Player Matchup

Nemesis
Nemesis
Guilufenas
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,317 Elo+
Solo
Ganesha
Ganesha
IndigoSum926084
Ganesha
Level 7
God Stats
1W - 1L
1,665 SR
Queue Stats
3W - 9L
1,106 Elo+
Solo
Fenrir
Fenrir
KARMA726476
Fenrir
Level 17
God Stats
5W - 2L
1,504 SR
Queue Stats
19W - 20L
1,467 Elo+
Solo
Olorun
Olorun
RemissBonsai731
Olorun
Level 18
God Stats
9W - 12L
1,235 SR
Queue Stats
27W - 39L
1,197 Elo+
Solo
Tiamat
Tiamat
Shoa_Ling
Tiamat
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,481 SR
1,317 Elo+

VS

Team Averages
Level 27
1,363 SR
1,288 Elo+
Neith
Neith
Dark__Raphy
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 27L
1,287 Elo+
Solo
Ah Puch
Ah Puch
DeckedCypress47
Ah Puch
Level 24
God Stats
7W - 5L
1,384 SR
Queue Stats
38W - 52L
1,258 Elo+
Party 1
Ullr
Ullr
IllThrone820209
Ullr
Level 28
God Stats
36W - 36L
1,406 SR
Queue Stats
36W - 39L
1,266 Elo+
Solo
Awilix
Awilix
RoalexGaming_YT
Awilix
Level 29
God Stats
4W - 8L
1,279 SR
Queue Stats
200W - 212L
1,344 Elo+
Solo
King Arthur
King Arthur
arquitectovita2
King Arthur
Level 27
God Stats
8W - 17L
1,247 SR
Queue Stats
49W - 66L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Guilufenas
Nemesis
11
3 / 3 / 0
6,670
513
4,764
9,555
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 4
5,454
420
5,692
7,544
2,507
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
7
0 / 4 / 0
4,854
373
1,067
5,703
1,352
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 8 / 1
5,351
412
3,341
6,530
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Shoa_Ling
Tiamat
6
0 / 8 / 2
4,872
375
2,632
8,213
2,363
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
7,326
564
5,070
4,719
1,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 6
5,920
455
6,945
5,988
1,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
6 / 0 / 7
6,965
536
4,862
4,432
1,430
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
6 / 3 / 4
7,794
600
4,161
7,405
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

King Arthur
arquitectovita2
King Arthur
11
8 / 0 / 6
7,416
570
6,204
8,464
5,832
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
5
Kills
27
28
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
2
2
6
2.5
L
Nemesis
Guilufenas
Nemesis
3
3
0
1
W
6
0
7
9.5
L
1
5
4
0.6
L
Fenrir
0
4
0
0
L
1
8
1
0.19
W
6
3
4
2.67
L
Tiamat
Shoa_Ling
Tiamat
0
8
2
0.13
W
King Arthur
arquitectovita2
King Arthur
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,496
Damage
27,242
37,545
Taken
31,008
11,707
Mitigated
12,557
2,395
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,070
2,803
0
2,260
4,719
1,129
1,124
931
3,788
0
39,961
W
6,945
622
159
2,451
5,988
1,845
728
3,213
2,775
26,235
0
L
Nemesis
Guilufenas
Nemesis
4,764
1,170
0
1,083
9,555
3,593
209
335
9,220
0
36,339
W
4,862
2,788
0
1,207
4,432
1,430
2,250
2,254
2,178
0
26,375
L
5,692
513
0
400
7,544
2,507
0
3,031
4,513
22,330
0
L
Fenrir
1,067
108
0
247
5,703
1,352
349
760
4,943
0
9,404
L
3,341
1,204
0
191
6,530
1,892
170
824
5,706
8,033
1,127
W
4,161
1,398
0
2,690
7,405
2,321
0
2,433
4,972
0
42,365
L
Tiamat
Shoa_Ling
Tiamat
2,632
750
0
474
8,213
2,363
0
1,995
6,218
14,445
0
W
King Arthur
arquitectovita2
King Arthur
6,204
661
0
2,265
8,464
5,832
74
2,378
6,086
0
22,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,201
Gold Earned
35,421
167
Minions Killed
310
0
Camps Cleared
0
1,107,628
Distance Traveled
1,190,396
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,326
564
85
7
0
240,618
2
W
Ah Puch
5,920
455
42
3
0
204,726
0
L
Nemesis
6,670
513
69
5
0
262,653
0
W
Ullr
6,965
536
43
3
0
207,779
1
L
Ganesha
5,454
420
4
0
0
213,205
0
L
Fenrir
4,854
373
22
2
0
234,269
2
L
Olorun
5,351
412
37
3
0
173,764
0
W
Awilix
7,794
600
90
7
0
271,336
0
L
Tiamat
4,872
375
35
3
0
223,737
0
W
King Arthur
7,416
570
50
4
0
265,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role