
L
Geb
8,420
351
17
1
0
454,382
9
W
Thanatos
12,624
526
153
6
0
531,394
7
W
Vulcan
12,906
538
177
7
0
514,349
7
W
Sylvanus
11,045
460
60
3
0
423,806
7
L
Sun Wukong
10,043
418
124
5
0
471,723
2
L
Skadi
10,925
455
159
7
0
451,161
3
W
Neith
12,843
535
164
7
0
420,661
5
L
Vulcan
11,904
496
186
8
0
482,071
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role