Player Matchup

Sol
Sol
I Like Milk4140
Sol
Level 15
God Stats
1W - 1L
1,315 SR
Queue Stats
35W - 12L
1,698 Elo+
Party 2
Artio
Artio
hahahhahaah
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,649 Elo+
Party 2
Tsukuyomi
Tsukuyomi
v8 Rainbow
Tsukuyomi
Level 104
God Stats
15W - 6L
1,466 SR
Queue Stats
279W - 283L
1,466 Elo+
Party 2
Team Averages
Level 46
1,427 SR
1,605 Elo+

VS

Team Averages
Level 52
1,500 SR
1,489 Elo+
Hercules
Hercules
DangStranger
Hercules
Level 126
God Stats
65W - 71L
1,564 SR
Queue Stats
277W - 304L
1,492 Elo+
Party 1
Artemis
Artemis
Sad Acedia
Artemis
Level 27
God Stats
65W - 46L
1,616 SR
Queue Stats
123W - 131L
1,474 Elo+
Party 1
Zeus
Zeus
SmiteGod5147
Zeus
Level 4
God Stats
2W - 5L
1,321 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 5
10,688
822
13,832
8,036
5,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 4 / 11
9,674
744
7,945
16,927
17,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
v8 Rainbow
Tsukuyomi
13
3 / 6 / 8
9,399
723
10,894
12,098
4,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DangStranger
Hercules
12
6 / 5 / 4
9,152
704
11,276
18,903
15,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Sad Acedia
Artemis
12
2 / 5 / 8
8,359
643
10,289
11,450
3,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

11
2 / 6 / 6
8,148
627
7,081
8,880
2,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
16
Kills
10
10
Deaths
16
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
DangStranger
Hercules
6
5
4
1.6
W
11
0
5
13.5
L
Artemis
Sad Acedia
Artemis
2
5
8
1.2
L
2
6
6
0.83
W
2
4
11
1.88
W
Tsukuyomi
v8 Rainbow
Tsukuyomi
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,671
Damage
28,646
37,061
Taken
39,233
27,061
Mitigated
21,840
8,652
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DangStranger
Hercules
11,276
2,828
0
5,610
18,903
15,081
0
7,512
11,391
700
20,246
W
13,832
4,519
0
4,860
8,036
5,708
1,946
1,404
6,363
33,051
2,832
L
Artemis
Sad Acedia
Artemis
10,289
5,573
0
2,283
11,450
3,874
25
7,310
4,140
0
30,907
L
7,081
1,262
0
760
8,880
2,885
0
6,047
2,833
21,889
0
W
7,945
1,271
471
3,042
16,927
17,094
252
4,332
12,063
20,382
0
W
Tsukuyomi
v8 Rainbow
Tsukuyomi
10,894
2,778
0
279
12,098
4,259
218
2,305
9,410
0
34,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,761
Gold Earned
25,659
131
Minions Killed
116
6
Camps Cleared
2
707,626
Distance Traveled
610,777
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,152
704
24
2
0
217,719
3
W
Sol
10,688
822
61
5
3
233,285
0
L
Artemis
8,359
643
56
4
2
204,279
1
L
Zeus
8,148
627
36
3
0
188,779
4
W
Artio
9,674
744
26
2
0
247,373
1
W
Tsukuyomi
9,399
723
44
3
3
226,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role