Player Matchup

Zeus
Zeus
Jrkillah23
Zeus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 9L
1,630 Elo+
Solo
Jormungandr
Jormungandr
Monstrus
Jormungandr
Level 28
God Stats
1W - 0L
1,389 SR
Queue Stats
9W - 8L
1,554 Elo+
Solo
Amaterasu
Amaterasu
PlatFleece
Amaterasu
Level 25
God Stats
75W - 53L
1,676 SR
Queue Stats
170W - 175L
1,587 Elo+
Party 2
Nemesis
Nemesis
syosetsu
Nemesis
Level 26
God Stats
32W - 27L
1,583 SR
Queue Stats
189W - 186L
1,623 Elo+
Party 2
Cupid
Cupid
yourdentist
Cupid
Level 28
God Stats
5W - 4L
1,566 SR
Queue Stats
136W - 127L
1,564 Elo+
Solo
Team Averages
Level 27
1,543 SR
1,592 Elo+

VS

Team Averages
Level 10
1,600 SR
1,641 Elo+
Janus
Janus
LeVargones
Janus
Level 14
God Stats
1W - 6L
1,500 SR
Queue Stats
5W - 10L
1,641 Elo+
Party 1
Ganesha
Ganesha
ROMULAOOOOOOOOOO
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,641 Elo+
Party 1
Amaterasu
Amaterasu
Shunboy
Amaterasu
Level 13
God Stats
2W - 4L
1,499 SR
Queue Stats
5W - 10L
1,641 Elo+
Party 1
Thanatos
Thanatos
lKabaL
Thanatos
Level 13
God Stats
1W - 3L
1,746 SR
Queue Stats
5W - 6L
1,641 Elo+
Party 1
Hachiman
Hachiman
ramonstiooooooo
Hachiman
Level 8
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 6L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 12
12,336
617
18,443
7,862
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
Monstrus
Jormungandr
15
2 / 1 / 15
11,054
553
3,697
11,621
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
PlatFleece
Amaterasu
17
6 / 2 / 20
11,859
593
16,256
18,872
17,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
syosetsu
Nemesis
19
11 / 3 / 14
12,876
644
12,823
18,797
8,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 1 / 8
13,640
682
10,636
13,417
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
5 / 10 / 2
11,761
588
10,676
14,607
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 8 / 5
7,517
376
4,213
15,590
6,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Shunboy
Amaterasu
12
0 / 8 / 2
7,850
393
3,445
20,583
13,714
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
lKabaL
Thanatos
14
3 / 10 / 5
9,680
484
11,249
17,994
7,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
12
1 / 9 / 1
7,870
394
3,454
13,043
2,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
24
45
Kills
9
10
Deaths
45
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
3
12
6
L
Janus
5
10
2
0.6
W
Jormungandr
Monstrus
Jormungandr
2
1
15
9.5
W
Amaterasu
PlatFleece
Amaterasu
6
2
20
8
L
0
8
5
0.31
L
Amaterasu
Shunboy
Amaterasu
0
8
2
0.13
L
Thanatos
lKabaL
Thanatos
3
10
5
0.55
L
Hachiman
1
9
1
0.17
W
Nemesis
syosetsu
Nemesis
11
3
14
6
W
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,855
Damage
33,037
70,569
Taken
81,817
39,556
Mitigated
33,137
26,442
Healing
19,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,443
2,936
0
2,446
7,862
1,921
2,206
3,389
4,295
51,021
0
L
Janus
10,676
1,226
0
866
14,607
3,341
409
4,411
9,824
58,974
0
W
Jormungandr
Monstrus
Jormungandr
3,697
745
0
1,343
11,621
7,577
279
3,695
7,764
42,134
0
W
Amaterasu
PlatFleece
Amaterasu
16,256
8,204
0
9,739
18,872
17,839
3,936
4,799
13,868
0
49,302
L
4,213
125
0
1,686
15,590
6,129
0
4,242
11,194
26,674
0
L
Amaterasu
Shunboy
Amaterasu
3,445
873
0
4,060
20,583
13,714
0
5,678
14,694
0
35,865
L
Thanatos
lKabaL
Thanatos
11,249
3,561
0
10,802
17,994
7,111
483
3,923
13,836
0
52,501
L
Hachiman
3,454
2,514
0
2,444
13,043
2,842
0
3,143
9,780
0
39,512
W
Nemesis
syosetsu
Nemesis
12,823
8,022
0
5,082
18,797
8,191
2,040
3,616
15,087
0
103,736
W
10,636
6,390
572
7,260
13,417
4,028
5,049
2,110
11,225
0
103,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,765
Gold Earned
44,678
477
Minions Killed
399
0
Camps Cleared
0
1,962,187
Distance Traveled
1,724,346
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,336
617
69
3
0
340,213
6
L
Janus
11,761
588
142
7
0
359,710
2
W
Jormungandr
11,054
553
58
3
0
357,404
10
W
Amaterasu
11,859
593
74
4
0
405,830
2
L
Ganesha
7,517
376
12
1
0
361,432
3
L
Amaterasu
7,850
393
70
4
0
332,462
2
L
Thanatos
9,680
484
85
4
0
329,178
0
L
Hachiman
7,870
394
90
5
0
341,564
5
W
Nemesis
12,876
644
133
7
0
454,003
6
W
Cupid
13,640
682
143
7
0
404,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role